Player Matchup

Anubis
Anubis
Silver I
 
Anubis
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold II
 
Loki
Gold II
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Freya
Freya
Gold II
CallMeDrastic
Freya
Gold II
Level 125
God Stats
4W - 10L
1,361 SR
Queue Stats
306W - 306L
1,527 MMR
Solo
Set
Set
Platinum V
Chancypc
Set
Platinum V
Level 159
God Stats
26W - 20L
1,632 SR
Queue Stats
426W - 399L
1,645 MMR
Party 1
Janus
Janus
Gold II
Zoboomaf00
Janus
Gold II
Level 126
God Stats
8W - 11L
1,528 SR
Queue Stats
253W - 256L
1,575 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 153
1,504 SR
1,549 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,500 SR
1,533 MMR
Sylvanus
Sylvanus
Gold IV
DESTINY2DESTR0Y
Sylvanus
Gold IV
Level 107
God Stats
9W - 8L
1,534 SR
Queue Stats
74W - 71L
1,494 MMR
Solo
Tyr
Tyr
Gold III
III-lII-IlI-III
Tyr
Gold III
Level 119
God Stats
11W - 15L
1,427 SR
Queue Stats
559W - 563L
1,513 MMR
Solo
Apollo
Apollo
Gold II
InFaMoUsChUkE69
Apollo
Gold II
Level 134
God Stats
2W - 2L
1,575 SR
Queue Stats
66W - 66L
1,580 MMR
Solo
Ah Puch
Ah Puch
Gold II
One_Ugly_poTaTo
Ah Puch
Gold II
Level 225
God Stats
48W - 45L
1,553 SR
Queue Stats
1,215W - 1,246L
1,517 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
cheezitdr3
Zhong Kui
Gold I
Level 116
God Stats
0W - 5L
1,411 SR
Queue Stats
648W - 713L
1,562 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
5 / 0 / 1
9,650
742
10,839
9,244
6,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
 
Loki
12
1 / 2 / 4
7,010
539
7,696
9,054
3,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 3 / 0
7,098
546
2,110
5,835
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
9 / 4 / 2
8,919
686
8,072
13,182
6,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
13
0 / 4 / 1
7,371
567
2,885
7,461
2,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AresThanatosArachne

VS

Bans
KaliPeleAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
3 / 3 / 5
7,964
613
4,444
12,073
9,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 5 / 0
6,836
526
5,394
13,600
7,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
6 / 3 / 2
7,789
599
5,442
7,928
2,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 3 / 2
8,306
639
9,447
6,850
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
cheezitdr3
Zhong Kui
9
1 / 1 / 0
5,479
421
1,236
3,642
2,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
15
Kills
13
13
Deaths
15
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
1
5.5
W
Loki
 
Loki
1
2
4
1.5
W
0
3
0
0
W
9
4
2
2.5
L
Sylvanus
3
3
5
1.83
L
0
5
0
0
L
6
3
2
2.33
L
3
3
2
1.33
W
Janus
0
4
1
0.13
L
Zhong Kui
cheezitdr3
Zhong Kui
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,602
Damage
25,963
44,776
Taken
44,093
21,458
Mitigated
25,317
13,041
Healing
14,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,839
1,439
0
6,999
9,244
6,722
331
992
8,252
86,130
0
W
Loki
 
Loki
7,696
1,686
0
875
9,054
3,097
0
4,185
4,869
0
46,142
W
2,110
471
0
2,128
5,835
2,032
220
1,323
4,512
41,320
0
W
8,072
3,887
0
1,839
13,182
6,774
0
3,853
9,329
0
58,913
L
Sylvanus
4,444
651
758
4,338
12,073
9,900
0
2,607
9,232
16,690
0
L
5,394
861
0
4,241
13,600
7,232
0
8,834
4,766
0
57,090
L
5,442
3,345
0
2,488
7,928
2,840
0
1,155
6,655
0
45,490
L
9,447
56
0
1,313
6,850
2,533
59
2,650
4,070
78,675
0
W
Janus
2,885
179
0
1,200
7,461
2,833
502
4,734
2,727
67,200
0
L
Zhong Kui
cheezitdr3
Zhong Kui
1,236
155
0
1,483
3,642
2,812
0
86
3,536
18,996
5,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,048
Gold Earned
36,374
528
Minions Killed
357
0
Camps Cleared
0
1,317,231
Distance Traveled
1,214,524
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,650
742
143
11
0
248,179
4
W
Loki
7,010
539
61
5
0
270,690
0
W
Freya
7,098
546
105
8
0
255,921
1
W
Set
8,919
686
83
6
0
285,199
0
L
Sylvanus
7,964
613
17
1
0
251,806
0
L
Tyr
6,836
526
94
7
0
260,001
2
L
Apollo
7,789
599
78
6
0
258,892
0
L
Ah Puch
8,306
639
132
10
0
251,802
2
W
Janus
7,371
567
136
10
0
257,242
0
L
Zhong Kui
5,479
421
36
3
0
192,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role