Player Matchup

Anhur
Anhur
Aang_AirMaster
Anhur
Level 85
God Stats
7W - 3L
1,749 SR
Queue Stats
51W - 50L
1,429 Elo+
Solo
Arachne
Arachne
Avicuss
Arachne
Level 87
God Stats
9W - 10L
1,519 SR
Queue Stats
156W - 139L
1,507 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Oepeloetje
Maman Brigitte
Level 65
God Stats
0W - 2L
1,336 SR
Queue Stats
2W - 7L
1,302 Elo+
Solo
Zhong Kui
Zhong Kui
Vanbyres
Zhong Kui
Level 109
God Stats
12W - 12L
1,547 SR
Queue Stats
210W - 213L
1,504 Elo+
Party 2
Thor
Thor
xxRiotControlxx
Thor
Level 80
God Stats
3W - 2L
1,720 SR
Queue Stats
41W - 34L
1,460 Elo+
Solo
Team Averages
Level 85
1,574 SR
1,440 Elo+

VS

Team Averages
Level 85
1,482 SR
1,445 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Burning-Tundra11
Xing Tian
Level 61
God Stats
1W - 2L
1,161 SR
Queue Stats
212W - 222L
1,423 Elo+
Solo
Mercury
Mercury
Ultimat
Mercury
Level 60
God Stats
10W - 2L
1,701 SR
Queue Stats
88W - 44L
1,619 Elo+
Solo
Vamana
Vamana
xSebyz
Vamana
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,356 Elo+
Party 1
Sol
Sol
xiMysTiiQz
Sol
Level 59
God Stats
4W - 2L
1,545 SR
Queue Stats
14W - 24L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,480
498
5,271
10,454
3,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Avicuss
Arachne
13
4 / 1 / 4
7,693
592
7,982
10,858
4,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maman Brigitte
Oepeloetje
Maman Brigitte
1
0 / 0 / 0
2,789
215
0
0
0
Zhong Kui
Vanbyres
Zhong Kui
12
5 / 5 / 3
7,740
595
11,947
11,735
8,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 2
5,646
434
1,967
9,973
7,046
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
1 / 1 / 1
7,696
592
5,506
8,739
3,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Xing Tian
12
3 / 1 / 3
6,974
536
4,772
12,364
10,100
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Ultimat
Mercury
15
4 / 2 / 3
8,458
651
8,370
10,995
4,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
xSebyz
Vamana
11
2 / 2 / 0
7,265
559
5,362
8,039
7,367
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 4 / 4
6,684
514
3,534
9,889
3,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
10
Kills
10
10
Deaths
10
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
1
1
1.5
L
0
3
1
0.17
L
Arachne
Avicuss
Arachne
4
1
4
6
W
Xing Tian
3
1
3
4.5
L
Maman Brigitte
Oepeloetje
Maman Brigitte
0
0
0
0
W
Mercury
Ultimat
Mercury
4
2
3
2.75
L
Zhong Kui
Vanbyres
Zhong Kui
5
5
3
1.3
W
Vamana
xSebyz
Vamana
2
2
0
1
W
0
4
4
0.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,167
Damage
27,544
43,020
Taken
50,026
23,378
Mitigated
29,134
10,576
Healing
13,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,506
3,142
0
4,075
8,739
3,617
0
0
8,739
0
59,644
L
5,271
2,732
70
4,182
10,454
3,493
539
869
9,585
0
46,616
L
Arachne
Avicuss
Arachne
7,982
4,933
0
2,685
10,858
4,392
0
2,458
8,400
0
51,448
W
Xing Tian
4,772
662
0
2,418
12,364
10,100
133
2,549
9,685
31,261
0
L
Maman Brigitte
Oepeloetje
Maman Brigitte
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
Ultimat
Mercury
8,370
4,611
0
2,025
10,995
4,660
0
3,561
7,330
0
81,790
L
Zhong Kui
Vanbyres
Zhong Kui
11,947
1,470
0
2,856
11,735
8,447
0
3,150
8,585
45,259
0
W
Vamana
xSebyz
Vamana
5,362
2,978
0
1,056
8,039
7,367
1,109
637
7,346
0
45,244
W
3,534
861
0
3,520
9,889
3,390
234
4,602
4,979
44,934
0
L
1,967
639
0
783
9,973
7,046
0
1,829
8,144
0
12,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,348
Gold Earned
37,077
261
Minions Killed
418
0
Camps Cleared
0
953,083
Distance Traveled
1,305,654
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,696
592
103
8
0
230,498
5
L
Anhur
6,480
498
86
7
0
240,569
0
L
Arachne
7,693
592
79
6
0
286,712
0
W
Xing Tian
6,974
536
45
3
0
254,246
0
L
Maman Brigitte
2,789
215
0
0
0
0
0
W
Mercury
8,458
651
125
10
0
308,691
0
L
Zhong Kui
7,740
595
75
6
0
219,021
0
W
Vamana
7,265
559
80
6
0
274,099
5
W
Sol
6,684
514
65
5
0
238,120
0
L
Thor
5,646
434
21
2
0
206,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role