Player Matchup

Bakasura
Bakasura
Gold I
 
Bakasura
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Gold IV
 
Ah Puch
Gold IV
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Bronze IV
 
Ravana
Bronze IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver I
Matty Masleczko
Ganesha
Silver I
Level 88
God Stats
9W - 6L
1,757 SR
Queue Stats
127W - 150L
1,242 MMR
Party 1
Chiron
Chiron
Gold IV
Punn193
Chiron
Gold IV
Level 105
God Stats
97W - 100L
1,602 SR
Queue Stats
154W - 176L
1,459 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,572 SR
1,440 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,482 SR
1,444 MMR
Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver II
 
Athena
Silver II
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver II
I MisterKnopf I
King Arthur
Silver II
Level 157
God Stats
2W - 0L
1,275 SR
Queue Stats
25W - 15L
1,432 MMR
Solo
Susano
Susano
Gold V
Rexaze
Susano
Gold V
Level 144
God Stats
3W - 2L
1,821 SR
Queue Stats
77W - 58L
1,445 MMR
Solo
Sol
Sol
Bronze III
l Art3mis I
Sol
Bronze III
Level 71
God Stats
3W - 1L
1,315 SR
Queue Stats
12W - 5L
1,342 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
0 / 1 / 0
5,266
585
5,149
13,294
8,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
 
Ah Puch
9
0 / 2 / 0
4,927
547
4,900
6,010
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
 
Ravana
9
0 / 4 / 0
4,707
523
2,372
5,831
1,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
3,302
367
0
246
76
Chiron
Punn193
Chiron
7
0 / 3 / 0
4,260
473
3,591
7,781
2,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
ThanatosPeleAo KuangThor

VS

Bans
ArachneSerqetFreyaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
3 / 0 / 0
6,381
709
3,101
3,186
1,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
 
Athena
9
1 / 0 / 3
5,476
608
1,423
5,864
3,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

King Arthur
I MisterKnopf I
King Arthur
10
0 / 0 / 2
6,147
683
8,964
10,001
7,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
Rexaze
Susano
10
2 / 0 / 3
5,901
656
3,928
7,196
2,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 0 / 1
6,805
756
7,280
5,915
2,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
10
10
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
1
0
0
L
Ah Puch
 
Ah Puch
0
2
0
0
L
Ravana
 
Ravana
0
4
0
0
W
Nu Wa
 
Nu Wa
3
0
0
3
W
Athena
 
Athena
1
0
3
2.5
W
King Arthur
I MisterKnopf I
King Arthur
0
0
2
1
L
0
0
0
0
L
Chiron
Punn193
Chiron
0
3
0
0
W
Susano
Rexaze
Susano
2
0
3
3.5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,012
Damage
24,696
33,162
Taken
32,162
15,621
Mitigated
17,236
13,570
Healing
14,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,149
3,136
0
8,646
13,294
8,635
0
411
12,841
0
26,327
L
Ah Puch
 
Ah Puch
4,900
434
0
2,289
6,010
2,042
0
2,732
3,174
37,372
0
L
Ravana
 
Ravana
2,372
461
0
1,246
5,831
1,976
0
1,970
3,745
0
29,042
W
Nu Wa
 
Nu Wa
3,101
327
0
1,279
3,186
1,002
828
1,573
1,613
39,426
0
W
Athena
 
Athena
1,423
560
0
1,634
5,864
3,635
0
1,610
4,254
11,679
0
W
King Arthur
I MisterKnopf I
King Arthur
8,964
1,586
0
2,586
10,001
7,726
0
0
8,999
0
54,938
L
0
0
0
0
246
76
0
204
0
0
0
L
Chiron
Punn193
Chiron
3,591
915
44
1,345
7,781
2,892
0
6,043
1,675
0
28,369
W
Susano
Rexaze
Susano
3,928
1,735
0
4,414
7,196
2,690
0
1,055
6,091
0
42,119
W
7,280
3,140
0
4,166
5,915
2,183
1,171
662
5,253
55,662
4,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,462
Gold Earned
30,710
238
Minions Killed
356
0
Camps Cleared
0
692,887
Distance Traveled
969,272
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,266
585
79
9
0
199,210
0
L
Ah Puch
4,927
547
69
8
0
158,666
0
L
Ravana
4,707
523
53
6
0
180,806
0
W
Nu Wa
6,381
709
86
10
0
169,575
2
W
Athena
5,476
608
16
2
0
208,116
0
W
King Arthur
6,147
683
79
9
0
198,586
0
L
Ganesha
3,302
367
0
0
0
2,063
0
L
Chiron
4,260
473
37
4
0
152,142
0
W
Susano
5,901
656
75
8
0
219,301
0
W
Sol
6,805
756
100
11
0
173,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role