Player Matchup

Ganesha
Ganesha
Benihimeh
Ganesha
Level 204
God Stats
6W - 10L
1,364 SR
Queue Stats
721W - 589L
1,651 Elo+
Party 1
Nox
Nox
S0FL0
Nox
Level 68
God Stats
3W - 0L
1,512 SR
Queue Stats
22W - 21L
1,383 Elo+
Party 1
Olorun
Olorun
UNSCB
Olorun
Level 143
God Stats
25W - 21L
1,599 SR
Queue Stats
342W - 311L
1,565 Elo+
Solo
Team Averages
Level 138
1,492 SR
1,533 Elo+

VS

Team Averages
Level 137
1,584 SR
1,542 Elo+
Fafnir
Fafnir
D Daddy M
Fafnir
Level 123
God Stats
16W - 15L
1,546 SR
Queue Stats
193W - 209L
1,510 Elo+
Solo
Nox
Nox
MaYrAs
Nox
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 135L
1,507 Elo+
Solo
Hachiman
Hachiman
tinkertoken109
Hachiman
Level 129
God Stats
24W - 14L
1,705 SR
Queue Stats
292W - 190L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Benihimeh
Ganesha
14
2 / 0 / 8
10,585
814
10,614
14,468
14,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
S0FL0
Nox
12
2 / 3 / 5
9,899
761
6,034
8,974
3,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
UNSCB
Olorun
14
6 / 2 / 2
10,612
816
11,095
12,012
5,500
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
D Daddy M
Fafnir
10
0 / 3 / 3
8,497
654
4,271
15,965
15,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nox
MaYrAs
Nox
14
5 / 3 / 0
10,680
822
10,239
8,618
4,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
11
0 / 4 / 5
9,093
699
11,869
11,162
4,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
10
Kills
5
5
Deaths
10
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Benihimeh
Ganesha
2
0
8
6
L
Fafnir
D Daddy M
Fafnir
0
3
3
0.5
L
Nox
MaYrAs
Nox
5
3
0
1.67
W
Nox
S0FL0
Nox
2
3
5
1.5
W
Olorun
UNSCB
Olorun
6
2
2
3.5
L
Hachiman
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,743
Damage
26,379
35,454
Taken
35,745
23,323
Mitigated
24,199
14,343
Healing
7,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Benihimeh
Ganesha
10,614
1,029
0
3,476
14,468
14,245
293
5,107
9,035
49,404
0
L
Fafnir
D Daddy M
Fafnir
4,271
1,569
200
4,712
15,965
15,677
150
12,224
3,741
14,815
0
L
Nox
MaYrAs
Nox
10,239
1,149
0
500
8,618
4,223
0
6,840
1,778
47,010
0
W
Nox
S0FL0
Nox
6,034
1,045
619
1,061
8,974
3,578
826
5,462
3,391
26,217
0
W
Olorun
UNSCB
Olorun
11,095
5,007
1,917
7,270
12,012
5,500
1,722
3,869
7,945
42,739
3,012
L
Hachiman
11,869
8,238
0
1,643
11,162
4,299
600
9,072
2,090
0
31,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,096
Gold Earned
28,270
163
Minions Killed
126
0
Camps Cleared
0
705,197
Distance Traveled
608,043
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,585
814
19
1
0
261,368
0
L
Fafnir
8,497
654
11
1
0
196,400
0
L
Nox
10,680
822
75
6
0
223,312
0
W
Nox
9,899
761
52
4
0
215,590
0
W
Olorun
10,612
816
92
7
0
228,239
0
L
Hachiman
9,093
699
40
3
0
188,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role