Player Matchup

Thoth
Thoth
Bricced
Thoth
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 17L
1,545 Elo+
Solo
Maui
Maui
Damashu
Maui
Level 33
God Stats
1W - 0L
1,455 SR
Queue Stats
6W - 3L
1,541 Elo+
Solo
Tyr
Tyr
Frequentlysmurfs
Tyr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 61L
1,525 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hyuhdaddy
Ah Muzen Cab
Level 114
God Stats
2W - 0L
1,771 SR
Queue Stats
14W - 11L
1,337 Elo+
Party 2
Olorun
Olorun
dinomoth
Olorun
Level 10
God Stats
2W - 2L
1,398 SR
Queue Stats
2W - 2L
1,394 Elo+
Party 2
Team Averages
Level 43
1,525 SR
1,468 Elo+

VS

Team Averages
Level 39
1,532 SR
1,450 Elo+
Thor
Thor
DavioAlva
Thor
Level 29
God Stats
17W - 15L
1,639 SR
Queue Stats
95W - 78L
1,508 Elo+
Solo
Thanatos
Thanatos
Five Yards Back
Thanatos
Level 33
God Stats
7W - 10L
1,505 SR
Queue Stats
43W - 74L
1,392 Elo+
Solo
Fafnir
Fafnir
QueenlyStardust
Fafnir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 117L
1,519 Elo+
Party 1
Fenrir
Fenrir
That1cooldog
Fenrir
Level 28
God Stats
15W - 17L
1,515 SR
Queue Stats
43W - 54L
1,426 Elo+
Party 1
Surtr
Surtr
WhiteBoiChris1
Surtr
Level 35
God Stats
6W - 16L
1,502 SR
Queue Stats
32W - 48L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bricced
Thoth
16
9 / 2 / 6
9,962
996
18,230
5,788
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maui
Damashu
Maui
14
0 / 2 / 14
8,810
881
3,157
11,835
9,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
4 / 1 / 13
8,840
884
8,763
8,888
7,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Hyuhdaddy
Ah Muzen Cab
16
2 / 1 / 10
8,935
894
7,282
5,590
2,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
dinomoth
Olorun
16
3 / 1 / 3
8,879
888
6,693
7,127
3,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
1 / 2 / 5
8,096
810
6,689
7,665
2,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
13
1 / 5 / 2
7,293
729
5,019
11,080
3,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 3 / 4
8,224
822
3,459
11,977
11,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
13
3 / 4 / 3
7,836
784
3,823
13,368
7,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 4 / 1
6,612
661
3,560
10,585
9,523
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
22
18
Kills
7
7
Deaths
18
46
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thoth
Bricced
Thoth
9
2
6
6
W
Maui
Damashu
Maui
0
2
14
3.5
L
Thor
1
2
5
1.75
L
Thanatos
1
5
2
0.4
W
4
1
13
10.5
W
Ah Muzen Cab
Hyuhdaddy
Ah Muzen Cab
2
1
10
7
L
2
3
4
1.33
L
Fenrir
3
4
3
1.13
L
0
4
1
0.13
W
Olorun
dinomoth
Olorun
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,125
Damage
22,550
39,228
Taken
54,675
25,294
Mitigated
35,336
8,972
Healing
8,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Bricced
Thoth
18,230
1,689
0
620
5,788
1,936
2,252
655
5,092
48,141
0
W
Maui
Damashu
Maui
3,157
1,004
1,479
1,717
11,835
9,916
491
1,592
10,128
9,918
0
L
Thor
6,689
683
0
0
7,665
2,790
0
3,108
4,557
0
27,300
L
Thanatos
5,019
461
0
4,186
11,080
3,781
0
5,572
5,508
0
13,339
W
8,763
1,263
0
1,943
8,888
7,937
350
881
7,882
0
18,533
W
Ah Muzen Cab
Hyuhdaddy
Ah Muzen Cab
7,282
3,706
0
989
5,590
2,377
2,152
497
5,010
0
32,241
L
3,459
1,020
922
1,098
11,977
11,542
0
6,345
5,632
11,635
0
L
Fenrir
3,823
1,069
0
459
13,368
7,700
0
7,931
5,437
0
6,252
L
3,560
1,104
188
1,392
10,585
9,523
0
5,124
5,461
232
8,142
W
Olorun
dinomoth
Olorun
6,693
3,641
390
1,834
7,127
3,128
3,188
2
7,042
30,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,426
Gold Earned
38,061
242
Minions Killed
106
0
Camps Cleared
0
1,042,085
Distance Traveled
842,034
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,962
996
76
8
0
188,259
0
W
Maui
8,810
881
9
1
0
218,411
4
L
Thor
8,096
810
53
5
0
133,200
0
L
Thanatos
7,293
729
17
2
0
182,259
0
W
Tyr
8,840
884
33
3
0
229,482
0
W
Ah Muzen Cab
8,935
894
63
6
0
212,488
2
L
Fafnir
8,224
822
15
2
0
194,139
0
L
Fenrir
7,836
784
7
1
0
204,133
0
L
Surtr
6,612
661
14
1
0
128,303
0
W
Olorun
8,879
888
61
6
0
193,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role