Player Matchup

Cu Chulainn
Cu Chulainn
Gold V
Jasoncomic
Cu Chulainn
Gold V
Level 126
God Stats
2W - 1L
1,734 SR
Queue Stats
60W - 62L
1,298 MMR
Solo
Xbalanque
Xbalanque
Gold IV
Swwain
Xbalanque
Gold IV
Level 113
God Stats
47W - 41L
1,533 SR
Queue Stats
163W - 168L
1,339 MMR
Party 1
Baba Yaga
Baba Yaga
Gold II
TheWitchKing-666
Baba Yaga
Gold II
Level 185
God Stats
1W - 1L
1,386 SR
Queue Stats
174W - 177L
1,330 MMR
Solo
Awilix
Awilix
Gold V
bfc187
Awilix
Gold V
Level 179
God Stats
17W - 9L
1,602 SR
Queue Stats
77W - 78L
1,379 MMR
Solo
Bacchus
Bacchus
Gold V
brambara95
Bacchus
Gold V
Level 129
God Stats
4W - 7L
1,346 SR
Queue Stats
191W - 197L
1,262 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,520 SR
1,322 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 97
1,437 SR
1,321 MMR
Ao Kuang
Ao Kuang
Silver I
BRJaMaR
Ao Kuang
Silver I
Level 69
God Stats
4W - 5L
1,396 SR
Queue Stats
185W - 195L
1,298 MMR
Party 2
Raijin
Raijin
Gold V
GhostOfReagan
Raijin
Gold V
Level 125
God Stats
0W - 2L
1,203 SR
Queue Stats
267W - 271L
1,370 MMR
Solo
Medusa
Medusa
Gold V
Neurone32
Medusa
Gold V
Level 64
God Stats
43W - 40L
1,444 SR
Queue Stats
227W - 234L
1,314 MMR
Solo
Maui
Maui
Gold V
jogez0
Maui
Gold V
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 68L
1,291 MMR
Solo
Arachne
Arachne
Gold III
mohamadbraa
Arachne
Gold III
Level 108
God Stats
51W - 36L
1,644 SR
Queue Stats
381W - 394L
1,333 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Jasoncomic
Cu Chulainn
11
4 / 2 / 2
6,697
670
6,711
10,518
4,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Swwain
Xbalanque
10
2 / 0 / 2
6,116
612
4,140
3,886
1,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
10
2 / 0 / 1
6,151
615
2,957
1,394
458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Awilix
bfc187
Awilix
13
4 / 0 / 5
6,954
695
6,307
5,280
1,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
brambara95
Bacchus
10
2 / 0 / 3
6,471
647
4,108
5,258
3,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AgniLokiFreya

VS

Bans
ThorKaliSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BRJaMaR
Ao Kuang
9
1 / 2 / 0
5,124
512
3,540
8,072
2,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 3 / 0
5,121
512
709
6,730
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
Neurone32
Medusa
9
0 / 3 / 0
5,079
508
1,897
7,018
2,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Maui
jogez0
Maui
7
0 / 2 / 0
4,619
462
929
7,436
4,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
mohamadbraa
Arachne
9
1 / 4 / 1
5,064
506
3,824
9,228
2,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
14
Kills
2
2
Deaths
14
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BRJaMaR
Ao Kuang
1
2
0
0.5
L
0
3
0
0
W
Cu Chulainn
Jasoncomic
Cu Chulainn
4
2
2
2.5
L
Medusa
Neurone32
Medusa
0
3
0
0
W
Xbalanque
Swwain
Xbalanque
2
0
2
3
W
Baba Yaga
2
0
1
2.5
W
Awilix
bfc187
Awilix
4
0
5
6.5
W
Bacchus
brambara95
Bacchus
2
0
3
3.5
L
Maui
jogez0
Maui
0
2
0
0
L
Arachne
mohamadbraa
Arachne
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,223
Damage
10,899
26,336
Taken
38,484
12,623
Mitigated
14,308
6,897
Healing
7,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BRJaMaR
Ao Kuang
3,540
828
0
1,323
8,072
2,568
0
345
7,727
33,160
0
L
709
0
0
830
6,730
2,240
0
2,634
4,096
37,461
0
W
Cu Chulainn
Jasoncomic
Cu Chulainn
6,711
1,409
0
2,525
10,518
4,856
175
2,730
7,788
0
43,944
L
Medusa
Neurone32
Medusa
1,897
948
0
2,341
7,018
2,439
0
2,131
4,887
0
35,210
W
Xbalanque
Swwain
Xbalanque
4,140
1,732
0
921
3,886
1,582
714
564
3,322
0
39,653
W
Baba Yaga
2,957
279
0
342
1,394
458
0
476
918
34,065
155
W
Awilix
bfc187
Awilix
6,307
2,661
0
1,059
5,280
1,993
0
1,056
4,224
0
64,853
W
Bacchus
brambara95
Bacchus
4,108
473
0
2,050
5,258
3,734
0
352
4,906
17,727
0
L
Maui
jogez0
Maui
929
213
0
1,586
7,436
4,349
0
1,907
5,529
5,734
0
L
Arachne
mohamadbraa
Arachne
3,824
2,957
0
1,792
9,228
2,712
0
0
9,228
0
20,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,389
Gold Earned
25,007
339
Minions Killed
231
0
Camps Cleared
0
987,482
Distance Traveled
972,542
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,124
512
52
5
0
225,194
0
L
Raijin
5,121
512
78
8
0
171,977
0
W
Cu Chulainn
6,697
670
85
9
0
187,577
2
L
Medusa
5,079
508
66
7
0
189,016
0
W
Xbalanque
6,116
612
67
7
0
184,101
2
W
Baba Yaga
6,151
615
56
6
0
159,384
2
W
Awilix
6,954
695
106
11
0
243,259
2
W
Bacchus
6,471
647
25
3
0
213,161
4
L
Maui
4,619
462
5
1
0
170,693
0
L
Arachne
5,064
506
30
3
0
215,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role