Player Matchup

Neith
Neith
Pamee18
Neith
Level 87
God Stats
0W - 3L
1,277 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
VexGrazy
Ix Chel
Level 65
God Stats
12W - 14L
1,475 SR
Queue Stats
14W - 15L
1,458 Elo+
Solo
Ymir
Ymir
Zeralva-92
Ymir
Level 69
God Stats
0W - 1L
1,279 SR
Queue Stats
28W - 35L
1,434 Elo+
Party 1
Team Averages
Level 74
1,344 SR
1,464 Elo+

VS

Team Averages
Level 62
1,582 SR
1,275 Elo+
Ganesha
Ganesha
Damashu
Ganesha
Level 32
God Stats
1W - 0L
1,713 SR
Queue Stats
6W - 9L
1,054 Elo+
Solo
Hachiman
Hachiman
FLY Vengence
Hachiman
Level 89
God Stats
23W - 21L
1,492 SR
Queue Stats
327W - 345L
1,354 Elo+
Solo
Kukulkan
Kukulkan
kiddmath
Kukulkan
Level 65
God Stats
120W - 98L
1,540 SR
Queue Stats
319W - 311L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Pamee18
Neith
12
2 / 5 / 1
9,399
723
5,126
12,049
3,827
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
VexGrazy
Ix Chel
12
0 / 5 / 2
8,719
671
8,401
10,269
4,551
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
2 / 6 / 2
9,454
727
4,531
21,442
14,614
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Damashu
Ganesha
14
1 / 2 / 14
10,431
802
4,872
14,137
16,619
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
FLY Vengence
Hachiman
15
8 / 1 / 7
11,826
910
14,461
10,053
4,894
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
kiddmath
Kukulkan
15
7 / 1 / 8
11,363
874
18,260
6,548
3,129
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
16
16
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Damashu
Ganesha
1
2
14
4
W
Hachiman
FLY Vengence
Hachiman
8
1
7
11.5
L
Neith
Pamee18
Neith
2
5
1
0.5
L
Ix Chel
VexGrazy
Ix Chel
0
5
2
0.2
L
2
6
2
0.5
W
Kukulkan
kiddmath
Kukulkan
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,058
Damage
37,593
43,760
Taken
30,738
22,992
Mitigated
24,642
6,959
Healing
9,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Damashu
Ganesha
4,872
539
0
1,897
14,137
16,619
447
6,868
7,269
14,757
227
W
Hachiman
FLY Vengence
Hachiman
14,461
8,712
0
4,983
10,053
4,894
2,201
3,964
6,089
0
53,429
L
Neith
Pamee18
Neith
5,126
1,005
0
792
12,049
3,827
0
7,668
4,287
0
26,308
L
Ix Chel
VexGrazy
Ix Chel
8,401
812
2,145
2,794
10,269
4,551
0
5,978
4,107
42,415
0
L
4,531
940
0
1,228
21,442
14,614
0
9,133
12,141
17,878
0
W
Kukulkan
kiddmath
Kukulkan
18,260
1,331
0
2,174
6,548
3,129
217
2,758
3,790
76,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,572
Gold Earned
33,620
127
Minions Killed
178
0
Camps Cleared
0
659,129
Distance Traveled
659,208
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,431
802
4
0
0
231,433
8
W
Hachiman
11,826
910
69
5
0
224,978
0
L
Neith
9,399
723
47
4
0
233,593
0
L
Ix Chel
8,719
671
54
4
0
214,403
0
L
Ymir
9,454
727
26
2
0
211,133
1
W
Kukulkan
11,363
874
105
8
0
202,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role