Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
FOG_Jordan420
Gilgamesh
Level 128
God Stats
5W - 2L
1,300 SR
Queue Stats
217W - 216L
1,465 Elo+
Party 2
King Arthur
King Arthur
Foxtrot573
King Arthur
Level 167
God Stats
185W - 172L
1,536 SR
Queue Stats
803W - 756L
1,538 Elo+
Solo
The Morrigan
The Morrigan
Mr ThickLasagna
The Morrigan
Level 148
God Stats
4W - 2L
1,797 SR
Queue Stats
156W - 153L
1,577 Elo+
Solo
Bacchus
Bacchus
treebranch1
Bacchus
Level 123
God Stats
58W - 36L
1,643 SR
Queue Stats
733W - 713L
1,514 Elo+
Solo
Team Averages
Level 134
1,555 SR
1,519 Elo+

VS

Team Averages
Level 99
1,527 SR
1,484 Elo+
Horus
Horus
 
Horus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
GazaCobo
Anubis
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 58L
1,521 Elo+
Solo
Fenrir
Fenrir
GluttonousMaiden
Fenrir
Level 70
God Stats
5W - 6L
1,451 SR
Queue Stats
228W - 224L
1,478 Elo+
Solo
Xbalanque
Xbalanque
Neufy The Dion
Xbalanque
Level 60
God Stats
8W - 3L
1,665 SR
Queue Stats
18W - 24L
1,410 Elo+
Solo
Set
Set
Vitamjn
Set
Level 186
God Stats
3W - 1L
1,521 SR
Queue Stats
149W - 153L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
6
0 / 0 / 1
3,481
696
1,838
1,400
416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
FOG_Jordan420
Gilgamesh
6
1 / 1 / 0
3,535
707
1,735
5,532
1,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Foxtrot573
King Arthur
7
1 / 0 / 0
4,138
828
3,221
3,131
1,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Mr ThickLasagna
The Morrigan
1
0 / 0 / 0
2,454
491
0
0
0
Bacchus
treebranch1
Bacchus
6
0 / 0 / 0
3,694
739
1,863
2,898
2,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
5
0 / 0 / 0
3,412
682
841
4,307
1,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
GazaCobo
Anubis
6
1 / 1 / 0
3,763
753
1,709
1,751
586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 1 / 0
3,468
694
1,146
5,265
2,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Xbalanque
Neufy The Dion
Xbalanque
5
0 / 0 / 0
2,978
596
1,845
2,510
721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Set
6
0 / 0 / 1
3,318
664
1,309
4,077
1,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
1
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
0
1
0.5
W
Horus
 
Horus
0
0
0
0
L
Gilgamesh
FOG_Jordan420
Gilgamesh
1
1
0
1
L
King Arthur
Foxtrot573
King Arthur
1
0
0
1
W
Anubis
GazaCobo
Anubis
1
1
0
1
W
0
1
0
0
L
The Morrigan
Mr ThickLasagna
The Morrigan
0
0
0
0
W
Xbalanque
Neufy The Dion
Xbalanque
0
0
0
0
W
Set
0
0
1
0.5
L
Bacchus
treebranch1
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,657
Damage
6,850
12,961
Taken
17,910
6,184
Mitigated
6,681
5,398
Healing
7,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
1,838
703
0
250
1,400
416
0
0
1,400
0
18,144
W
Horus
 
Horus
841
331
992
2,255
4,307
1,694
0
838
3,469
0
6,232
L
Gilgamesh
FOG_Jordan420
Gilgamesh
1,735
554
0
2,180
5,532
1,742
0
1,618
3,914
0
16,097
L
King Arthur
Foxtrot573
King Arthur
3,221
722
0
1,175
3,131
1,858
0
0
2,889
0
21,599
W
Anubis
GazaCobo
Anubis
1,709
173
0
440
1,751
586
0
25
1,726
18,557
0
W
1,146
224
0
2,512
5,265
2,138
0
0
5,265
0
14,774
L
The Morrigan
Mr ThickLasagna
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
Neufy The Dion
Xbalanque
1,845
526
0
1,024
2,510
721
0
1,000
1,510
0
16,906
W
Set
1,309
451
0
666
4,077
1,542
0
0
4,077
0
20,097
L
Bacchus
treebranch1
Bacchus
1,863
131
78
1,715
2,898
2,168
0
91
2,807
9,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,302
Gold Earned
16,939
115
Minions Killed
129
0
Camps Cleared
0
416,648
Distance Traveled
504,658
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
3,481
696
35
7
0
87,114
0
W
Horus
3,412
682
8
2
0
106,352
0
L
Gilgamesh
3,535
707
36
7
0
114,939
0
L
King Arthur
4,138
828
33
7
0
114,383
4
W
Anubis
3,763
753
29
6
0
94,562
1
W
Fenrir
3,468
694
32
6
0
93,592
0
L
The Morrigan
2,454
491
0
0
0
0
0
W
Xbalanque
2,978
596
30
6
0
95,987
0
W
Set
3,318
664
30
6
0
114,165
0
L
Bacchus
3,694
739
11
2
0
100,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role