Player Matchup

Cupid
Cupid
Kalas 27
Cupid
Level 146
God Stats
2W - 8L
1,311 SR
Queue Stats
712W - 721L
1,457 Elo+
Party 1
Heimdallr
Heimdallr
Kevingg2000
Heimdallr
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 53L
1,378 Elo+
Solo
Thor
Thor
Mareg 666
Thor
Level 133
God Stats
7W - 8L
1,564 SR
Queue Stats
598W - 618L
1,465 Elo+
Party 1
Sun Wukong
Sun Wukong
Z444
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,266 Elo+
Solo
Shiva
Shiva
jerojapan
Shiva
Level 65
God Stats
4W - 3L
1,665 SR
Queue Stats
370W - 384L
1,469 Elo+
Party 1
Team Averages
Level 88
1,508 SR
1,407 Elo+

VS

Team Averages
Level 147
1,468 SR
1,449 Elo+
Arachne
Arachne
D3EATHSMAGE
Arachne
Level 120
God Stats
6W - 2L
1,500 SR
Queue Stats
363W - 344L
1,384 Elo+
Solo
Chernobog
Chernobog
HaanYaak
Chernobog
Level 178
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 64L
1,438 Elo+
Solo
Bastet
Bastet
OynamaBeaÇocuum
Bastet
Level 147
God Stats
8W - 4L
1,476 SR
Queue Stats
338W - 346L
1,386 Elo+
Solo
Shiva
Shiva
TankyBromance
Shiva
Level 168
God Stats
1W - 0L
1,362 SR
Queue Stats
25W - 23L
1,512 Elo+
Party 2
Artio
Artio
wild_native01
Artio
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Kalas 27
Cupid
11
0 / 4 / 1
6,380
638
5,411
7,755
3,586
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Heimdallr
Kevingg2000
Heimdallr
15
3 / 6 / 2
8,252
825
6,386
10,252
4,533
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
14
2 / 5 / 4
7,685
769
9,566
10,251
4,779
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Z444
Sun Wukong
13
1 / 6 / 4
7,292
729
7,420
13,103
9,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
jerojapan
Shiva
12
0 / 5 / 6
6,939
694
8,205
10,773
13,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
D3EATHSMAGE
Arachne
14
1 / 1 / 14
7,817
782
5,594
5,797
3,346
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
HaanYaak
Chernobog
15
8 / 2 / 12
9,167
917
11,399
8,875
4,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 0 / 16
8,816
882
11,478
8,085
3,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
8 / 2 / 17
9,633
963
13,603
13,469
16,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 1 / 13
9,271
927
5,396
9,946
12,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
98
6
Kills
26
26
Deaths
6
17
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Arachne
D3EATHSMAGE
Arachne
1
1
14
8
W
Chernobog
HaanYaak
Chernobog
8
2
12
7
L
Cupid
Kalas 27
Cupid
0
4
1
0.13
L
Heimdallr
Kevingg2000
Heimdallr
3
6
2
0.67
L
Thor
2
5
4
0.8
W
5
0
16
13
W
8
2
17
8.25
L
Sun Wukong
Z444
Sun Wukong
1
6
4
0.5
L
Shiva
jerojapan
Shiva
0
5
6
0.6
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,988
Damage
47,470
52,134
Taken
46,172
35,429
Mitigated
41,224
9,124
Healing
19,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
D3EATHSMAGE
Arachne
5,594
4,876
1,149
730
5,797
3,346
1,047
191
5,515
0
8,324
W
Chernobog
HaanYaak
Chernobog
11,399
6,600
1,029
2,060
8,875
4,561
2,053
336
8,402
0
29,355
L
Cupid
Kalas 27
Cupid
5,411
2,624
3,565
1,400
7,755
3,586
0
712
7,043
0
14,543
L
Heimdallr
Kevingg2000
Heimdallr
6,386
1,754
122
165
10,252
4,533
0
831
9,421
0
16,086
L
Thor
9,566
1,676
22
573
10,251
4,779
0
1,520
8,731
0
18,363
W
11,478
3,169
1,857
3,524
8,085
3,941
562
471
7,499
0
17,440
W
13,603
892
1,071
1,903
13,469
16,847
453
1,037
12,129
2,065
23,524
L
Sun Wukong
Z444
Sun Wukong
7,420
1,542
305
1,798
13,103
9,310
0
1,854
11,249
0
17,047
L
Shiva
jerojapan
Shiva
8,205
612
236
938
10,773
13,221
0
1,829
8,944
5,225
11,887
W
5,396
305
2,976
3,476
9,946
12,529
631
732
9,036
10,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,548
Gold Earned
44,704
121
Minions Killed
100
0
Camps Cleared
0
803,722
Distance Traveled
991,092
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,817
782
12
1
0
230,160
0
W
Chernobog
9,167
917
42
4
0
153,838
0
L
Cupid
6,380
638
25
3
0
146,405
0
L
Heimdallr
8,252
825
25
3
0
152,785
0
L
Thor
7,685
769
24
2
0
151,231
0
W
Bastet
8,816
882
18
2
0
210,876
0
W
Shiva
9,633
963
22
2
0
182,607
0
L
Sun Wukong
7,292
729
23
2
0
180,939
0
L
Shiva
6,939
694
24
2
0
172,362
0
W
Artio
9,271
927
6
1
0
213,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role