Player Matchup

Chiron
Chiron
GoneDreamer
Chiron
Level 129
God Stats
6W - 5L
1,690 SR
Queue Stats
260W - 269L
1,475 Elo+
Solo
Baron Samedi
Baron Samedi
Herrikaine
Baron Samedi
Level 129
God Stats
3W - 6L
1,242 SR
Queue Stats
18W - 23L
1,427 Elo+
Solo
Nox
Nox
MrMcStabin
Nox
Level 85
God Stats
26W - 26L
1,155 SR
Queue Stats
119W - 114L
1,366 Elo+
Solo
Sun Wukong
Sun Wukong
o Xeov
Sun Wukong
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
95W - 87L
1,509 Elo+
Solo
Da Ji
Da Ji
xFour_Twenty420x
Da Ji
Level 78
God Stats
1W - 0L
1,112 SR
Queue Stats
85W - 98L
1,382 Elo+
Solo
Team Averages
Level 101
1,340 SR
1,432 Elo+

VS

Team Averages
Level 85
1,524 SR
1,446 Elo+
Agni
Agni
Kenzomagic
Agni
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 46L
1,438 Elo+
Solo
Maman Brigitte
Maman Brigitte
Morfeo1907
Maman Brigitte
Level 126
God Stats
1W - 6L
1,217 SR
Queue Stats
47W - 44L
1,424 Elo+
Solo
Charybdis
Charybdis
Private Dante
Charybdis
Level 60
God Stats
3W - 4L
1,723 SR
Queue Stats
28W - 23L
1,395 Elo+
Solo
Nike
Nike
Werebubb
Nike
Level 78
God Stats
0W - 2L
1,660 SR
Queue Stats
8W - 12L
1,451 Elo+
Solo
Janus
Janus
fosil-magico6
Janus
Level 113
God Stats
3W - 5L
1,521 SR
Queue Stats
98W - 88L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
2 / 1 / 4
6,217
518
6,896
7,264
2,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
Herrikaine
Baron Samedi
10
2 / 2 / 4
6,452
538
7,177
7,166
5,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
1 / 2 / 1
6,322
527
1,573
5,192
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
o Xeov
Sun Wukong
12
1 / 0 / 0
6,767
564
3,035
10,058
5,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 2 / 1
5,782
482
2,328
8,551
3,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
5,715
476
3,115
3,241
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Maman Brigitte
Morfeo1907
Maman Brigitte
11
2 / 1 / 1
6,325
527
2,961
9,468
3,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charybdis
Private Dante
Charybdis
10
1 / 2 / 3
5,858
488
8,151
11,040
3,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
9
2 / 3 / 1
5,978
498
3,706
9,313
6,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 1 / 0
6,707
559
6,841
5,272
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
7
Kills
7
7
Deaths
7
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
2
1
4
4
W
Baron Samedi
Herrikaine
Baron Samedi
2
2
4
2
L
2
0
0
2
L
Maman Brigitte
Morfeo1907
Maman Brigitte
2
1
1
2.5
W
1
2
1
0.75
L
Charybdis
Private Dante
Charybdis
1
2
3
1.25
L
Nike
2
3
1
0.83
L
0
1
0
0
W
Sun Wukong
o Xeov
Sun Wukong
1
0
0
1
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,009
Damage
24,774
38,231
Taken
38,334
18,588
Mitigated
16,816
12,380
Healing
15,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
6,896
2,229
315
2,323
7,264
2,471
288
1,048
6,216
0
39,114
W
Baron Samedi
Herrikaine
Baron Samedi
7,177
891
1,509
2,535
7,166
5,545
234
548
6,618
28,229
0
L
3,115
166
0
850
3,241
1,003
0
886
2,355
25,864
0
L
Maman Brigitte
Morfeo1907
Maman Brigitte
2,961
216
0
4,871
9,468
3,303
0
734
8,734
51,980
0
W
1,573
367
0
714
5,192
2,113
0
2,942
2,250
37,165
0
L
Charybdis
Private Dante
Charybdis
8,151
3,055
0
5,633
11,040
3,973
0
3,385
7,655
0
39,247
L
Nike
3,706
189
0
1,954
9,313
6,674
0
3,745
5,568
1,734
18,610
L
6,841
545
0
1,986
5,272
1,863
0
0
5,272
55,051
0
W
Sun Wukong
o Xeov
Sun Wukong
3,035
338
0
2,702
10,058
5,166
0
6,695
3,363
0
47,337
W
2,328
578
115
2,167
8,551
3,293
0
2,790
5,761
0
30,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,540
Gold Earned
30,583
310
Minions Killed
312
0
Camps Cleared
0
1,132,623
Distance Traveled
1,061,667
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,217
518
70
6
0
218,913
0
W
Baron Samedi
6,452
538
37
3
0
213,886
1
L
Agni
5,715
476
51
4
0
148,004
0
L
Maman Brigitte
6,325
527
72
6
0
239,924
0
W
Nox
6,322
527
72
6
0
212,145
4
L
Charybdis
5,858
488
66
6
0
218,528
0
L
Nike
5,978
498
25
2
0
236,022
4
L
Janus
6,707
559
98
8
0
219,189
1
W
Sun Wukong
6,767
564
82
7
0
238,061
1
W
Da Ji
5,782
482
49
4
0
249,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role