Player Matchup

Hachiman
Hachiman
Thejoseluh
Hachiman
Level 63
God Stats
13W - 4L
1,951 SR
Queue Stats
76W - 44L
1,450 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zelfriano683
Morgan Le Fay
Level 46
God Stats
11W - 9L
1,498 SR
Queue Stats
219W - 220L
1,459 Elo+
Solo
Hercules
Hercules
okaypaladin3
Hercules
Level 49
God Stats
3W - 2L
1,540 SR
Queue Stats
30W - 15L
1,366 Elo+
Party 1
Team Averages
Level 53
1,663 SR
1,425 Elo+

VS

Team Averages
Level 52
1,432 SR
1,354 Elo+
Izanami
Izanami
AndyWestz
Izanami
Level 45
God Stats
1W - 1L
1,258 SR
Queue Stats
12W - 13L
1,217 Elo+
Solo
Anubis
Anubis
LuisMiGamerPro20
Anubis
Level 59
God Stats
6W - 2L
1,667 SR
Queue Stats
38W - 43L
1,410 Elo+
Solo
Mulan
Mulan
rCryzy
Mulan
Level 52
God Stats
8W - 11L
1,371 SR
Queue Stats
203W - 233L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Thejoseluh
Hachiman
13
4 / 5 / 3
10,287
735
12,873
14,604
4,452
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Zelfriano683
Morgan Le Fay
13
0 / 5 / 6
9,592
685
9,471
9,222
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
okaypaladin3
Hercules
12
3 / 6 / 3
9,918
708
8,969
17,612
15,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AndyWestz
Izanami
12
3 / 5 / 4
10,743
767
6,598
12,003
4,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 2 / 8
12,159
869
16,769
10,915
6,392
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
rCryzy
Mulan
16
6 / 0 / 9
12,325
880
14,062
14,278
14,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
7
Kills
16
16
Deaths
7
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
AndyWestz
Izanami
3
5
4
1
W
7
2
8
5.5
L
Hachiman
Thejoseluh
Hachiman
4
5
3
1.1
L
Morgan Le Fay
Zelfriano683
Morgan Le Fay
0
5
6
0.6
L
Hercules
okaypaladin3
Hercules
3
6
3
0.75
W
Mulan
rCryzy
Mulan
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,313
Damage
37,429
41,438
Taken
37,196
22,694
Mitigated
25,036
5,698
Healing
13,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AndyWestz
Izanami
6,598
4,569
0
2,002
12,003
4,487
798
1,899
10,104
0
35,332
W
16,769
1,213
0
3,608
10,915
6,392
295
3,774
7,141
62,368
0
L
Hachiman
Thejoseluh
Hachiman
12,873
7,438
0
1,365
14,604
4,452
0
3,627
10,977
0
29,411
L
Morgan Le Fay
Zelfriano683
Morgan Le Fay
9,471
369
0
1,091
9,222
2,638
0
3,910
5,312
43,858
0
L
Hercules
okaypaladin3
Hercules
8,969
2,443
0
3,242
17,612
15,604
0
9,378
8,234
658
21,558
W
Mulan
rCryzy
Mulan
14,062
1,696
0
7,716
14,278
14,157
122
4,104
10,174
0
58,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,797
Gold Earned
35,227
113
Minions Killed
200
0
Camps Cleared
0
693,952
Distance Traveled
746,657
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,743
767
39
3
0
223,947
0
W
Anubis
12,159
869
83
6
0
244,130
0
L
Hachiman
10,287
735
33
2
0
231,176
2
L
Morgan Le Fay
9,592
685
61
4
0
202,481
0
L
Hercules
9,918
708
19
1
0
260,295
4
W
Mulan
12,325
880
78
6
0
278,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role