Player Matchup

Horus
Horus
Barogion
Horus
Level 147
God Stats
2W - 3L
1,395 SR
Queue Stats
273W - 337L
1,479 Elo+
Party 1
Medusa
Medusa
Dadler23
Medusa
Level 121
God Stats
5W - 8L
1,474 SR
Queue Stats
558W - 557L
1,440 Elo+
Solo
Thanatos
Thanatos
InsidiousEffect
Thanatos
Level 103
God Stats
5W - 2L
1,624 SR
Queue Stats
224W - 208L
1,498 Elo+
Solo
Lancelot
Lancelot
Zelldris
Lancelot
Level 107
God Stats
0W - 1L
1,668 SR
Queue Stats
44W - 38L
1,588 Elo+
Party 1
Ne Zha
Ne Zha
freekonto08
Ne Zha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,448 Elo+
Solo
Team Averages
Level 99
1,532 SR
1,490 Elo+

VS

Team Averages
Level 138
1,557 SR
1,499 Elo+
Terra
Terra
 
Terra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ALOSTOORAx
Geb
Level 106
God Stats
3W - 3L
1,362 SR
Queue Stats
797W - 789L
1,512 Elo+
Solo
Chernobog
Chernobog
Kikitu
Chernobog
Level 128
God Stats
4W - 0L
1,838 SR
Queue Stats
262W - 278L
1,469 Elo+
Solo
Chiron
Chiron
Pepperjack1986
Chiron
Level 165
God Stats
29W - 31L
1,429 SR
Queue Stats
1,744W - 1,736L
1,563 Elo+
Solo
Surtr
Surtr
TundraBuccaneer
Surtr
Level 145
God Stats
2W - 0L
1,656 SR
Queue Stats
76W - 83L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Barogion
Horus
12
0 / 2 / 7
7,085
709
3,171
12,664
11,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Dadler23
Medusa
14
0 / 3 / 6
6,816
682
14,026
11,527
5,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
15
5 / 2 / 3
8,119
812
9,654
9,454
4,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Zelldris
Lancelot
14
3 / 3 / 5
7,587
759
10,456
12,511
7,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
12
0 / 5 / 8
6,847
685
7,647
9,600
5,135
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
0 / 0 / 12
8,495
850
4,139
6,575
5,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
2 / 1 / 11
8,751
875
11,090
13,364
14,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
Kikitu
Chernobog
16
5 / 2 / 6
9,308
931
13,630
12,499
6,124
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 1 / 5
8,047
805
11,668
7,293
3,573
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

14
4 / 4 / 6
8,143
814
10,946
15,281
22,018
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
55
8
Kills
15
15
Deaths
8
29
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
0
12
6
W
2
1
11
7.5
L
Horus
Barogion
Horus
0
2
7
1.75
L
Medusa
Dadler23
Medusa
0
3
6
1
L
Thanatos
5
2
3
3.25
W
Chernobog
Kikitu
Chernobog
5
2
6
4
W
4
1
5
6.5
W
4
4
6
1.75
L
Lancelot
Zelldris
Lancelot
3
3
5
1.83
L
Ne Zha
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,954
Damage
51,473
55,756
Taken
55,012
34,848
Mitigated
51,417
26,755
Healing
24,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
4,139
429
7,555
1,763
6,575
5,688
130
0
6,575
5,626
0
W
11,090
474
2,374
3,298
13,364
14,014
180
0
13,364
14,686
211
L
Horus
Barogion
Horus
3,171
1,578
6,239
6,201
12,664
11,202
0
2,239
10,425
0
4,270
L
Medusa
Dadler23
Medusa
14,026
4,789
505
2,557
11,527
5,829
0
3,731
7,796
0
39,957
L
Thanatos
9,654
1,458
2,022
5,308
9,454
4,885
0
2,817
6,637
0
14,677
W
Chernobog
Kikitu
Chernobog
13,630
8,390
767
2,110
12,499
6,124
594
0
12,499
0
39,015
W
11,668
4,423
1,803
1,128
7,293
3,573
477
0
7,293
0
17,616
W
10,946
2,321
1,256
2,699
15,281
22,018
153
0
15,281
379
21,307
L
Lancelot
Zelldris
Lancelot
10,456
1,674
619
2,184
12,511
7,797
0
3,278
9,233
0
18,442
L
Ne Zha
7,647
1,166
534
586
9,600
5,135
0
3,221
6,379
0
11,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,454
Gold Earned
42,744
111
Minions Killed
107
0
Camps Cleared
0
1,023,208
Distance Traveled
1,048,738
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,495
850
7
1
0
253,279
0
W
Geb
8,751
875
5
1
0
230,861
0
L
Horus
7,085
709
5
1
0
211,142
0
L
Medusa
6,816
682
50
5
0
192,971
0
L
Thanatos
8,119
812
17
2
0
211,525
0
W
Chernobog
9,308
931
68
7
0
191,977
0
W
Chiron
8,047
805
13
1
0
186,119
0
W
Surtr
8,143
814
14
1
0
186,502
0
L
Lancelot
7,587
759
25
3
0
227,605
0
L
Ne Zha
6,847
685
14
1
0
179,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role