Player Matchup

Ah Puch
Ah Puch
Gold II
JansonP7
Ah Puch
Gold II
Level 129
God Stats
6W - 3L
1,629 SR
Queue Stats
136W - 143L
1,777 MMR
Solo
Chiron
Chiron
Platinum III
Sweetness15
Chiron
Platinum III
Level 157
God Stats
32W - 31L
1,545 SR
Queue Stats
163W - 170L
2,039 MMR
Party 1
Cabrakan
Cabrakan
Platinum III
hermsgerms1
Cabrakan
Platinum III
Level 170
God Stats
2W - 3L
1,460 SR
Queue Stats
162W - 169L
2,013 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 152
1,545 SR
1,943 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 150
1,522 SR
1,782 MMR
Bellona
Bellona
Platinum V
HunterVnz
Bellona
Platinum V
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,838 MMR
Party 2
Chang'e
Chang'e
Platinum II
MaliBuuGaming
Chang'e
Platinum II
Level 179
God Stats
12W - 12L
1,567 SR
Queue Stats
598W - 658L
1,865 MMR
Solo
Neith
Neith
Gold III
SrDinasty
Neith
Gold III
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,643 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JansonP7
Ah Puch
14
3 / 3 / 4
11,164
797
16,593
8,207
3,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
15
5 / 2 / 4
11,876
848
11,071
11,228
5,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
hermsgerms1
Cabrakan
14
2 / 2 / 7
10,995
785
11,156
19,951
28,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AchillesKuzenboMorgan Le FayCharon

VS

Bans
Baba YagaThothAresPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HunterVnz
Bellona
14
3 / 3 / 4
10,591
757
7,805
22,894
25,505
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
14
4 / 5 / 2
11,084
792
10,271
19,425
8,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
SrDinasty
Neith
6
0 / 2 / 1
8,326
595
1,813
3,484
1,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
10
Kills
7
7
Deaths
10
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
HunterVnz
Bellona
3
3
4
1.67
W
Ah Puch
JansonP7
Ah Puch
3
3
4
1.67
L
Chang'e
4
5
2
1
L
Neith
SrDinasty
Neith
0
2
1
0.25
W
Chiron
5
2
4
3.5
W
Cabrakan
hermsgerms1
Cabrakan
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,820
Damage
19,889
39,386
Taken
45,803
36,951
Mitigated
34,908
6,960
Healing
11,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
HunterVnz
Bellona
7,805
1,267
0
764
22,894
25,505
0
11,149
10,450
0
27,881
W
Ah Puch
JansonP7
Ah Puch
16,593
234
0
1,106
8,207
3,161
92
2,294
5,877
52,836
0
L
Chang'e
10,271
282
3,166
7,487
19,425
8,061
240
11,069
7,531
50,541
0
L
Neith
SrDinasty
Neith
1,813
1,025
0
122
3,484
1,342
67
1,991
1,316
0
8,037
W
Chiron
11,071
4,901
646
3,058
11,228
5,219
2,392
4,403
6,789
0
72,577
W
Cabrakan
hermsgerms1
Cabrakan
11,156
1,216
0
2,150
19,951
28,571
49
4,332
15,131
21,678
1,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,035
Gold Earned
30,001
184
Minions Killed
132
0
Camps Cleared
0
741,774
Distance Traveled
603,823
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,591
757
41
3
0
291,196
0
W
Ah Puch
11,164
797
54
4
0
262,024
0
L
Chang'e
11,084
792
76
5
0
246,257
0
L
Neith
8,326
595
15
1
0
66,370
0
W
Chiron
11,876
848
101
7
0
258,690
0
W
Cabrakan
10,995
785
29
2
0
221,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role