Player Matchup

Bakasura
Bakasura
AgeOfRandom
Bakasura
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 213L
1,505 Elo+
Solo
Lancelot
Lancelot
Gangrene360
Lancelot
Level 159
God Stats
31W - 42L
1,547 SR
Queue Stats
856W - 888L
1,608 Elo+
Solo
Khepri
Khepri
HoneycombBabyman
Khepri
Level 145
God Stats
27W - 19L
1,619 SR
Queue Stats
655W - 583L
1,515 Elo+
Solo
Hel
Hel
puppicatx
Hel
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,283 Elo+
Solo
Ra
Ra
xNeonShinji
Ra
Level 156
God Stats
0W - 1L
1,623 SR
Queue Stats
179W - 155L
1,559 Elo+
Solo
Team Averages
Level 128
1,558 SR
1,494 Elo+

VS

Team Averages
Level 127
1,587 SR
1,535 Elo+
Eset
Eset
Celes-VI
Eset
Level 150
God Stats
48W - 36L
1,617 SR
Queue Stats
490W - 453L
1,613 Elo+
Solo
Thor
Thor
ChibiRa
Thor
Level 178
God Stats
2W - 5L
1,597 SR
Queue Stats
124W - 90L
1,589 Elo+
Solo
Nu Wa
Nu Wa
Omerta818
Nu Wa
Level 35
God Stats
32W - 28L
1,506 SR
Queue Stats
37W - 42L
1,362 Elo+
Solo
Ao Kuang
Ao Kuang
Quintessentially
Ao Kuang
Level 139
God Stats
1W - 0L
1,320 SR
Queue Stats
26W - 21L
1,559 Elo+
Solo
Guan Yu
Guan Yu
biscuitbob10
Guan Yu
Level 135
God Stats
6W - 0L
1,894 SR
Queue Stats
130W - 98L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AgeOfRandom
Bakasura
10
0 / 4 / 1
5,545
1,109
2,075
7,982
4,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Lancelot
Gangrene360
Lancelot
9
0 / 0 / 0
4,974
995
187
260
94
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 3 / 0
5,492
1,098
1,768
5,178
2,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 0 / 0
3,355
671
0
87
30
10
0 / 0 / 0
5,740
1,148
654
1,555
504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

341

VS

Team 2 Tickets

418

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
9
0 / 1 / 1
5,008
1,002
0
1,537
844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
ChibiRa
Thor
10
2 / 0 / 2
6,183
1,237
3,150
2,713
1,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Omerta818
Nu Wa
11
0 / 0 / 6
6,099
1,220
2,508
806
284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 0 / 0
6,520
1,304
4,407
1,593
617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
biscuitbob10
Guan Yu
10
0 / 0 / 4
5,709
1,142
1,973
3,002
2,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
0
Kills
7
7
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AgeOfRandom
Bakasura
0
4
1
0.13
W
Eset
0
1
1
0.5
W
Thor
ChibiRa
Thor
2
0
2
3
L
Lancelot
Gangrene360
Lancelot
0
0
0
0
L
0
3
0
0
W
Nu Wa
Omerta818
Nu Wa
0
0
6
3
W
5
0
0
5
W
Guan Yu
biscuitbob10
Guan Yu
0
0
4
2
L
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,684
Damage
12,038
15,062
Taken
9,651
8,153
Mitigated
5,254
1,425
Healing
1,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AgeOfRandom
Bakasura
2,075
1,353
0
556
7,982
4,924
0
3,731
3,690
0
4,113
W
Eset
0
0
0
248
1,537
844
0
0
499
1,120
0
W
Thor
ChibiRa
Thor
3,150
201
0
0
2,713
1,008
0
920
1,731
0
12,945
L
Lancelot
Gangrene360
Lancelot
187
0
0
0
260
94
0
85
175
0
1,908
L
1,768
333
0
353
5,178
2,601
0
2,342
2,752
4,057
0
W
Nu Wa
Omerta818
Nu Wa
2,508
736
0
0
806
284
0
350
438
11,341
0
W
4,407
1,463
0
998
1,593
617
0
547
984
8,453
0
W
Guan Yu
biscuitbob10
Guan Yu
1,973
283
134
379
3,002
2,501
0
491
2,145
0
11,729
L
0
0
0
0
87
30
0
87
0
0
0
L
654
0
492
24
1,555
504
0
303
1,252
18,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,106
Gold Earned
29,519
88
Minions Killed
111
3
Camps Cleared
4
260,186
Distance Traveled
379,819
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,545
1,109
14
3
2
88,935
0
W
Eset
5,008
1,002
1
0
1
17,562
0
W
Thor
6,183
1,237
42
8
0
103,100
0
L
Lancelot
4,974
995
1
0
0
31,085
0
L
Khepri
5,492
1,098
4
1
0
61,976
0
W
Nu Wa
6,099
1,220
15
3
0
73,734
0
W
Ao Kuang
6,520
1,304
25
5
2
83,604
0
W
Guan Yu
5,709
1,142
28
6
1
101,819
0
L
Hel
3,355
671
0
0
0
0
0
L
Ra
5,740
1,148
69
14
1
78,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role