Player Matchup

Tsukuyomi
Tsukuyomi
Gold IV
 
Tsukuyomi
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum V
irollanz
Scylla
Platinum V
Level 147
God Stats
6W - 3L
1,618 SR
Queue Stats
98W - 90L
1,796 MMR
Solo
Amaterasu
Amaterasu
Gold III
killerofshawdows
Amaterasu
Gold III
Level 143
God Stats
2W - 3L
1,870 SR
Queue Stats
139W - 126L
1,498 MMR
Solo
Charon
Charon
Platinum II
traceified
Charon
Platinum II
Level 149
God Stats
0W - 1L
1,450 SR
Queue Stats
83W - 85L
1,637 MMR
Solo
Discordia
Discordia
Diamond V
wichy095
Discordia
Diamond V
Level 101
God Stats
8W - 4L
1,817 SR
Queue Stats
204W - 190L
2,045 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,651 SR
1,695 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,556 SR
1,709 MMR
Anubis
Anubis
Silver I
Buids
Anubis
Silver I
Level 126
God Stats
1W - 2L
1,199 SR
Queue Stats
61W - 64L
1,406 MMR
Solo
Horus
Horus
Gold I
Bytraxx1
Horus
Gold I
Level 149
God Stats
8W - 11L
1,524 SR
Queue Stats
358W - 358L
1,662 MMR
Solo
Bastet
Bastet
Platinum V
Honoi
Bastet
Platinum V
Level 129
God Stats
4W - 3L
1,752 SR
Queue Stats
130W - 113L
1,720 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
Loyalty89
Baron Samedi
Gold IV
Level 158
God Stats
65W - 47L
1,641 SR
Queue Stats
341W - 363L
1,496 MMR
Solo
Sol
Sol
Diamond III
PerfectPotat0
Sol
Diamond III
Level 89
God Stats
15W - 21L
1,666 SR
Queue Stats
151W - 136L
2,261 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
6
1 / 4 / 0
4,738
474
2,363
6,692
1,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
irollanz
Scylla
11
0 / 1 / 0
5,780
578
1,331
4,162
1,003
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
10
0 / 3 / 1
6,151
615
6,961
12,567
9,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon
traceified
Charon
9
0 / 0 / 0
5,074
507
1,577
4,715
2,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Discordia
wichy095
Discordia
9
0 / 2 / 0
5,201
520
3,568
4,547
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AwilixKing ArthurFreyaThanatos

VS

Bans
ArachneAo KuangPeleRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Buids
Anubis
10
1 / 0 / 3
5,751
575
1,702
2,333
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
Bytraxx1
Horus
9
1 / 0 / 2
5,626
563
2,349
5,666
3,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
Honoi
Bastet
12
5 / 0 / 2
6,403
640
5,823
8,244
2,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Loyalty89
Baron Samedi
11
0 / 1 / 5
5,843
584
6,628
10,308
7,657
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 0
6,404
640
3,673
4,782
2,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
9
10
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
4
0
0.25
W
Anubis
Buids
Anubis
1
0
3
2.5
W
Horus
Bytraxx1
Horus
1
0
2
2
W
Bastet
Honoi
Bastet
5
0
2
6
W
Baron Samedi
Loyalty89
Baron Samedi
0
1
5
2.5
W
2
0
0
2
L
Scylla
irollanz
Scylla
0
1
0
0
L
Amaterasu
0
3
1
0.17
L
Charon
traceified
Charon
0
0
0
0
L
Discordia
wichy095
Discordia
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,800
Damage
20,175
32,683
Taken
31,333
16,049
Mitigated
17,337
10,075
Healing
15,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
2,363
581
0
691
6,692
1,840
0
178
6,514
0
17,112
W
Anubis
Buids
Anubis
1,702
0
0
1,246
2,333
980
0
764
1,569
42,483
0
W
Horus
Bytraxx1
Horus
2,349
1,026
360
2,582
5,666
3,711
0
1,967
3,699
0
13,496
W
Bastet
Honoi
Bastet
5,823
2,009
0
3,480
8,244
2,786
0
645
7,599
0
48,920
W
Baron Samedi
Loyalty89
Baron Samedi
6,628
654
0
4,253
10,308
7,657
0
0
10,308
45,855
323
W
3,673
1,723
0
3,116
4,782
2,203
0
3,100
1,682
56,466
6,754
L
Scylla
irollanz
Scylla
1,331
171
0
650
4,162
1,003
0
777
3,385
55,283
0
L
Amaterasu
6,961
2,400
0
5,331
12,567
9,463
0
6,406
6,161
0
46,481
L
Charon
traceified
Charon
1,577
523
970
1,702
4,715
2,269
0
1,634
3,081
13,994
0
L
Discordia
wichy095
Discordia
3,568
275
0
731
4,547
1,474
0
2,462
2,085
41,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,944
Gold Earned
30,027
321
Minions Killed
356
0
Camps Cleared
0
901,168
Distance Traveled
1,013,098
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,738
474
31
3
0
140,979
0
W
Anubis
5,751
575
88
9
0
197,838
2
W
Horus
5,626
563
13
1
0
220,848
4
W
Bastet
6,403
640
65
7
0
242,091
0
W
Baron Samedi
5,843
584
75
8
0
167,832
0
W
Sol
6,404
640
115
12
0
184,489
2
L
Scylla
5,780
578
118
12
0
210,904
0
L
Amaterasu
6,151
615
73
7
0
176,500
0
L
Charon
5,074
507
14
1
0
186,375
2
L
Discordia
5,201
520
85
9
0
186,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role