Player Matchup

Thanatos
Thanatos
Ciagu
Thanatos
Level 58
God Stats
43W - 39L
1,480 SR
Queue Stats
99W - 94L
1,437 Elo+
Party 2
Artio
Artio
IzzaBquizza
Artio
Level 88
God Stats
95W - 72L
1,564 SR
Queue Stats
665W - 631L
1,531 Elo+
Solo
Anubis
Anubis
LordOfDirtySocks
Anubis
Level 102
God Stats
1W - 0L
1,863 SR
Queue Stats
4W - 1L
1,817 Elo+
Party 2
Medusa
Medusa
Steelerzfan42
Medusa
Level 123
God Stats
11W - 11L
1,451 SR
Queue Stats
168W - 172L
1,494 Elo+
Solo
Tyr
Tyr
ThunderDalee
Tyr
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,634 Elo+
Party 2
Team Averages
Level 95
1,572 SR
1,582 Elo+

VS

Team Averages
Level 51
1,459 SR
1,361 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Gollumzwrld
Ymir
Level 6
God Stats
0W - 2L
1,321 SR
Queue Stats
2W - 16L
1,115 Elo+
Party 1
Bakasura
Bakasura
Hobbitfeet69
Bakasura
Level 28
God Stats
1W - 3L
1,373 SR
Queue Stats
16W - 49L
1,335 Elo+
Party 1
Hachiman
Hachiman
Its speed boi
Hachiman
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 31L
1,347 Elo+
Party 1
Izanami
Izanami
staircace
Izanami
Level 45
God Stats
9W - 10L
1,603 SR
Queue Stats
51W - 58L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ciagu
Thanatos
12
7 / 2 / 2
7,004
637
5,183
9,750
3,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
5 / 1 / 9
6,563
597
5,316
13,739
6,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 2 / 2
5,906
537
2,307
5,096
2,262
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
5 / 2 / 7
6,177
562
9,690
8,393
2,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 1 / 0
6,477
589
3,035
7,329
6,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
6 / 1 / 0
7,772
707
9,575
5,013
1,408
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 5 / 4
4,950
450
1,688
10,485
7,586
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate

Breastplate

+20
Physical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
Hobbitfeet69
Bakasura
7
0 / 6 / 1
4,918
447
4,098
11,898
4,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
Its speed boi
Hachiman
8
0 / 5 / 2
5,312
483
4,330
7,053
1,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
staircace
Izanami
13
1 / 0 / 0
7,132
648
4,041
6,833
2,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
17
Kills
7
8
Deaths
17
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
6
1
0
6
W
Thanatos
Ciagu
Thanatos
7
2
2
4
L
0
5
4
0.4
L
Bakasura
Hobbitfeet69
Bakasura
0
6
1
0.08
L
Hachiman
Its speed boi
Hachiman
0
5
2
0.2
W
5
1
9
9.5
W
0
2
2
0.5
W
5
2
7
4.25
W
0
1
0
0
L
Izanami
staircace
Izanami
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,531
Damage
23,732
44,307
Taken
41,282
22,525
Mitigated
17,578
20,525
Healing
10,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
9,575
134
0
1,264
5,013
1,408
0
1,665
3,348
51,278
0
W
Thanatos
Ciagu
Thanatos
5,183
1,247
0
7,134
9,750
3,654
0
2,611
7,119
0
61,168
L
1,688
256
0
1,190
10,485
7,586
155
2,366
8,119
7,739
0
L
Bakasura
Hobbitfeet69
Bakasura
4,098
3,356
0
3,304
11,898
4,210
0
2,319
9,579
0
16,441
L
Hachiman
Its speed boi
Hachiman
4,330
2,274
0
1,074
7,053
1,986
494
1,273
5,780
0
27,079
W
5,316
1,038
2,379
5,490
13,739
6,979
0
3,064
10,625
18,264
0
W
2,307
0
0
1,639
5,096
2,262
714
3,341
1,705
42,247
0
W
9,690
3,887
0
1,148
8,393
2,899
32
2,247
6,105
0
44,514
W
3,035
102
0
2,735
7,329
6,731
0
0
7,329
0
48,777
L
Izanami
staircace
Izanami
4,041
2,909
0
3,724
6,833
2,388
90
0
6,833
0
53,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,127
Gold Earned
30,084
335
Minions Killed
261
0
Camps Cleared
0
1,058,740
Distance Traveled
1,020,415
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,772
707
71
6
0
224,238
0
W
Thanatos
7,004
637
93
8
0
270,806
0
L
Ymir
4,950
450
18
2
0
204,045
0
L
Bakasura
4,918
447
34
3
0
231,280
0
L
Hachiman
5,312
483
38
3
0
182,438
0
W
Artio
6,563
597
17
2
0
229,929
5
W
Anubis
5,906
537
86
8
0
169,580
0
W
Medusa
6,177
562
58
5
0
195,715
4
W
Tyr
6,477
589
81
7
0
192,710
0
L
Izanami
7,132
648
100
9
0
178,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role