Player Matchup

Fenrir
Fenrir
PalaCMK
Fenrir
Level 65
God Stats
5W - 5L
1,500 SR
Queue Stats
40W - 37L
1,258 Elo+
Solo
Geb
Geb
SOLED_BY_ICE5791
Geb
Level 56
God Stats
1W - 5L
1,212 SR
Queue Stats
96W - 94L
1,420 Elo+
Party 2
Nu Wa
Nu Wa
benserra
Nu Wa
Level 65
God Stats
6W - 5L
1,547 SR
Queue Stats
131W - 127L
1,460 Elo+
Party 2
Mulan
Mulan
bouncyrizzlord
Mulan
Level 66
God Stats
22W - 13L
1,588 SR
Queue Stats
315W - 285L
1,436 Elo+
Solo
Anhur
Anhur
pedrorafaelzuffo
Anhur
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,368 Elo+
Party 2
Team Averages
Level 54
1,469 SR
1,388 Elo+

VS

Team Averages
Level 50
1,563 SR
1,441 Elo+
Anubis
Anubis
 
Anubis
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
ChumSantos
Janus
Level 67
God Stats
1W - 2L
1,748 SR
Queue Stats
150W - 140L
1,538 Elo+
Solo
Raijin
Raijin
Igor_Laredo
Raijin
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 66L
1,464 Elo+
Solo
Ymir
Ymir
WWWWWW1999WWWWWW
Ymir
Level 18
God Stats
10W - 11L
1,469 SR
Queue Stats
10W - 16L
1,305 Elo+
Party 1
Pele
Pele
ZomP_Lennox_BTW
Pele
Level 60
God Stats
26W - 14L
1,599 SR
Queue Stats
110W - 133L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
PalaCMK
Fenrir
7
2 / 10 / 1
5,094
463
972
10,124
2,846
6
0 / 2 / 3
5,098
463
2,781
8,175
4,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
benserra
Nu Wa
10
0 / 2 / 3
5,548
504
3,213
4,329
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 0 / 0
6,403
582
3,494
8,963
6,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
2 / 7 / 2
5,204
473
3,117
9,440
2,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
7 / 1 / 3
6,625
602
10,778
6,505
2,870
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
9
0 / 4 / 0
5,764
524
2,210
4,818
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
13
6 / 0 / 3
7,708
701
6,834
5,053
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 3 / 4
5,467
497
2,819
7,565
3,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
6 / 0 / 4
7,820
711
4,461
6,507
2,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
8
Kills
20
21
Deaths
8
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
1
3
8.5
W
Janus
0
4
0
0
W
Raijin
6
0
3
7.5
L
Fenrir
PalaCMK
Fenrir
2
10
1
0.25
L
0
2
3
0.75
W
1
3
4
1
W
6
0
4
8
L
Nu Wa
benserra
Nu Wa
0
2
3
0.75
L
4
0
0
4
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,577
Damage
27,102
41,031
Taken
30,448
16,872
Mitigated
12,034
6,849
Healing
8,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,778
350
0
2,730
6,505
2,870
196
1,728
4,777
40,607
0
W
Janus
2,210
111
0
0
4,818
1,461
574
207
4,611
27,231
0
W
Raijin
6,834
852
0
2,000
5,053
1,831
0
1,427
3,626
60,790
0
L
Fenrir
PalaCMK
Fenrir
972
136
0
72
10,124
2,846
10
5,345
4,779
0
4,744
L
2,781
198
0
2,690
8,175
4,411
0
5,841
2,334
10,874
0
W
2,819
41
188
498
7,565
3,363
237
2,279
5,286
16,337
0
W
4,461
1,223
0
2,777
6,507
2,509
316
353
6,154
0
69,744
L
Nu Wa
benserra
Nu Wa
3,213
1,053
0
1,010
4,329
1,311
0
2,210
2,119
39,886
0
L
3,494
258
0
2,141
8,963
6,181
0
3,613
5,054
0
35,162
L
3,117
1,497
0
936
9,440
2,123
0
5,336
4,104
0
18,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,347
Gold Earned
33,384
190
Minions Killed
329
0
Camps Cleared
0
1,046,600
Distance Traveled
1,158,306
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,625
602
51
5
0
227,388
0
W
Janus
5,764
524
53
5
0
219,975
0
W
Raijin
7,708
701
100
9
0
217,263
0
L
Fenrir
5,094
463
3
0
0
210,812
0
L
Geb
5,098
463
12
1
0
230,670
0
W
Ymir
5,467
497
24
2
0
222,976
0
W
Pele
7,820
711
101
9
0
270,704
0
L
Nu Wa
5,548
504
73
7
0
211,557
0
L
Mulan
6,403
582
66
6
0
182,659
0
L
Anhur
5,204
473
36
3
0
210,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role