Player Matchup

Sol
Sol
Ghost X lov3
Sol
Level 105
God Stats
0W - 1L
1,765 SR
Queue Stats
52W - 38L
1,560 Elo+
Party 2
Neith
Neith
XxWatermelonGr8
Neith
Level 87
God Stats
0W - 1L
1,349 SR
Queue Stats
126W - 99L
1,540 Elo+
Party 2
Chaac
Chaac
Ye the man
Chaac
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 34L
1,607 Elo+
Party 2
Team Averages
Level 116
1,538 SR
1,569 Elo+

VS

Team Averages
Level 120
1,790 SR
1,640 Elo+
Maui
Maui
BigRoughSack
Maui
Level 157
God Stats
5W - 5L
1,648 SR
Queue Stats
132W - 86L
1,676 Elo+
Party 1
Cupid
Cupid
StepDadPlower
Cupid
Level 117
God Stats
7W - 1L
1,893 SR
Queue Stats
89W - 54L
1,670 Elo+
Party 1
Anubis
Anubis
spacecakes82
Anubis
Level 87
God Stats
4W - 3L
1,829 SR
Queue Stats
56W - 46L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
7,413
618
5,363
10,056
2,754
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 4 / 0
7,631
636
4,870
8,384
2,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
12
1 / 3 / 0
8,262
689
11,080
15,790
14,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 10
9,410
784
7,144
12,085
12,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 1 / 7
9,028
752
8,524
7,355
3,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
14
8 / 0 / 4
10,623
885
13,062
6,376
4,105
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
33
1
Kills
12
12
Deaths
1
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
0
10
7
L
0
5
0
0
W
2
1
7
5.5
L
0
4
0
0
L
Chaac
1
3
0
0.33
W
Anubis
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,313
Damage
28,730
34,230
Taken
25,816
20,042
Mitigated
19,775
7,019
Healing
8,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,144
1,847
0
3,649
12,085
12,121
433
2,537
9,548
20,825
0
L
5,363
390
0
1,333
10,056
2,754
0
6,911
3,145
20,134
0
W
8,524
4,514
182
1,785
7,355
3,549
1,604
1,333
6,022
0
26,825
L
4,870
1,143
0
1,348
8,384
2,868
0
4,932
3,452
0
21,862
L
Chaac
11,080
1,033
0
4,338
15,790
14,420
0
9,004
6,786
0
40,313
W
Anubis
13,062
477
0
2,468
6,376
4,105
906
1,693
4,683
59,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,306
Gold Earned
29,061
101
Minions Killed
132
0
Camps Cleared
0
638,162
Distance Traveled
680,647
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,410
784
12
1
0
227,431
0
L
Sol
7,413
618
17
1
0
212,600
1
W
Cupid
9,028
752
35
3
0
231,056
0
L
Neith
7,631
636
37
3
0
204,517
0
L
Chaac
8,262
689
47
4
0
221,045
0
W
Anubis
10,623
885
85
7
0
222,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role