Player Matchup

Arachne
Arachne
DeadSnipxzz
Arachne
Level 100
God Stats
7W - 3L
1,715 SR
Queue Stats
80W - 73L
1,483 Elo+
Solo
Geb
Geb
SOLED_BY_ICE5791
Geb
Level 56
God Stats
1W - 5L
1,165 SR
Queue Stats
96W - 94L
1,410 Elo+
Party 2
Aphrodite
Aphrodite
Stepphyy
Aphrodite
Level 118
God Stats
21W - 19L
1,533 SR
Queue Stats
335W - 323L
1,518 Elo+
Solo
Merlin
Merlin
benserra
Merlin
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 127L
1,450 Elo+
Party 2
Apollo
Apollo
pedrorafaelzuffo
Apollo
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 26L
1,354 Elo+
Party 2
Team Averages
Level 72
1,482 SR
1,443 Elo+

VS

Team Averages
Level 86
1,563 SR
1,457 Elo+
Poseidon
Poseidon
PavezUrWay
Poseidon
Level 69
God Stats
13W - 14L
1,533 SR
Queue Stats
310W - 336L
1,428 Elo+
Party 1
Ymir
Ymir
R1k Raider
Ymir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Charybdis
Charybdis
Rogue HiveMind
Charybdis
Level 112
God Stats
1W - 4L
1,560 SR
Queue Stats
20W - 19L
1,527 Elo+
Party 1
Cliodhna
Cliodhna
TsSxGoDz
Cliodhna
Level 95
God Stats
2W - 3L
1,423 SR
Queue Stats
167W - 161L
1,408 Elo+
Solo
Pele
Pele
zUrTrash
Pele
Level 144
God Stats
0W - 1L
1,800 SR
Queue Stats
115W - 111L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DeadSnipxzz
Arachne
19
5 / 1 / 1
11,283
627
10,110
14,820
6,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 4
8,493
472
4,764
11,607
12,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Stepphyy
Aphrodite
15
2 / 1 / 4
9,818
545
9,058
12,540
7,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
benserra
Merlin
15
0 / 1 / 3
9,489
527
8,069
9,869
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 4 / 3
8,203
456
4,834
11,713
4,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
PavezUrWay
Poseidon
18
3 / 1 / 0
10,008
556
9,165
9,346
3,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
1 / 3 / 1
7,893
439
2,316
12,725
13,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Rogue HiveMind
Charybdis
13
4 / 4 / 2
8,516
473
11,677
14,564
5,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
TsSxGoDz
Cliodhna
1
0 / 0 / 0
4,776
265
0
0
0
Pele
14
1 / 3 / 0
9,191
511
9,974
16,398
9,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
11
Kills
9
9
Deaths
11
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
DeadSnipxzz
Arachne
5
1
1
5.5
L
Poseidon
PavezUrWay
Poseidon
3
1
0
3
L
1
3
1
0.5
L
Charybdis
Rogue HiveMind
Charybdis
4
4
2
1.25
W
1
2
4
1.5
W
Aphrodite
Stepphyy
Aphrodite
2
1
4
4
L
Cliodhna
TsSxGoDz
Cliodhna
0
0
0
0
W
Merlin
benserra
Merlin
0
1
3
1.5
W
3
4
3
1.13
L
Pele
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,835
Damage
33,132
60,549
Taken
53,033
35,266
Mitigated
32,876
27,777
Healing
15,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DeadSnipxzz
Arachne
10,110
6,955
0
5,594
14,820
6,876
582
1,939
12,881
0
116,359
L
Poseidon
PavezUrWay
Poseidon
9,165
952
0
5,509
9,346
3,541
0
2,459
6,887
109,309
0
L
2,316
540
0
964
12,725
13,605
0
4,925
7,800
16,203
0
L
Charybdis
Rogue HiveMind
Charybdis
11,677
5,667
0
4,250
14,564
5,743
349
7,191
7,373
0
72,791
W
4,764
364
0
3,110
11,607
12,586
523
3,870
7,737
23,591
0
W
Aphrodite
Stepphyy
Aphrodite
9,058
839
4,140
10,301
12,540
7,293
894
1,582
10,958
69,469
0
L
Cliodhna
TsSxGoDz
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
benserra
Merlin
8,069
609
0
2,309
9,869
4,448
1,138
2,306
7,563
96,854
0
W
4,834
2,711
0
2,323
11,713
4,063
2,226
2,803
8,910
0
29,424
L
Pele
9,974
1,808
0
4,492
16,398
9,987
451
7,316
9,082
0
78,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,286
Gold Earned
40,384
483
Minions Killed
470
0
Camps Cleared
0
1,774,442
Distance Traveled
1,348,974
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,283
627
156
9
0
407,323
2
L
Poseidon
10,008
556
199
11
0
404,390
0
L
Ymir
7,893
439
27
2
0
318,883
0
L
Charybdis
8,516
473
112
6
0
301,320
0
W
Geb
8,493
472
32
2
0
344,536
0
W
Aphrodite
9,818
545
114
6
0
325,402
1
L
Cliodhna
4,776
265
0
0
0
0
0
W
Merlin
9,489
527
142
8
0
342,172
0
W
Apollo
8,203
456
39
2
0
355,009
0
L
Pele
9,191
511
132
7
0
324,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role