Player Matchup

Chang'e
Chang'e
Captain-nico59
Chang'e
Level 105
God Stats
11W - 7L
1,815 SR
Queue Stats
43W - 48L
1,528 Elo+
Party 1
Ra
Ra
XxStarky57
Ra
Level 98
God Stats
0W - 2L
1,348 SR
Queue Stats
11W - 16L
1,472 Elo+
Party 1
Skadi
Skadi
xeldorf
Skadi
Level 59
God Stats
11W - 6L
1,719 SR
Queue Stats
36W - 32L
1,541 Elo+
Party 1
Team Averages
Level 87
1,627 SR
1,514 Elo+

VS

Team Averages
Level 64
1,687 SR
1,465 Elo+
Medusa
Medusa
Bearfender
Medusa
Level 44
God Stats
3W - 3L
1,591 SR
Queue Stats
7W - 10L
1,353 Elo+
Solo
Amaterasu
Amaterasu
ChromaWurf
Amaterasu
Level 66
God Stats
17W - 4L
1,856 SR
Queue Stats
221W - 225L
1,521 Elo+
Party 2
Chang'e
Chang'e
Resolume
Chang'e
Level 83
God Stats
2W - 0L
1,612 SR
Queue Stats
222W - 224L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
8,734
672
4,155
7,284
2,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 3 / 0
9,299
715
5,183
6,482
2,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
xeldorf
Skadi
11
0 / 3 / 1
8,592
661
4,274
8,161
2,554
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bearfender
Medusa
14
5 / 1 / 4
10,622
817
11,647
6,545
2,648
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
ChromaWurf
Amaterasu
13
2 / 0 / 7
10,077
775
6,327
11,045
8,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Resolume
Chang'e
13
2 / 0 / 7
10,040
772
2,584
5,430
2,038
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
9
9
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
Bearfender
Medusa
5
1
4
7
L
0
3
1
0.17
W
Amaterasu
ChromaWurf
Amaterasu
2
0
7
5.5
W
Chang'e
Resolume
Chang'e
2
0
7
5.5
L
1
3
0
0.33
L
Skadi
xeldorf
Skadi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,612
Damage
20,558
21,927
Taken
23,020
7,405
Mitigated
13,092
4,848
Healing
10,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Bearfender
Medusa
11,647
2,901
0
668
6,545
2,648
1,146
3,010
3,454
0
69,643
L
4,155
332
801
989
7,284
2,646
122
1,529
5,755
21,909
0
W
Amaterasu
ChromaWurf
Amaterasu
6,327
2,381
0
2,573
11,045
8,406
949
5,053
5,992
0
29,192
W
Chang'e
Resolume
Chang'e
2,584
275
3,630
3,611
5,430
2,038
1,295
1,881
3,468
32,070
0
L
5,183
421
1,245
1,473
6,482
2,205
0
584
5,898
39,867
0
L
Skadi
xeldorf
Skadi
4,274
1,766
0
340
8,161
2,554
0
830
7,331
0
30,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,625
Gold Earned
30,739
145
Minions Killed
172
0
Camps Cleared
0
612,561
Distance Traveled
728,571
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,622
817
87
7
0
243,370
0
L
Chang'e
8,734
672
31
2
0
214,010
1
W
Amaterasu
10,077
775
37
3
0
230,703
0
W
Chang'e
10,040
772
48
4
0
254,498
4
L
Ra
9,299
715
53
4
0
209,987
3
L
Skadi
8,592
661
61
5
0
188,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role