Player Matchup

Hou Yi
Hou Yi
Birli
Hou Yi
Level 22
God Stats
5W - 2L
1,496 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
Cerberus
Cerberus
DoffyFOK
Cerberus
Level 7
God Stats
0W - 1L
1,478 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Tiamat
Tiamat
dochomee
Tiamat
Level 40
God Stats
0W - 1L
1,152 SR
Queue Stats
8W - 6L
1,727 Elo+
Party 2
Team Averages
Level 23
1,375 SR
1,576 Elo+

VS

Team Averages
Level 42
1,617 SR
1,510 Elo+
Neith
Neith
 
Neith
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
STEELIX123
Hun Batz
Level 68
God Stats
16W - 3L
1,850 SR
Queue Stats
67W - 45L
1,531 Elo+
Solo
Cthulhu
Cthulhu
kapravaal
Cthulhu
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Birli
Hou Yi
11
1 / 7 / 0
9,754
650
9,548
14,359
4,488
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
DoffyFOK
Cerberus
12
0 / 6 / 1
9,348
623
7,349
22,552
22,819
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
dochomee
Tiamat
12
0 / 3 / 0
9,449
630
10,528
10,741
5,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 1 / 9
11,264
751
13,356
9,948
5,061
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

Hun Batz
STEELIX123
Hun Batz
16
13 / 0 / 3
13,612
907
23,355
16,917
9,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
kapravaal
Cthulhu
14
1 / 0 / 11
11,122
741
6,686
13,890
16,422
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
16
16
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
9
6.5
L
Hou Yi
Birli
Hou Yi
1
7
0
0.14
L
Cerberus
DoffyFOK
Cerberus
0
6
1
0.08
W
Hun Batz
STEELIX123
Hun Batz
13
0
3
14.5
L
Tiamat
dochomee
Tiamat
0
3
0
0
W
Cthulhu
kapravaal
Cthulhu
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,425
Damage
43,397
47,652
Taken
40,755
32,829
Mitigated
30,930
4,253
Healing
11,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,356
6,358
0
2,589
9,948
5,061
391
4,832
5,098
0
39,394
L
Hou Yi
Birli
Hou Yi
9,548
3,685
0
690
14,359
4,488
0
1,742
12,617
0
39,795
L
Cerberus
DoffyFOK
Cerberus
7,349
615
0
2,425
22,552
22,819
0
3,634
18,918
22,423
0
W
Hun Batz
STEELIX123
Hun Batz
23,355
6,582
0
4,601
16,917
9,447
2,164
6,583
10,161
0
103,365
L
Tiamat
dochomee
Tiamat
10,528
1,322
0
1,138
10,741
5,522
0
1,115
9,626
38,139
0
W
Cthulhu
kapravaal
Cthulhu
6,686
654
448
3,747
13,890
16,422
182
6,900
6,841
25,881
249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,551
Gold Earned
35,998
156
Minions Killed
192
0
Camps Cleared
0
752,936
Distance Traveled
861,409
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,264
751
49
3
0
269,993
4
L
Hou Yi
9,754
650
47
3
0
220,720
0
L
Cerberus
9,348
623
48
3
0
256,210
0
W
Hun Batz
13,612
907
123
8
0
321,479
0
L
Tiamat
9,449
630
61
4
0
276,006
0
W
Cthulhu
11,122
741
20
1
0
269,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role