Player Matchup

Cthulhu
Cthulhu
GHawke69
Cthulhu
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
109W - 96L
1,567 Elo+
Party 1
Surtr
Surtr
Grifflar99
Surtr
Level 138
God Stats
3W - 3L
1,432 SR
Queue Stats
192W - 112L
1,620 Elo+
Solo
Baron Samedi
Baron Samedi
Musca
Baron Samedi
Level 127
God Stats
8W - 3L
1,714 SR
Queue Stats
280W - 283L
1,454 Elo+
Solo
Nox
Nox
Nikotronius
Nox
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 104L
1,570 Elo+
Party 1
Ravana
Ravana
Redeze23
Ravana
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 99L
1,419 Elo+
Solo
Team Averages
Level 75
1,529 SR
1,526 Elo+

VS

Team Averages
Level 84
1,591 SR
1,485 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Elgahr
Eset
Level 89
God Stats
0W - 5L
1,311 SR
Queue Stats
234W - 227L
1,502 Elo+
Solo
Chernobog
Chernobog
Zofan
Chernobog
Level 66
God Stats
3W - 1L
1,851 SR
Queue Stats
62W - 71L
1,436 Elo+
Solo
Nemesis
Nemesis
faststar
Nemesis
Level 125
God Stats
5W - 2L
1,790 SR
Queue Stats
356W - 346L
1,470 Elo+
Solo
Odin
Odin
freekonto08
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GHawke69
Cthulhu
12
1 / 1 / 6
7,274
909
4,765
9,441
10,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
14
4 / 1 / 5
7,864
983
7,953
8,755
10,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Musca
Baron Samedi
12
1 / 0 / 6
6,715
839
5,549
5,071
3,537
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 7
6,900
863
5,907
4,636
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Redeze23
Ravana
13
2 / 0 / 4
6,962
870
2,966
5,413
2,887
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
6
0 / 1 / 0
5,085
636
1,375
1,563
715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Eset
Elgahr
Eset
12
0 / 4 / 1
5,776
722
5,420
6,593
3,006
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Zofan
Chernobog
12
1 / 3 / 1
6,057
757
7,777
7,966
3,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
faststar
Nemesis
13
1 / 1 / 1
5,732
717
6,529
8,057
7,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 1 / 1
5,478
685
1,951
6,432
6,508
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
9
Kills
2
2
Deaths
10
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
1
0
0
L
Eset
Elgahr
Eset
0
4
1
0.13
W
Cthulhu
GHawke69
Cthulhu
1
1
6
4
W
Surtr
4
1
5
6.5
W
Baron Samedi
Musca
Baron Samedi
1
0
6
4
W
1
0
7
4.5
W
Ravana
Redeze23
Ravana
2
0
4
4
L
Chernobog
Zofan
Chernobog
1
3
1
0.5
L
Nemesis
faststar
Nemesis
1
1
1
1.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,140
Damage
23,052
33,316
Taken
30,611
29,030
Mitigated
21,641
14,150
Healing
9,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
1,375
178
94
124
1,563
715
0
840
723
0
2,463
L
Eset
Elgahr
Eset
5,420
328
1,042
669
6,593
3,006
0
4,029
2,377
14,723
0
W
Cthulhu
GHawke69
Cthulhu
4,765
553
918
1,859
9,441
10,206
0
936
8,309
10,363
0
W
Surtr
7,953
1,816
612
1,680
8,755
10,080
654
1,488
6,999
2,504
14,581
W
Baron Samedi
Musca
Baron Samedi
5,549
771
2,477
1,934
5,071
3,537
525
635
4,208
14,114
0
W
5,907
347
570
178
4,636
2,320
727
772
3,864
10,155
0
W
Ravana
Redeze23
Ravana
2,966
805
2,153
1,769
5,413
2,887
712
1,589
3,710
0
11,700
L
Chernobog
Zofan
Chernobog
7,777
3,424
668
1,518
7,966
3,950
0
5,429
2,294
0
13,832
L
Nemesis
faststar
Nemesis
6,529
1,391
1,485
2,799
8,057
7,462
0
4,203
3,672
0
15,168
L
1,951
264
211
1,272
6,432
6,508
0
3,138
3,109
0
4,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,715
Gold Earned
28,128
91
Minions Killed
64
0
Camps Cleared
0
730,257
Distance Traveled
635,487
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,085
636
5
1
0
47,891
0
L
Eset
5,776
722
23
3
0
142,272
0
W
Cthulhu
7,274
909
13
2
0
135,633
0
W
Surtr
7,864
983
27
3
0
145,032
0
W
Baron Samedi
6,715
839
13
2
0
146,321
0
W
Nox
6,900
863
20
3
0
156,356
0
W
Ravana
6,962
870
18
2
0
146,915
0
L
Chernobog
6,057
757
21
3
0
131,551
0
L
Nemesis
5,732
717
10
1
0
177,037
0
L
Odin
5,478
685
5
1
0
136,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role