Player Matchup

Shiva
Shiva
 
Shiva
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
LEGlllT-
Chernobog
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
237W - 225L
1,429 Elo+
Solo
Yemoja
Yemoja
ZephyrMaxwell
Yemoja
Level 143
God Stats
0W - 2L
1,540 SR
Queue Stats
110W - 82L
1,578 Elo+
Solo
Awilix
Awilix
animalisticyt
Awilix
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,272 Elo+
Solo
Team Averages
Level 119
1,508 SR
1,456 Elo+

VS

Team Averages
Level 125
1,495 SR
1,522 Elo+
Hera
Hera
 
Hera
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GSLegendary
Anubis
Level 158
God Stats
10W - 6L
1,586 SR
Queue Stats
316W - 305L
1,512 Elo+
Solo
Ne Zha
Ne Zha
YosoyMcLovin
Ne Zha
Level 159
God Stats
2W - 1L
1,624 SR
Queue Stats
269W - 264L
1,594 Elo+
Solo
Hel
Hel
ewwwy
Hel
Level 62
God Stats
2W - 2L
1,474 SR
Queue Stats
484W - 464L
1,502 Elo+
Solo
Merlin
Merlin
zEbUbbLy1
Merlin
Level 107
God Stats
6W - 4L
1,289 SR
Queue Stats
364W - 365L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
1 / 1 / 3
5,364
1,073
6,417
6,934
5,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
 
King Arthur
10
1 / 1 / 0
5,269
1,054
4,096
6,921
5,968
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mace

Mace

+10
Physical Power

Chernobog
LEGlllT-
Chernobog
1
0 / 0 / 0
1,344
269
0
0
0
11
1 / 1 / 3
5,646
1,129
1,375
8,046
6,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

9
1 / 3 / 0
4,991
998
1,560
6,703
2,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
0 / 2 / 1
5,285
1,057
3,852
3,803
1,653
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
11
0 / 1 / 5
5,591
1,118
6,355
4,043
2,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
11
4 / 1 / 1
6,331
1,266
6,130
4,570
2,600
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
ewwwy
Hel
9
1 / 0 / 2
5,264
1,053
2,792
1,525
1,184
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Merlin
zEbUbbLy1
Merlin
12
1 / 0 / 4
5,859
1,172
5,040
4,370
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
4
Kills
6
6
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
1
3
2.5
L
King Arthur
 
King Arthur
1
1
0
1
W
Hera
 
Hera
0
2
1
0.25
W
Anubis
0
1
5
2.5
L
Chernobog
LEGlllT-
Chernobog
0
0
0
0
W
Ne Zha
4
1
1
4.5
L
1
1
3
2.5
L
1
3
0
0.33
W
Hel
ewwwy
Hel
1
0
2
2
W
Merlin
zEbUbbLy1
Merlin
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,448
Damage
24,169
28,604
Taken
18,311
20,981
Mitigated
9,176
12,496
Healing
9,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
6,417
771
1,361
1,546
6,934
5,757
0
4,248
2,686
0
10,030
L
King Arthur
 
King Arthur
4,096
144
1,194
674
6,921
5,968
0
3,754
3,167
0
9,216
W
Hera
 
Hera
3,852
886
98
399
3,803
1,653
0
141
3,456
7,614
0
W
Anubis
6,355
694
0
1,624
4,043
2,016
84
644
3,262
13,494
0
L
Chernobog
LEGlllT-
Chernobog
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
6,130
736
463
1,750
4,570
2,600
341
227
4,137
0
9,096
L
1,375
723
4,267
2,293
8,046
6,650
0
6,041
2,005
4,200
0
L
1,560
328
204
957
6,703
2,606
0
3,996
2,707
0
6,687
W
Hel
ewwwy
Hel
2,792
48
2,991
1,290
1,525
1,184
0
161
1,364
4,539
0
W
Merlin
zEbUbbLy1
Merlin
5,040
603
57
806
4,370
1,723
0
202
3,996
12,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,614
Gold Earned
28,330
33
Minions Killed
54
0
Camps Cleared
0
429,783
Distance Traveled
504,800
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,364
1,073
8
2
0
117,882
0
L
King Arthur
5,269
1,054
9
2
0
103,669
0
W
Hera
5,285
1,057
9
2
0
101,599
0
W
Anubis
5,591
1,118
18
4
0
86,295
0
L
Chernobog
1,344
269
0
0
0
0
0
W
Ne Zha
6,331
1,266
7
1
0
104,355
0
L
Yemoja
5,646
1,129
6
1
0
99,003
0
L
Awilix
4,991
998
10
2
0
109,229
0
W
Hel
5,264
1,053
6
1
0
97,694
0
W
Merlin
5,859
1,172
14
3
0
114,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role