Player Matchup

Achilles
Achilles
BiLeeJean
Achilles
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 24L
1,644 Elo+
Solo
Geb
Geb
MarcMc
Geb
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,414 Elo+
Party 1
Sobek
Sobek
Megaguille11
Sobek
Level 148
God Stats
0W - 2L
1,674 SR
Queue Stats
56W - 71L
1,454 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
albertico91
Ah Muzen Cab
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 40L
1,424 Elo+
Party 1
Sun Wukong
Sun Wukong
jokerhd157
Sun Wukong
Level 123
God Stats
7W - 2L
1,712 SR
Queue Stats
378W - 405L
1,564 Elo+
Solo
Team Averages
Level 139
1,577 SR
1,500 Elo+

VS

Team Averages
Level 147
1,562 SR
1,530 Elo+
Zeus
Zeus
 
Zeus
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Haudraufwienix
Ishtar
Level 161
God Stats
3W - 3L
1,469 SR
Queue Stats
362W - 352L
1,585 Elo+
Solo
Cerberus
Cerberus
Miruvis
Cerberus
Level 123
God Stats
3W - 1L
1,659 SR
Queue Stats
296W - 285L
1,539 Elo+
Party 2
Nu Wa
Nu Wa
iceOlatorr
Nu Wa
Level 169
God Stats
9W - 2L
1,682 SR
Queue Stats
940W - 926L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BiLeeJean
Achilles
1
0 / 0 / 0
1,620
270
0
447
145
Geb
MarcMc
Geb
12
4 / 4 / 4
6,881
1,147
5,173
8,224
4,414
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 3 / 4
5,999
1,000
2,688
9,304
9,797
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Muzen Cab
albertico91
Ah Muzen Cab
13
2 / 3 / 7
6,758
1,126
8,204
8,276
3,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
jokerhd157
Sun Wukong
13
5 / 3 / 4
7,233
1,206
7,450
9,103
11,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
6 / 3 / 4
7,808
1,301
8,497
4,515
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
 
Poseidon
12
0 / 1 / 11
6,683
1,114
4,457
4,993
1,823
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 2 / 8
6,643
1,107
6,862
5,719
2,354
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cerberus
Miruvis
Cerberus
12
1 / 2 / 9
6,940
1,157
4,851
8,320
7,094
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
12
4 / 3 / 6
6,884
1,147
6,580
5,234
1,836
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
51
11
Kills
13
13
Deaths
11
19
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
3
4
2.67
W
Poseidon
 
Poseidon
0
1
11
5.5
L
Achilles
BiLeeJean
Achilles
0
0
0
0
W
2
2
8
3
L
Geb
MarcMc
Geb
4
4
4
1.5
L
0
3
4
0.67
W
Cerberus
Miruvis
Cerberus
1
2
9
2.75
L
Ah Muzen Cab
albertico91
Ah Muzen Cab
2
3
7
1.83
W
Nu Wa
4
3
6
2.33
L
Sun Wukong
jokerhd157
Sun Wukong
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,515
Damage
31,247
35,354
Taken
28,781
29,836
Mitigated
14,863
8,471
Healing
7,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,497
574
42
82
4,515
1,756
190
1,564
2,951
12,121
0
W
Poseidon
 
Poseidon
4,457
769
1,035
1,409
4,993
1,823
407
1,124
3,869
15,882
0
L
Achilles
BiLeeJean
Achilles
0
0
0
0
447
145
0
447
0
0
0
W
6,862
3,169
322
1,302
5,719
2,354
436
822
4,897
0
16,365
L
Geb
MarcMc
Geb
5,173
1,211
937
754
8,224
4,414
0
5,359
2,745
11,579
0
L
2,688
232
606
1,745
9,304
9,797
0
5,508
3,616
5,291
0
W
Cerberus
Miruvis
Cerberus
4,851
122
292
3,097
8,320
7,094
0
2,222
6,098
6,255
427
L
Ah Muzen Cab
albertico91
Ah Muzen Cab
8,204
1,916
754
1,765
8,276
3,772
0
6,064
1,992
0
20,457
W
Nu Wa
6,580
917
0
0
5,234
1,836
387
2,129
3,105
12,719
0
L
Sun Wukong
jokerhd157
Sun Wukong
7,450
991
345
1,565
9,103
11,708
0
5,804
3,043
0
15,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,491
Gold Earned
34,958
60
Minions Killed
101
0
Camps Cleared
0
530,247
Distance Traveled
603,719
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,808
1,301
13
2
0
111,525
0
W
Poseidon
6,683
1,114
24
4
0
128,584
0
L
Achilles
1,620
270
0
0
0
0
0
W
Ishtar
6,643
1,107
34
6
0
126,220
0
L
Geb
6,881
1,147
13
2
0
131,884
0
L
Sobek
5,999
1,000
3
1
0
146,436
0
W
Cerberus
6,940
1,157
13
2
0
117,321
0
L
Ah Muzen Cab
6,758
1,126
22
4
0
118,697
0
W
Nu Wa
6,884
1,147
17
3
0
120,069
0
L
Sun Wukong
7,233
1,206
22
4
0
133,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role