Player Matchup

Guan Yu
Guan Yu
Silver II
Eternalius
Guan Yu
Silver II
Level 118
God Stats
2W - 0L
1,670 SR
Queue Stats
36W - 59L
1,341 MMR
Solo
Mulan
Mulan
Gold II
Nystrum
Mulan
Gold II
Level 167
God Stats
228W - 192L
1,630 SR
Queue Stats
464W - 458L
1,383 MMR
Solo
Thanatos
Thanatos
Gold IV
ZeroMortalPlanYT
Thanatos
Gold IV
Level 106
God Stats
67W - 44L
1,621 SR
Queue Stats
548W - 565L
1,331 MMR
Party 1
Janus
Janus
Silver IV
ermcat
Janus
Silver IV
Level 85
God Stats
2W - 1L
1,696 SR
Queue Stats
5W - 11L
1,357 MMR
Solo
Charybdis
Charybdis
Gold III
swagman2can
Charybdis
Gold III
Level 122
God Stats
40W - 36L
1,471 SR
Queue Stats
692W - 705L
1,451 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,618 SR
1,373 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,576 SR
1,394 MMR
Gilgamesh
Gilgamesh
Silver III
 
Gilgamesh
Silver III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver I
RYUU KIRA 22
Merlin
Silver I
Level 155
God Stats
1W - 3L
1,741 SR
Queue Stats
71W - 89L
1,324 MMR
Solo
Serqet
Serqet
Gold III
ReZ Viper
Serqet
Gold III
Level 159
God Stats
15W - 16L
1,447 SR
Queue Stats
390W - 399L
1,410 MMR
Solo
Izanami
Izanami
Gold II
TheOniiBandit
Izanami
Gold II
Level 147
God Stats
7W - 5L
1,695 SR
Queue Stats
383W - 385L
1,391 MMR
Solo
Cthulhu
Cthulhu
Bronze III
dyamd4
Cthulhu
Bronze III
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,345 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Eternalius
Guan Yu
10
0 / 3 / 6
6,376
580
3,938
10,145
6,773
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Mulan
Nystrum
Mulan
13
3 / 0 / 1
8,008
728
6,826
7,272
3,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

13
4 / 1 / 2
7,430
675
5,462
8,499
3,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
ermcat
Janus
11
1 / 1 / 0
6,418
583
2,159
5,087
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
swagman2can
Charybdis
12
3 / 1 / 1
7,242
658
5,833
6,476
1,821
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
JormungandrAo KuangRaijin

VS

Bans
AnubisPeleSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
0 / 2 / 0
5,214
474
2,019
10,126
9,244
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Merlin
11
1 / 1 / 0
6,063
551
4,518
4,863
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
ReZ Viper
Serqet
10
1 / 2 / 1
5,734
521
3,937
10,737
3,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
10
4 / 3 / 0
6,612
601
5,116
7,944
2,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
dyamd4
Cthulhu
7
0 / 3 / 3
4,692
427
2,851
7,193
4,219
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
11
Kills
6
6
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
2
0
0
W
Guan Yu
Eternalius
Guan Yu
0
3
6
1
W
Mulan
Nystrum
Mulan
3
0
1
3.5
L
Merlin
1
1
0
1
L
Serqet
ReZ Viper
Serqet
1
2
1
0.75
L
Izanami
4
3
0
1.33
W
4
1
2
5
L
Cthulhu
dyamd4
Cthulhu
0
3
3
0.5
W
Janus
ermcat
Janus
1
1
0
1
W
Charybdis
swagman2can
Charybdis
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,218
Damage
18,441
37,479
Taken
40,863
17,391
Mitigated
20,970
18,042
Healing
10,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,019
765
0
2,116
10,126
9,244
0
488
9,626
0
22,966
W
Guan Yu
Eternalius
Guan Yu
3,938
718
332
2,598
10,145
6,773
0
1,879
7,951
0
22,387
W
Mulan
Nystrum
Mulan
6,826
737
0
4,026
7,272
3,706
526
712
6,560
0
56,393
L
Merlin
4,518
314
0
510
4,863
1,478
0
944
3,805
46,216
0
L
Serqet
ReZ Viper
Serqet
3,937
955
0
5,715
10,737
3,995
0
523
10,136
0
42,385
L
Izanami
5,116
3,291
0
1,122
7,944
2,034
0
0
7,944
0
45,078
W
5,462
1,807
0
6,814
8,499
3,201
0
949
7,550
0
58,301
L
Cthulhu
dyamd4
Cthulhu
2,851
193
44
760
7,193
4,219
0
0
7,193
9,985
0
W
Janus
ermcat
Janus
2,159
71
0
1,740
5,087
1,890
0
3,357
1,730
44,103
0
W
Charybdis
swagman2can
Charybdis
5,833
2,763
0
2,532
6,476
1,821
995
472
5,749
0
56,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,474
Gold Earned
28,315
412
Minions Killed
314
0
Camps Cleared
0
1,148,252
Distance Traveled
1,064,105
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,214
474
55
5
0
196,722
4
W
Guan Yu
6,376
580
34
3
0
246,385
0
W
Mulan
8,008
728
107
10
0
204,043
0
L
Merlin
6,063
551
93
8
0
200,064
0
L
Serqet
5,734
521
72
7
0
245,017
0
L
Izanami
6,612
601
79
7
0
216,263
0
W
Thanatos
7,430
675
89
8
0
270,333
1
L
Cthulhu
4,692
427
15
1
0
206,039
2
W
Janus
6,418
583
82
7
0
216,274
0
W
Charybdis
7,242
658
100
9
0
211,217
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role