Player Matchup

Bakasura
Bakasura
KritTheSecond
Bakasura
Level 60
God Stats
4W - 3L
1,960 SR
Queue Stats
154W - 146L
1,559 Elo+
Solo
Neith
Neith
Malefika
Neith
Level 200
God Stats
180W - 175L
1,486 SR
Queue Stats
369W - 371L
1,471 Elo+
Party 1
Bacchus
Bacchus
MegaZopeda
Bacchus
Level 174
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 64L
1,488 Elo+
Party 1
Arachne
Arachne
Osakaii-
Arachne
Level 102
God Stats
1W - 5L
1,258 SR
Queue Stats
71W - 68L
1,493 Elo+
Solo
Jing Wei
Jing Wei
Rzpect-
Jing Wei
Level 127
God Stats
1W - 2L
1,555 SR
Queue Stats
73W - 76L
1,473 Elo+
Solo
Team Averages
Level 133
1,552 SR
1,497 Elo+

VS

Team Averages
Level 97
1,606 SR
1,497 Elo+
Hades
Hades
 
Hades
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Enexrgy
Thanatos
Level 87
God Stats
58W - 47L
1,529 SR
Queue Stats
133W - 117L
1,451 Elo+
Solo
Baron Samedi
Baron Samedi
VVGreeley
Baron Samedi
Level 149
God Stats
24W - 20L
1,750 SR
Queue Stats
587W - 570L
1,532 Elo+
Solo
Neith
Neith
ViBIntHoU
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
XjellydonutX420
Bacchus
Level 107
God Stats
1W - 0L
1,753 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KritTheSecond
Bakasura
9
1 / 2 / 0
5,153
573
2,999
9,840
3,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Malefika
Neith
9
2 / 1 / 0
5,284
587
3,645
4,420
1,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bacchus
MegaZopeda
Bacchus
7
0 / 2 / 2
4,772
530
3,588
7,000
6,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Osakaii-
Arachne
4
0 / 1 / 0
3,611
401
376
3,604
1,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
Rzpect-
Jing Wei
9
0 / 0 / 0
4,982
554
2,200
3,612
1,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
1 / 1 / 0
5,793
644
2,857
4,464
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Enexrgy
Thanatos
9
4 / 1 / 1
5,227
581
3,838
7,163
2,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
VVGreeley
Baron Samedi
10
1 / 1 / 3
5,073
564
4,218
5,508
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
ViBIntHoU
Neith
7
0 / 0 / 0
4,180
464
1,580
1,304
409
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 0 / 1
4,572
508
1,110
5,072
4,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
6
6
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
1
0
1
W
Thanatos
Enexrgy
Thanatos
4
1
1
4.5
L
Bakasura
KritTheSecond
Bakasura
1
2
0
0.5
L
Neith
Malefika
Neith
2
1
0
2
L
Bacchus
MegaZopeda
Bacchus
0
2
2
0.5
L
Arachne
Osakaii-
Arachne
0
1
0
0
L
Jing Wei
Rzpect-
Jing Wei
0
0
0
0
W
Baron Samedi
VVGreeley
Baron Samedi
1
1
3
2.5
W
Neith
ViBIntHoU
Neith
0
0
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,808
Damage
13,603
28,476
Taken
23,511
13,168
Mitigated
12,758
8,236
Healing
8,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
2,857
611
39
2,010
4,464
2,005
968
910
3,554
36,616
0
W
Thanatos
Enexrgy
Thanatos
3,838
607
0
3,706
7,163
2,512
0
786
6,135
0
31,528
L
Bakasura
KritTheSecond
Bakasura
2,999
2,042
0
2,235
9,840
3,433
0
2,191
7,649
0
26,448
L
Neith
Malefika
Neith
3,645
454
0
660
4,420
1,335
0
1,314
3,106
0
32,675
L
Bacchus
MegaZopeda
Bacchus
3,588
547
0
1,784
7,000
6,179
0
1,981
5,019
15,901
0
L
Arachne
Osakaii-
Arachne
376
257
0
1,473
3,604
1,081
0
2,014
1,590
0
7,388
L
Jing Wei
Rzpect-
Jing Wei
2,200
1,796
0
2,084
3,612
1,140
0
685
2,927
0
31,171
W
Baron Samedi
VVGreeley
Baron Samedi
4,218
258
116
1,722
5,508
3,011
0
965
4,314
34,101
0
W
Neith
ViBIntHoU
Neith
1,580
596
0
201
1,304
409
0
191
1,113
0
16,366
W
1,110
268
0
422
5,072
4,821
0
736
4,336
15,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,802
Gold Earned
24,845
200
Minions Killed
238
0
Camps Cleared
0
799,565
Distance Traveled
841,699
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,793
644
81
9
0
162,180
0
W
Thanatos
5,227
581
36
4
0
200,803
3
L
Bakasura
5,153
573
58
6
0
225,739
2
L
Neith
5,284
587
58
6
0
188,289
2
L
Bacchus
4,772
530
15
2
0
172,648
0
L
Arachne
3,611
401
8
1
0
66,199
0
L
Jing Wei
4,982
554
61
7
0
146,690
1
W
Baron Samedi
5,073
564
70
8
0
164,364
0
W
Neith
4,180
464
28
3
0
150,805
0
W
Bacchus
4,572
508
23
3
0
163,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role