Player Matchup

Athena
Athena
DiamondF0X
Athena
Level 135
God Stats
5W - 5L
1,665 SR
Queue Stats
460W - 445L
1,473 Elo+
Solo
Fenrir
Fenrir
Dylans508
Fenrir
Level 64
God Stats
11W - 10L
1,500 SR
Queue Stats
261W - 228L
1,229 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
InvestedFire
Morgan Le Fay
Level 81
God Stats
6W - 7L
1,465 SR
Queue Stats
389W - 388L
1,484 Elo+
Solo
Hachiman
Hachiman
Mr Shenanigator
Hachiman
Level 85
God Stats
13W - 5L
1,877 SR
Queue Stats
14W - 11L
1,590 Elo+
Solo
Achilles
Achilles
SIR SNUGLEBUNS
Achilles
Level 97
God Stats
7W - 16L
1,543 SR
Queue Stats
95W - 98L
1,461 Elo+
Solo
Team Averages
Level 92
1,610 SR
1,447 Elo+

VS

Team Averages
Level 118
1,549 SR
1,458 Elo+
Poseidon
Poseidon
 
Poseidon
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
LuvWilidonk
Loki
Level 69
God Stats
16W - 13L
1,590 SR
Queue Stats
118W - 128L
1,498 Elo+
Party 1
Neith
Neith
MrScrubsOnYou
Neith
Level 60
God Stats
1W - 0L
1,296 SR
Queue Stats
17W - 12L
1,335 Elo+
Solo
Charon
Charon
RichBeLaggin
Charon
Level 129
God Stats
7W - 3L
1,859 SR
Queue Stats
133W - 132L
1,440 Elo+
Party 1
Chang'e
Chang'e
ToPrettyForU
Chang'e
Level 171
God Stats
10W - 16L
1,501 SR
Queue Stats
339W - 321L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DiamondF0X
Athena
7
0 / 0 / 0
4,908
491
1,017
5,687
3,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Dylans508
Fenrir
7
1 / 0 / 1
4,729
473
887
6,623
2,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
InvestedFire
Morgan Le Fay
10
2 / 2 / 0
5,866
587
5,832
5,011
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
8
0 / 0 / 0
4,601
460
1,973
4,876
1,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
9
0 / 1 / 0
4,647
465
1,783
7,927
4,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
0 / 0 / 0
6,248
625
2,821
3,302
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 2
6,168
617
3,578
8,370
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 0 / 0
5,026
503
3,108
3,309
1,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
9
1 / 0 / 0
5,196
520
2,664
5,481
4,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
ToPrettyForU
Chang'e
11
1 / 2 / 0
5,777
578
2,643
7,587
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
3
Kills
3
3
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
0
0
0
0
L
Athena
DiamondF0X
Athena
0
0
0
0
L
Fenrir
Dylans508
Fenrir
1
0
1
1.5
L
Morgan Le Fay
InvestedFire
Morgan Le Fay
2
2
0
1
W
1
1
2
2
L
Hachiman
0
0
0
0
W
0
0
0
0
W
Charon
1
0
0
1
L
Achilles
0
1
0
0
W
Chang'e
ToPrettyForU
Chang'e
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,492
Damage
14,814
30,124
Taken
28,049
13,925
Mitigated
11,340
10,486
Healing
12,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
2,821
617
0
1,200
3,302
872
358
246
3,026
45,129
0
L
Athena
DiamondF0X
Athena
1,017
230
1,018
1,786
5,687
3,237
0
1,413
4,274
18,347
0
L
Fenrir
Dylans508
Fenrir
887
382
0
1,369
6,623
2,175
0
906
5,717
0
23,005
L
Morgan Le Fay
InvestedFire
Morgan Le Fay
5,832
543
0
798
5,011
2,106
0
2,040
2,971
42,512
0
W
3,578
850
0
3,692
8,370
2,805
0
1,146
7,131
0
50,309
L
Hachiman
1,973
398
199
2,592
4,876
1,511
0
1,247
3,629
0
25,591
W
3,108
1,158
0
1,239
3,309
1,050
108
290
3,019
0
29,652
W
Charon
2,664
482
0
1,354
5,481
4,047
116
1,507
3,900
20,193
0
L
Achilles
1,783
220
0
2,724
7,927
4,896
0
2,522
5,405
0
26,910
W
Chang'e
ToPrettyForU
Chang'e
2,643
114
796
3,951
7,587
2,566
0
3,229
4,124
40,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,751
Gold Earned
28,415
230
Minions Killed
323
0
Camps Cleared
0
919,176
Distance Traveled
978,081
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,248
625
83
8
0
212,856
1
L
Athena
4,908
491
31
3
0
196,983
0
L
Fenrir
4,729
473
39
4
0
216,172
0
L
Morgan Le Fay
5,866
587
74
7
0
172,050
2
W
Loki
6,168
617
80
8
0
199,109
0
L
Hachiman
4,601
460
50
5
0
152,024
0
W
Neith
5,026
503
46
5
0
168,375
0
W
Charon
5,196
520
37
4
0
183,212
2
L
Achilles
4,647
465
36
4
0
181,947
3
W
Chang'e
5,777
578
77
8
0
214,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role