Player Matchup

Merlin
Merlin
DivineMayhem
Merlin
Level 82
God Stats
10W - 9L
1,579 SR
Queue Stats
141W - 141L
1,488 Elo+
Party 2
Izanami
Izanami
ShadowMikey
Izanami
Level 46
God Stats
8W - 3L
1,665 SR
Queue Stats
69W - 41L
1,521 Elo+
Party 2
Surtr
Surtr
thatluckyboy
Surtr
Level 80
God Stats
37W - 43L
1,468 SR
Queue Stats
291W - 336L
1,377 Elo+
Party 2
Team Averages
Level 69
1,571 SR
1,462 Elo+

VS

Team Averages
Level 70
1,600 SR
1,451 Elo+
Freya
Freya
IxXCyanideXxI
Freya
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,438 Elo+
Party 1
Thanatos
Thanatos
Prodigy_3660
Thanatos
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,429 Elo+
Party 1
Chaac
Chaac
Zetton1-
Chaac
Level 96
God Stats
0W - 1L
1,800 SR
Queue Stats
22W - 17L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
5 / 0 / 6
8,113
1,014
5,323
2,055
684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
ShadowMikey
Izanami
10
3 / 0 / 6
7,316
915
7,667
4,423
1,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
4 / 3 / 7
7,707
963
6,025
9,455
7,926
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,859
732
3,335
11,338
4,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
Prodigy_3660
Thanatos
9
2 / 7 / 0
6,370
796
3,271
9,869
3,955
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Chaac
Zetton1-
Chaac
4
0 / 0 / 1
5,407
676
0
0
0
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
12
Kills
2
3
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
0
6
8
L
0
5
1
0.1
L
Thanatos
Prodigy_3660
Thanatos
2
7
0
0.29
W
Izanami
ShadowMikey
Izanami
3
0
6
6
L
Chaac
Zetton1-
Chaac
0
0
1
0.5
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,015
Damage
6,606
15,933
Taken
21,207
10,134
Mitigated
8,515
2,941
Healing
2,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
5,323
272
0
709
2,055
684
311
454
1,601
30,350
0
L
3,335
1,011
0
911
11,338
4,560
0
2,836
8,502
16,888
0
L
Thanatos
Prodigy_3660
Thanatos
3,271
865
35
1,460
9,869
3,955
0
3,121
6,748
0
11,728
W
Izanami
ShadowMikey
Izanami
7,667
5,386
0
976
4,423
1,524
1,621
1,835
2,588
0
19,961
L
Chaac
Zetton1-
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
6,025
2,091
0
1,256
9,455
7,926
520
1,379
8,076
952
19,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,136
Gold Earned
17,636
88
Minions Killed
49
0
Camps Cleared
0
455,995
Distance Traveled
285,570
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,113
1,014
44
6
0
164,037
0
L
Freya
5,859
732
34
4
0
134,459
0
L
Thanatos
6,370
796
15
2
0
148,954
1
W
Izanami
7,316
915
15
2
0
138,308
0
L
Chaac
5,407
676
0
0
0
2,157
0
W
Surtr
7,707
963
29
4
0
153,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role