Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AGOODMAN31
Sylvanus
Level 38
God Stats
3W - 3L
1,199 SR
Queue Stats
69W - 95L
1,336 Elo+
Solo
Neith
Neith
ChumSantos
Neith
Level 67
God Stats
4W - 3L
1,475 SR
Queue Stats
150W - 140L
1,521 Elo+
Solo
Fenrir
Fenrir
Gatitogame9609
Fenrir
Level 87
God Stats
1W - 0L
1,515 SR
Queue Stats
105W - 94L
1,547 Elo+
Solo
Surtr
Surtr
op-220
Surtr
Level 111
God Stats
63W - 46L
1,417 SR
Queue Stats
157W - 163L
1,402 Elo+
Solo
Team Averages
Level 70
1,421 SR
1,461 Elo+

VS

Team Averages
Level 85
1,395 SR
1,446 Elo+
Terra
Terra
 
Terra
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
GuigAbelardo22
Hou Yi
Level 63
God Stats
2W - 3L
1,548 SR
Queue Stats
38W - 44L
1,405 Elo+
Party 1
Bellona
Bellona
II Darny II
Bellona
Level 48
God Stats
5W - 3L
1,500 SR
Queue Stats
111W - 134L
1,355 Elo+
Solo
Thanatos
Thanatos
Mr Shenanigator
Thanatos
Level 85
God Stats
0W - 3L
1,304 SR
Queue Stats
14W - 11L
1,473 Elo+
Solo
Ah Puch
Ah Puch
QUEEN-OF-GC
Ah Puch
Level 84
God Stats
2W - 8L
1,124 SR
Queue Stats
332W - 342L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
0 / 1 / 0
5,708
571
7,388
6,844
5,121
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
AGOODMAN31
Sylvanus
9
0 / 0 / 1
5,040
504
2,336
4,706
2,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
9
1 / 0 / 0
5,367
537
2,886
2,066
832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 2
5,531
553
1,862
7,627
2,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Surtr
op-220
Surtr
8
1 / 2 / 0
4,834
483
4,118
7,215
4,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
0 / 0 / 2
5,260
526
3,481
9,585
5,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 2 / 0
5,126
513
1,182
5,552
1,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
II Darny II
Bellona
11
1 / 0 / 0
5,813
581
3,379
10,640
8,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
1
0 / 0 / 0
1,890
189
0
0
0
Ah Puch
QUEEN-OF-GC
Ah Puch
8
2 / 1 / 0
5,492
549
5,147
4,853
1,361
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
2
Kills
4
4
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
1
0
0
L
Terra
 
Terra
0
0
2
1
W
Sylvanus
AGOODMAN31
Sylvanus
0
0
1
0.5
W
Neith
1
0
0
1
W
0
1
2
1
L
1
2
0
0.5
L
Bellona
II Darny II
Bellona
1
0
0
1
L
Thanatos
0
0
0
0
L
Ah Puch
QUEEN-OF-GC
Ah Puch
2
1
0
2
W
Surtr
op-220
Surtr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,590
Damage
13,189
28,458
Taken
30,630
15,560
Mitigated
17,828
7,567
Healing
9,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,388
1,790
0
2,870
6,844
5,121
0
0
6,844
41,632
0
L
Terra
 
Terra
3,481
145
952
2,578
9,585
5,707
0
1,980
7,605
26,781
0
W
Sylvanus
AGOODMAN31
Sylvanus
2,336
807
0
2,151
4,706
2,354
0
3,207
1,499
25,039
7,169
W
Neith
2,886
873
0
437
2,066
832
93
536
1,530
0
32,650
W
1,862
160
0
1,335
7,627
2,989
0
1,506
6,121
0
44,888
L
1,182
695
0
549
5,552
1,908
550
29
5,523
0
29,709
L
Bellona
II Darny II
Bellona
3,379
1,170
0
2,612
10,640
8,852
0
7,388
3,252
0
38,601
L
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
Ah Puch
QUEEN-OF-GC
Ah Puch
5,147
451
0
2,960
4,853
1,361
0
284
4,569
28,647
0
W
Surtr
op-220
Surtr
4,118
1,351
91
683
7,215
4,264
0
3,379
3,836
401
24,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,480
Gold Earned
23,581
282
Minions Killed
230
0
Camps Cleared
0
842,659
Distance Traveled
695,229
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,708
571
64
6
0
146,602
2
L
Terra
5,260
526
50
5
0
202,330
2
W
Sylvanus
5,040
504
63
6
0
113,753
0
W
Neith
5,367
537
50
5
0
169,999
0
W
Fenrir
5,531
553
68
7
0
224,343
0
L
Hou Yi
5,126
513
60
6
0
168,376
1
L
Bellona
5,813
581
65
7
0
201,950
2
L
Thanatos
1,890
189
0
0
0
0
0
L
Ah Puch
5,492
549
55
6
0
122,573
0
W
Surtr
4,834
483
37
4
0
187,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role