Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
BE774297
Athena
Level 69
God Stats
3W - 7L
1,505 SR
Queue Stats
517W - 574L
1,486 Elo+
Solo
Anubis
Anubis
Penguineration
Anubis
Level 148
God Stats
4W - 0L
1,789 SR
Queue Stats
247W - 123L
1,646 Elo+
Party 1
Chaac
Chaac
Veganjoe
Chaac
Level 146
God Stats
11W - 1L
1,925 SR
Queue Stats
549W - 537L
1,570 Elo+
Party 1
Eset
Eset
阿瑜Ayu
Eset
Level 84
God Stats
1W - 1L
1,253 SR
Queue Stats
98W - 144L
1,466 Elo+
Party 2
Team Averages
Level 102
1,594 SR
1,533 Elo+

VS

Team Averages
Level 100
1,510 SR
1,523 Elo+
Olorun
Olorun
 
Olorun
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Bigben89700
Sobek
Level 147
God Stats
2W - 2L
1,421 SR
Queue Stats
327W - 327L
1,572 Elo+
Solo
Rama
Rama
SaMegan
Rama
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 20L
1,482 Elo+
Solo
Cerberus
Cerberus
SunTrigger
Cerberus
Level 148
God Stats
1W - 1L
1,843 SR
Queue Stats
19W - 21L
1,494 Elo+
Solo
Ganesha
Ganesha
máddah
Ganesha
Level 63
God Stats
1W - 2L
1,289 SR
Queue Stats
289W - 249L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 2 / 8
5,888
1,178
3,492
8,030
6,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
BE774297
Athena
11
4 / 2 / 6
5,938
1,188
4,447
5,474
4,776
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
5 / 3 / 3
6,380
1,276
5,181
5,638
2,684
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Veganjoe
Chaac
11
1 / 2 / 6
5,687
1,137
5,273
5,792
4,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
9
2 / 3 / 3
5,452
1,090
4,337
4,328
1,801
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
6
0 / 2 / 3
4,615
923
2,646
3,754
1,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 3 / 4
5,827
1,165
2,128
8,041
7,858
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rama
SaMegan
Rama
11
5 / 2 / 4
6,122
1,224
5,840
4,453
2,204
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
SunTrigger
Cerberus
12
4 / 3 / 6
6,479
1,296
6,940
7,590
6,057
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ganesha
máddah
Ganesha
10
1 / 2 / 10
5,964
1,193
2,881
6,213
5,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
39
12
Kills
12
12
Deaths
12
26
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
2
8
2
L
Olorun
 
Olorun
0
2
3
0.75
W
Athena
BE774297
Athena
4
2
6
3.5
L
2
3
4
1.33
W
5
3
3
2.17
L
Rama
SaMegan
Rama
5
2
4
3.5
L
Cerberus
SunTrigger
Cerberus
4
3
6
2.33
W
Chaac
Veganjoe
Chaac
1
2
6
2
L
Ganesha
máddah
Ganesha
1
2
10
3
W
Eset
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,730
Damage
20,435
29,262
Taken
30,051
20,749
Mitigated
23,269
6,889
Healing
7,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,492
475
0
1,869
8,030
6,520
0
3,831
4,199
6,551
0
L
Olorun
 
Olorun
2,646
1,667
317
1,084
3,754
1,593
0
2,816
858
5,689
0
W
Athena
BE774297
Athena
4,447
745
518
1,240
5,474
4,776
81
3,156
2,318
5,069
0
L
2,128
111
348
952
8,041
7,858
0
4,327
3,585
6,176
0
W
5,181
784
0
918
5,638
2,684
204
2,574
3,064
10,201
0
L
Rama
SaMegan
Rama
5,840
5,039
151
514
4,453
2,204
444
3,228
1,187
0
8,125
L
Cerberus
SunTrigger
Cerberus
6,940
680
33
1,777
7,590
6,057
0
3,601
3,951
15,149
0
W
Chaac
Veganjoe
Chaac
5,273
254
664
1,019
5,792
4,968
88
1,960
3,832
0
12,640
L
Ganesha
máddah
Ganesha
2,881
429
152
1,792
6,213
5,557
0
2,919
3,013
5,682
0
W
Eset
4,337
327
265
396
4,328
1,801
193
3,074
1,254
8,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,345
Gold Earned
29,007
54
Minions Killed
56
0
Camps Cleared
0
438,324
Distance Traveled
434,814
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,888
1,178
11
2
0
92,959
0
L
Olorun
4,615
923
10
2
0
47,646
0
W
Athena
5,938
1,188
5
1
0
92,155
0
L
Sobek
5,827
1,165
9
2
0
85,700
0
W
Anubis
6,380
1,276
11
2
0
86,589
0
L
Rama
6,122
1,224
8
2
0
89,246
0
L
Cerberus
6,479
1,296
29
6
0
102,760
0
W
Chaac
5,687
1,137
21
4
0
95,579
0
L
Ganesha
5,964
1,193
0
0
0
109,462
0
W
Eset
5,452
1,090
6
1
0
71,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role