Player Matchup

Ullr
Ullr
Aquila-Tempestas
Ullr
Level 247
God Stats
9W - 8L
1,486 SR
Queue Stats
275W - 261L
1,507 Elo+
Party 1
Danzaburou
Danzaburou
Fazkle
Danzaburou
Level 79
God Stats
4W - 1L
1,527 SR
Queue Stats
20W - 28L
1,400 Elo+
Party 2
Maman Brigitte
Maman Brigitte
GiJoEs_TRiPWiRe
Maman Brigitte
Level 160
God Stats
16W - 13L
1,536 SR
Queue Stats
420W - 415L
1,498 Elo+
Party 1
Artio
Artio
PoRkO87
Artio
Level 148
God Stats
2W - 3L
1,172 SR
Queue Stats
273W - 272L
1,447 Elo+
Party 1
Ymir
Ymir
temp-120995
Ymir
Level 63
God Stats
3W - 6L
1,475 SR
Queue Stats
24W - 26L
1,445 Elo+
Party 2
Team Averages
Level 139
1,439 SR
1,460 Elo+

VS

Team Averages
Level 140
1,574 SR
1,516 Elo+
Pele
Pele
 
Pele
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Brickk
Achilles
Level 155
God Stats
6W - 6L
1,563 SR
Queue Stats
441W - 424L
1,496 Elo+
Solo
Freya
Freya
Colinial
Freya
Level 123
God Stats
9W - 10L
1,546 SR
Queue Stats
186W - 143L
1,556 Elo+
Solo
Neith
Neith
EssTeeGee
Neith
Level 139
God Stats
4W - 3L
1,608 SR
Queue Stats
331W - 336L
1,439 Elo+
Solo
Ao Kuang
Ao Kuang
civcpo117
Ao Kuang
Level 88
God Stats
23W - 14L
1,651 SR
Queue Stats
253W - 210L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
6,084
553
4,309
8,949
3,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
Fazkle
Danzaburou
10
1 / 1 / 2
6,056
551
3,169
4,128
1,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maman Brigitte
GiJoEs_TRiPWiRe
Maman Brigitte
12
6 / 0 / 0
7,064
642
6,586
8,494
3,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Artio
PoRkO87
Artio
10
0 / 2 / 0
5,479
498
1,254
9,906
7,820
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
2 / 0 / 1
6,036
549
2,575
6,397
4,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
0 / 3 / 0
4,869
443
1,503
7,594
2,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Achilles
Brickk
Achilles
8
0 / 0 / 0
5,429
494
3,268
6,315
5,496
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
Colinial
Freya
9
1 / 4 / 0
5,425
493
4,390
6,415
2,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
EssTeeGee
Neith
10
0 / 1 / 0
5,881
535
4,672
6,190
2,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
civcpo117
Ao Kuang
12
2 / 1 / 0
7,299
664
7,995
9,065
3,655
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
9
Kills
3
3
Deaths
9
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
3
0
0
W
0
0
1
0.5
L
Achilles
Brickk
Achilles
0
0
0
0
L
Freya
Colinial
Freya
1
4
0
0.25
L
Neith
EssTeeGee
Neith
0
1
0
0
W
Danzaburou
Fazkle
Danzaburou
1
1
2
2
W
Maman Brigitte
GiJoEs_TRiPWiRe
Maman Brigitte
6
0
0
6
W
Artio
PoRkO87
Artio
0
2
0
0
L
Ao Kuang
civcpo117
Ao Kuang
2
1
0
2
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,893
Damage
21,828
37,874
Taken
35,579
20,529
Mitigated
16,613
10,596
Healing
12,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
1,503
256
0
1,081
7,594
2,646
0
2,535
5,059
0
30,564
W
4,309
1,724
0
2,739
8,949
3,655
0
0
8,949
0
52,179
L
Achilles
Brickk
Achilles
3,268
409
0
1,813
6,315
5,496
0
1,812
4,503
0
17,804
L
Freya
Colinial
Freya
4,390
1,321
0
1,572
6,415
2,469
351
2,371
4,044
28,686
0
L
Neith
EssTeeGee
Neith
4,672
1,836
0
1,376
6,190
2,347
0
929
5,261
0
46,438
W
Danzaburou
Fazkle
Danzaburou
3,169
1,494
0
1,789
4,128
1,562
559
1,487
2,511
0
33,081
W
Maman Brigitte
GiJoEs_TRiPWiRe
Maman Brigitte
6,586
306
0
1,250
8,494
3,340
0
2,670
5,684
59,369
0
W
Artio
PoRkO87
Artio
1,254
137
0
2,545
9,906
7,820
0
6,464
3,442
25,414
0
L
Ao Kuang
civcpo117
Ao Kuang
7,995
1,566
0
6,540
9,065
3,655
0
2,768
6,297
52,596
0
W
2,575
1,130
0
2,273
6,397
4,152
140
1,295
4,903
14,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,719
Gold Earned
28,903
288
Minions Killed
295
0
Camps Cleared
0
1,012,283
Distance Traveled
1,036,611
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,869
443
44
4
0
173,806
0
W
Ullr
6,084
553
85
8
0
192,537
3
L
Achilles
5,429
494
31
3
0
226,418
0
L
Freya
5,425
493
54
5
0
213,613
6
L
Neith
5,881
535
75
7
0
193,641
0
W
Danzaburou
6,056
551
58
5
0
169,355
0
W
Maman Brigitte
7,064
642
86
8
0
248,465
0
W
Artio
5,479
498
44
4
0
205,313
2
L
Ao Kuang
7,299
664
91
8
0
229,133
0
W
Ymir
6,036
549
15
1
0
196,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role