Player Matchup

Artemis
Artemis
 
Artemis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
IkarYmi
Guan Yu
Level 159
God Stats
1W - 1L
1,291 SR
Queue Stats
384W - 372L
1,520 Elo+
Solo
Tsukuyomi
Tsukuyomi
SizerAF
Tsukuyomi
Level 100
God Stats
2W - 0L
1,680 SR
Queue Stats
23W - 31L
1,428 Elo+
Party 1
Kukulkan
Kukulkan
SplashAF
Kukulkan
Level 108
God Stats
1W - 0L
1,286 SR
Queue Stats
18W - 18L
1,559 Elo+
Party 1
Team Averages
Level 121
1,452 SR
1,502 Elo+

VS

Team Averages
Level 121
1,552 SR
1,473 Elo+
Ganesha
Ganesha
LadyKawaii
Ganesha
Level 199
God Stats
4W - 9L
1,516 SR
Queue Stats
258W - 279L
1,519 Elo+
Party 2
Hachiman
Hachiman
Marcover
Hachiman
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
1,541 Elo+
Solo
Zhong Kui
Zhong Kui
TheOneAwakened
Zhong Kui
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,298 Elo+
Solo
Bacchus
Bacchus
lupus33
Bacchus
Level 172
God Stats
1W - 1L
1,744 SR
Queue Stats
160W - 167L
1,506 Elo+
Party 2
Ix Chel
Ix Chel
xilegym38
Ix Chel
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
478W - 469L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
3 / 2 / 13
9,667
744
17,227
8,525
4,323
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
 
Sobek
14
2 / 4 / 8
9,603
739
3,751
19,027
20,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
IkarYmi
Guan Yu
17
2 / 2 / 13
10,438
803
5,650
17,707
15,746
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tsukuyomi
SizerAF
Tsukuyomi
18
8 / 3 / 12
10,856
835
18,693
14,424
7,716
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
SplashAF
Kukulkan
19
6 / 1 / 12
11,098
854
20,383
6,680
3,986
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
LadyKawaii
Ganesha
16
2 / 4 / 9
9,546
734
9,827
19,997
26,209
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Marcover
Hachiman
18
5 / 6 / 4
10,335
795
19,637
13,367
6,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
TheOneAwakened
Zhong Kui
15
2 / 5 / 6
8,214
632
15,185
18,688
18,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
lupus33
Bacchus
12
0 / 5 / 9
7,642
588
5,770
15,841
20,889
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ix Chel
xilegym38
Ix Chel
15
3 / 1 / 5
8,651
665
5,573
5,672
2,796
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
45
21
Kills
12
12
Deaths
21
58
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
2
13
4.75
W
Sobek
 
Sobek
2
4
8
1.5
W
Guan Yu
IkarYmi
Guan Yu
2
2
13
4.25
L
Ganesha
LadyKawaii
Ganesha
2
4
9
1.63
L
Hachiman
Marcover
Hachiman
5
6
4
1.17
W
Tsukuyomi
SizerAF
Tsukuyomi
8
3
12
4.67
W
Kukulkan
SplashAF
Kukulkan
6
1
12
12
L
Zhong Kui
TheOneAwakened
Zhong Kui
2
5
6
1
L
Bacchus
lupus33
Bacchus
0
5
9
0.9
L
Ix Chel
xilegym38
Ix Chel
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,704
Damage
55,992
66,363
Taken
73,565
52,077
Mitigated
75,184
35,196
Healing
19,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
17,227
8,290
695
1,268
8,525
4,323
3,579
4,882
3,643
0
25,531
W
Sobek
 
Sobek
3,751
432
2,838
3,960
19,027
20,306
0
8,811
10,216
7,128
0
W
Guan Yu
IkarYmi
Guan Yu
5,650
900
12,729
8,367
17,707
15,746
943
10,599
7,108
0
9,693
L
Ganesha
LadyKawaii
Ganesha
9,827
278
1,375
3,621
19,997
26,209
0
7,159
12,838
23,924
0
L
Hachiman
Marcover
Hachiman
19,637
12,633
528
526
13,367
6,829
0
3,726
9,641
0
40,059
W
Tsukuyomi
SizerAF
Tsukuyomi
18,693
4,702
1,838
2,459
14,424
7,716
189
8,477
5,947
0
34,719
W
Kukulkan
SplashAF
Kukulkan
20,383
883
826
216
6,680
3,986
876
3,586
3,094
50,744
0
L
Zhong Kui
TheOneAwakened
Zhong Kui
15,185
1,966
250
4,236
18,688
18,461
0
6,556
12,132
22,457
0
L
Bacchus
lupus33
Bacchus
5,770
578
653
961
15,841
20,889
0
5,291
10,550
11,099
0
L
Ix Chel
xilegym38
Ix Chel
5,573
856
5,299
2,387
5,672
2,796
0
1,402
4,270
15,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,662
Gold Earned
44,388
148
Minions Killed
115
0
Camps Cleared
0
1,267,420
Distance Traveled
972,563
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,667
744
25
2
0
228,922
0
W
Sobek
9,603
739
8
1
0
243,024
0
W
Guan Yu
10,438
803
21
2
0
272,080
0
L
Ganesha
9,546
734
0
0
0
215,122
0
L
Hachiman
10,335
795
48
4
0
181,029
0
W
Tsukuyomi
10,856
835
19
1
0
262,095
0
W
Kukulkan
11,098
854
75
6
0
261,299
0
L
Zhong Kui
8,214
632
28
2
0
193,533
0
L
Bacchus
7,642
588
13
1
0
202,585
0
L
Ix Chel
8,651
665
26
2
0
180,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role