Player Matchup

Khepri
Khepri
Johxitro
Khepri
Level 153
God Stats
1W - 2L
1,648 SR
Queue Stats
92W - 100L
1,528 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ky0shir0s
Cu Chulainn
Level 110
God Stats
1W - 3L
1,362 SR
Queue Stats
35W - 47L
1,446 Elo+
Party 1
Medusa
Medusa
Sena 62
Medusa
Level 124
God Stats
1W - 1L
1,569 SR
Queue Stats
32W - 41L
1,474 Elo+
Party 1
Ao Kuang
Ao Kuang
ZetaRock
Ao Kuang
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,484 Elo+
Solo
Ah Puch
Ah Puch
坏坏1993
Ah Puch
Level 140
God Stats
2W - 4L
1,671 SR
Queue Stats
137W - 137L
1,510 Elo+
Solo
Team Averages
Level 119
1,550 SR
1,488 Elo+

VS

Team Averages
Level 116
1,612 SR
1,495 Elo+
Morgan Le Fay
Morgan Le Fay
ARBIflette
Morgan Le Fay
Level 115
God Stats
2W - 0L
1,729 SR
Queue Stats
28W - 22L
1,554 Elo+
Party 2
Mercury
Mercury
HunterOfTheDusk
Mercury
Level 84
God Stats
2W - 1L
1,703 SR
Queue Stats
330W - 330L
1,426 Elo+
Solo
Erlang Shen
Erlang Shen
Nuni3r99
Erlang Shen
Level 100
God Stats
2W - 3L
1,547 SR
Queue Stats
176W - 168L
1,494 Elo+
Solo
Olorun
Olorun
ProCro258
Olorun
Level 154
God Stats
6W - 4L
1,584 SR
Queue Stats
63W - 58L
1,635 Elo+
Solo
Aphrodite
Aphrodite
iDaGrxxn
Aphrodite
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Johxitro
Khepri
13
0 / 0 / 4
7,968
443
4,126
13,809
14,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Ky0shir0s
Cu Chulainn
13
1 / 4 / 0
8,362
465
10,777
19,662
21,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
Sena 62
Medusa
13
0 / 3 / 4
8,283
460
10,185
12,959
6,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ao Kuang
ZetaRock
Ao Kuang
13
5 / 4 / 1
8,419
468
8,698
16,177
7,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
坏坏1993
Ah Puch
16
4 / 2 / 1
9,472
526
13,991
10,099
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ARBIflette
Morgan Le Fay
14
2 / 4 / 2
9,407
523
9,950
11,706
4,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
3 / 1 / 1
10,249
569
3,295
14,956
6,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
Nuni3r99
Erlang Shen
16
3 / 2 / 3
11,104
617
15,597
19,786
24,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Olorun
ProCro258
Olorun
18
3 / 1 / 1
11,206
623
15,596
15,111
8,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Aphrodite
iDaGrxxn
Aphrodite
13
2 / 3 / 1
9,138
508
3,998
13,661
7,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
10
Kills
13
13
Deaths
11
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ARBIflette
Morgan Le Fay
2
4
2
0.75
W
3
1
1
3.5
L
Khepri
Johxitro
Khepri
0
0
4
2
L
Cu Chulainn
Ky0shir0s
Cu Chulainn
1
4
0
0.25
W
Erlang Shen
Nuni3r99
Erlang Shen
3
2
3
2.25
W
Olorun
ProCro258
Olorun
3
1
1
3.5
L
Medusa
Sena 62
Medusa
0
3
4
0.67
L
Ao Kuang
ZetaRock
Ao Kuang
5
4
1
1.38
W
Aphrodite
iDaGrxxn
Aphrodite
2
3
1
0.83
L
Ah Puch
坏坏1993
Ah Puch
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,777
Damage
48,436
72,706
Taken
75,220
54,193
Mitigated
51,064
13,890
Healing
25,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ARBIflette
Morgan Le Fay
9,950
615
0
808
11,706
4,619
44
6,173
5,533
58,483
0
W
3,295
2,310
0
872
14,956
6,022
405
4,818
10,138
0
94,138
L
Khepri
Johxitro
Khepri
4,126
203
0
1,637
13,809
14,354
0
8,645
5,164
28,871
0
L
Cu Chulainn
Ky0shir0s
Cu Chulainn
10,777
2,549
0
3,003
19,662
21,714
0
945
18,717
2,514
56,316
W
Erlang Shen
Nuni3r99
Erlang Shen
15,597
9,647
0
8,015
19,786
24,508
145
4,814
14,972
0
78,158
W
Olorun
ProCro258
Olorun
15,596
7,529
350
5,640
15,111
8,231
4,463
5,274
9,837
106,330
14,817
L
Medusa
Sena 62
Medusa
10,185
4,281
0
2,595
12,959
6,309
0
8,790
4,169
0
67,141
L
Ao Kuang
ZetaRock
Ao Kuang
8,698
2,202
0
2,533
16,177
7,234
0
6,732
9,445
57,775
0
W
Aphrodite
iDaGrxxn
Aphrodite
3,998
818
4,801
5,330
13,661
7,684
299
7,447
6,214
25,334
0
L
Ah Puch
坏坏1993
Ah Puch
13,991
560
0
4,122
10,099
4,582
0
4,273
5,826
88,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,504
Gold Earned
51,104
461
Minions Killed
569
0
Camps Cleared
0
1,754,492
Distance Traveled
1,893,484
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,407
523
104
6
0
364,959
0
W
Mercury
10,249
569
125
7
0
445,729
0
L
Khepri
7,968
443
28
2
0
365,309
4
L
Cu Chulainn
8,362
465
93
5
0
294,012
6
W
Erlang Shen
11,104
617
109
6
0
345,411
0
W
Olorun
11,206
623
193
11
0
363,892
4
L
Medusa
8,283
460
111
6
0
359,694
3
L
Ao Kuang
8,419
468
88
5
0
355,147
0
W
Aphrodite
9,138
508
38
2
0
373,493
0
L
Ah Puch
9,472
526
141
8
0
380,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role