Player Matchup

Chernobog
Chernobog
Hyttefred
Chernobog
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 31L
1,531 Elo+
Party 2
Kukulkan
Kukulkan
Jack3ble
Kukulkan
Level 5
God Stats
2W - 2L
1,528 SR
Queue Stats
15W - 15L
1,500 Elo+
Party 2
Lancelot
Lancelot
WaZher
Lancelot
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 36L
1,455 Elo+
Party 2
Team Averages
Level 37
1,509 SR
1,495 Elo+

VS

Team Averages
Level 54
1,500 SR
1,444 Elo+
Merlin
Merlin
 
Merlin
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
DrRodrigo
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,332 Elo+
Party 1
Bacchus
Bacchus
FuriaBull-
Bacchus
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Hyttefred
Chernobog
11
2 / 0 / 4
8,134
813
4,640
4,186
1,580
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Jack3ble
Kukulkan
10
2 / 1 / 4
7,858
786
5,385
4,150
1,515
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
WaZher
Lancelot
11
2 / 0 / 4
7,705
771
3,325
5,499
2,156
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 1 / 0
7,746
775
5,477
3,877
1,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
DrRodrigo
King Arthur
8
0 / 2 / 1
6,827
683
1,391
5,310
5,122
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
FuriaBull-
Bacchus
9
0 / 3 / 1
6,867
687
2,859
6,276
5,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
6
Kills
1
1
Deaths
6
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
1
0
1
L
King Arthur
DrRodrigo
King Arthur
0
2
1
0.25
L
Bacchus
FuriaBull-
Bacchus
0
3
1
0.17
W
Chernobog
Hyttefred
Chernobog
2
0
4
4
W
Kukulkan
Jack3ble
Kukulkan
2
1
4
4
W
Lancelot
WaZher
Lancelot
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,350
Damage
9,727
13,835
Taken
15,463
5,251
Mitigated
11,908
3,161
Healing
1,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,477
139
0
250
3,877
1,492
0
1,372
2,505
52,154
0
L
King Arthur
DrRodrigo
King Arthur
1,391
354
0
75
5,310
5,122
0
2,278
3,032
0
6,806
L
Bacchus
FuriaBull-
Bacchus
2,859
314
218
802
6,276
5,294
0
2,051
4,225
4,620
0
W
Chernobog
Hyttefred
Chernobog
4,640
2,635
0
898
4,186
1,580
48
2,579
1,607
0
38,143
W
Kukulkan
Jack3ble
Kukulkan
5,385
916
0
0
4,150
1,515
245
2,982
1,168
23,309
0
W
Lancelot
WaZher
Lancelot
3,325
369
0
2,263
5,499
2,156
0
2,970
2,529
0
10,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,697
Gold Earned
21,440
112
Minions Killed
96
0
Camps Cleared
0
596,483
Distance Traveled
584,261
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,746
775
83
8
0
171,011
3
L
King Arthur
6,827
683
9
1
0
201,852
0
L
Bacchus
6,867
687
4
0
0
211,398
0
W
Chernobog
8,134
813
67
7
0
182,991
0
W
Kukulkan
7,858
786
32
3
0
187,108
0
W
Lancelot
7,705
771
13
1
0
226,384
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role