Player Matchup

Ao Kuang
Ao Kuang
Masters
 
Ao Kuang
Masters
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Diamond II
KissingMen
Hou Yi
Diamond II
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 14L
2,172 MMR
Party 2
King Arthur
King Arthur
Platinum II
LastOrder100
King Arthur
Platinum II
Level 118
God Stats
20W - 20L
1,523 SR
Queue Stats
174W - 159L
1,976 MMR
Solo
Cernunnos
Cernunnos
Masters
Tactiqul
Cernunnos
Masters
Level 159
God Stats
7W - 11L
1,510 SR
Queue Stats
603W - 588L
2,606 MMR
Party 1
Ares
Ares
Diamond III
Ðerm
Ares
Diamond III
Level 166
God Stats
5W - 11L
1,479 SR
Queue Stats
246W - 210L
2,073 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 135
1,502 SR
2,065 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 165
1,560 SR
1,722 MMR
Thoth
Thoth
Masters
 
Thoth
Masters
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Masters
 
Heimdallr
Masters
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Diamond IV
 
Khepri
Diamond IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond III
PippDahKid
Ne Zha
Diamond III
Level 128
God Stats
1W - 3L
1,588 SR
Queue Stats
261W - 227L
2,155 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
lucio_18_2
Sun Wukong
Platinum I
Level 138
God Stats
53W - 28L
1,711 SR
Queue Stats
377W - 362L
1,957 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
2 / 1 / 3
5,300
663
4,011
6,757
2,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
KissingMen
Hou Yi
9
1 / 1 / 4
5,616
702
4,514
5,049
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
LastOrder100
King Arthur
10
1 / 0 / 0
5,747
718
4,941
7,717
5,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Tactiqul
Cernunnos
10
3 / 2 / 1
5,781
723
3,767
7,559
2,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Ðerm
Ares
7
1 / 0 / 6
5,492
687
2,852
7,389
4,249
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
KaliThanatosSusanoBastet

VS

Bans
LokiChernobogAchillesFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
2 / 1 / 2
5,690
711
4,311
3,689
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
 
Heimdallr
9
0 / 3 / 1
4,736
592
4,332
7,149
3,005
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
 
Khepri
8
0 / 1 / 1
4,732
592
1,845
5,075
2,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
PippDahKid
Ne Zha
9
2 / 3 / 1
5,195
649
4,284
7,561
2,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
lucio_18_2
Sun Wukong
8
0 / 0 / 0
4,446
556
3,504
7,556
3,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
8
Kills
4
4
Deaths
8
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
1
3
3.5
L
Thoth
 
Thoth
2
1
2
3
L
Heimdallr
 
Heimdallr
0
3
1
0.17
L
Khepri
 
Khepri
0
1
1
0.5
W
Hou Yi
KissingMen
Hou Yi
1
1
4
3
W
King Arthur
LastOrder100
King Arthur
1
0
0
1
L
Ne Zha
PippDahKid
Ne Zha
2
3
1
0.83
W
Cernunnos
Tactiqul
Cernunnos
3
2
1
1.75
L
Sun Wukong
lucio_18_2
Sun Wukong
0
0
0
0
W
Ares
Ðerm
Ares
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,085
Damage
18,276
34,471
Taken
31,030
16,887
Mitigated
13,795
10,536
Healing
9,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,011
1,050
0
2,316
6,757
2,228
0
1,914
4,843
36,316
0
L
Thoth
 
Thoth
4,311
412
0
1,378
3,689
1,194
0
1,167
2,522
40,953
0
L
Heimdallr
 
Heimdallr
4,332
2,882
0
1,440
7,149
3,005
0
1,876
5,273
0
34,134
L
Khepri
 
Khepri
1,845
105
0
2,023
5,075
2,814
0
1,627
3,448
12,737
0
W
Hou Yi
KissingMen
Hou Yi
4,514
2,093
0
2,675
5,049
1,792
460
949
4,100
0
45,581
W
King Arthur
LastOrder100
King Arthur
4,941
440
0
831
7,717
5,993
0
453
7,264
368
40,568
L
Ne Zha
PippDahKid
Ne Zha
4,284
1,944
0
1,833
7,561
2,796
0
2,193
5,368
0
27,883
W
Cernunnos
Tactiqul
Cernunnos
3,767
2,144
0
3,188
7,559
2,625
0
2,650
4,909
0
35,916
L
Sun Wukong
lucio_18_2
Sun Wukong
3,504
617
0
2,901
7,556
3,986
0
229
7,327
0
27,149
W
Ares
Ðerm
Ares
2,852
583
0
1,526
7,389
4,249
0
1,239
6,150
14,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,936
Gold Earned
24,799
287
Minions Killed
253
0
Camps Cleared
0
870,149
Distance Traveled
894,057
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,300
663
65
8
0
196,835
0
L
Thoth
5,690
711
89
11
0
181,207
1
L
Heimdallr
4,736
592
72
9
0
152,338
2
L
Khepri
4,732
592
8
1
0
192,564
0
W
Hou Yi
5,616
702
67
8
0
150,219
2
W
King Arthur
5,747
718
70
9
0
184,874
1
L
Ne Zha
5,195
649
45
6
0
210,663
0
W
Cernunnos
5,781
723
63
8
0
162,530
2
L
Sun Wukong
4,446
556
39
5
0
157,285
0
W
Ares
5,492
687
22
3
0
175,691
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role