Player Matchup

Set
Set
Certinius
Set
Level 85
God Stats
2W - 0L
1,786 SR
Queue Stats
41W - 28L
1,602 Elo+
Solo
Ix Chel
Ix Chel
Tribalistik
Ix Chel
Level 81
God Stats
3W - 4L
1,448 SR
Queue Stats
114W - 99L
1,511 Elo+
Party 2
Xbalanque
Xbalanque
Zrakzrak373
Xbalanque
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,367 Elo+
Solo
Ao Kuang
Ao Kuang
jfrenchie
Ao Kuang
Level 83
God Stats
51W - 40L
1,554 SR
Queue Stats
122W - 116L
1,454 Elo+
Solo
Kumbhakarna
Kumbhakarna
mrwars
Kumbhakarna
Level 116
God Stats
2W - 1L
1,664 SR
Queue Stats
4W - 10L
1,382 Elo+
Party 2
Team Averages
Level 79
1,591 SR
1,463 Elo+

VS

Team Averages
Level 79
1,519 SR
1,489 Elo+
Merlin
Merlin
Enkydu688
Merlin
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Got Lucky Just
Guan Yu
Level 108
God Stats
3W - 5L
1,328 SR
Queue Stats
20W - 26L
1,448 Elo+
Party 1
Cthulhu
Cthulhu
ShadowZ06
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3
Thanatos
Thanatos
Zhiraa
Thanatos
Level 120
God Stats
4W - 6L
1,724 SR
Queue Stats
62W - 57L
1,536 Elo+
Party 1
Neith
Neith
don0196
Neith
Level 107
God Stats
11W - 11L
1,544 SR
Queue Stats
104W - 102L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 5
7,001
700
4,934
7,438
3,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ix Chel
Tribalistik
Ix Chel
10
5 / 2 / 0
6,698
670
5,900
4,753
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Zrakzrak373
Xbalanque
8
0 / 1 / 1
4,552
455
2,075
6,084
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
jfrenchie
Ao Kuang
12
5 / 1 / 0
6,954
695
5,724
8,178
4,941
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
mrwars
Kumbhakarna
8
0 / 0 / 2
5,219
522
2,852
6,556
4,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Enkydu688
Merlin
9
0 / 4 / 0
4,802
480
1,226
4,566
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 0
5,510
551
2,494
7,653
5,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
ShadowZ06
Cthulhu
6
0 / 1 / 0
4,128
413
1,490
4,673
3,223
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Zhiraa
Thanatos
10
3 / 4 / 0
6,025
603
6,342
9,087
3,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
don0196
Neith
7
0 / 3 / 1
4,641
464
3,809
6,752
2,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
15
Kills
4
4
Deaths
15
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
L
Merlin
Enkydu688
Merlin
0
4
0
0
L
1
3
0
0.33
L
Cthulhu
ShadowZ06
Cthulhu
0
1
0
0
W
Ix Chel
Tribalistik
Ix Chel
5
2
0
2.5
L
Thanatos
Zhiraa
Thanatos
3
4
0
0.75
W
Xbalanque
Zrakzrak373
Xbalanque
0
1
1
0.5
L
Neith
don0196
Neith
0
3
1
0.17
W
Ao Kuang
jfrenchie
Ao Kuang
5
1
0
5
W
Kumbhakarna
mrwars
Kumbhakarna
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,485
Damage
15,361
33,009
Taken
32,731
15,358
Mitigated
15,574
11,089
Healing
7,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,934
3,135
0
1,642
7,438
3,036
0
301
7,137
0
56,661
L
Merlin
Enkydu688
Merlin
1,226
220
0
250
4,566
1,511
0
3,295
1,271
23,692
0
L
2,494
458
0
1,281
7,653
5,405
0
5,362
2,291
0
30,323
L
Cthulhu
ShadowZ06
Cthulhu
1,490
233
0
0
4,673
3,223
0
2,886
1,787
7,101
0
W
Ix Chel
Tribalistik
Ix Chel
5,900
843
235
1,145
4,753
1,378
0
1,135
3,618
41,930
0
L
Thanatos
Zhiraa
Thanatos
6,342
2,930
0
4,648
9,087
3,387
0
904
8,183
0
42,418
W
Xbalanque
Zrakzrak373
Xbalanque
2,075
937
0
1,980
6,084
1,817
23
314
5,770
0
27,799
L
Neith
don0196
Neith
3,809
645
0
1,556
6,752
2,048
0
2,029
4,723
0
27,238
W
Ao Kuang
jfrenchie
Ao Kuang
5,724
1,411
0
3,710
8,178
4,941
0
0
8,178
50,689
0
W
Kumbhakarna
mrwars
Kumbhakarna
2,852
253
0
2,377
6,556
4,186
0
966
5,590
18,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,424
Gold Earned
25,106
298
Minions Killed
215
0
Camps Cleared
0
983,534
Distance Traveled
916,560
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,001
700
84
8
0
239,050
0
L
Merlin
4,802
480
45
5
0
166,305
0
L
Guan Yu
5,510
551
50
5
0
189,447
3
L
Cthulhu
4,128
413
9
1
0
186,040
0
W
Ix Chel
6,698
670
80
8
0
201,070
0
L
Thanatos
6,025
603
71
7
0
205,147
0
W
Xbalanque
4,552
455
45
5
0
169,394
2
L
Neith
4,641
464
40
4
0
169,621
0
W
Ao Kuang
6,954
695
77
8
0
187,690
0
W
Kumbhakarna
5,219
522
12
1
0
186,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role