Player Matchup

Artio
Artio
AllLuckN0_Skill
Artio
Level 53
God Stats
1W - 2L
1,504 SR
Queue Stats
162W - 160L
1,476 Elo+
Party 1
Hercules
Hercules
ChuzCampoHermoso
Hercules
Level 88
God Stats
5W - 11L
1,463 SR
Queue Stats
529W - 499L
1,414 Elo+
Party 3
Sol
Sol
IHanabi-_-
Sol
Level 67
God Stats
8W - 10L
1,518 SR
Queue Stats
297W - 305L
1,473 Elo+
Party 1
Baron Samedi
Baron Samedi
TrueShowOfArt
Baron Samedi
Level 77
God Stats
18W - 20L
1,559 SR
Queue Stats
237W - 235L
1,432 Elo+
Party 3
Hun Batz
Hun Batz
handletheforce
Hun Batz
Level 45
God Stats
4W - 2L
1,538 SR
Queue Stats
171W - 168L
1,473 Elo+
Party 1
Team Averages
Level 66
1,517 SR
1,454 Elo+

VS

Team Averages
Level 103
1,452 SR
1,447 Elo+
Chang'e
Chang'e
DEATHTOALLZOMS
Chang'e
Level 109
God Stats
9W - 6L
1,482 SR
Queue Stats
553W - 559L
1,404 Elo+
Party 2
Bacchus
Bacchus
Faded x Jay
Bacchus
Level 120
God Stats
1W - 1L
1,363 SR
Queue Stats
50W - 45L
1,533 Elo+
Solo
Fenrir
Fenrir
Swaggg_Warfareee
Fenrir
Level 113
God Stats
8W - 13L
1,436 SR
Queue Stats
623W - 634L
1,405 Elo+
Party 2
Horus
Horus
rafaelfxf
Horus
Level 56
God Stats
3W - 4L
1,379 SR
Queue Stats
101W - 89L
1,455 Elo+
Solo
Chernobog
Chernobog
xmx4799
Chernobog
Level 117
God Stats
36W - 22L
1,599 SR
Queue Stats
414W - 400L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
5,384
385
1,894
8,249
6,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 3 / 1
6,661
476
5,170
11,932
7,501
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 3 / 0
7,064
505
3,601
8,498
2,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
TrueShowOfArt
Baron Samedi
12
1 / 3 / 0
6,991
499
5,469
9,524
5,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
12
1 / 4 / 1
6,847
489
2,677
9,931
3,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 1
7,690
549
8,423
8,384
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Faded x Jay
Bacchus
11
3 / 1 / 5
7,402
529
5,549
7,759
7,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 1 / 2
7,005
500
3,359
11,777
5,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Horus
rafaelfxf
Horus
13
4 / 1 / 1
8,131
581
5,580
8,668
6,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
xmx4799
Chernobog
14
2 / 0 / 3
8,224
587
7,868
5,659
2,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
15
15
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
3
1
0.17
W
4
0
1
4.5
W
Bacchus
Faded x Jay
Bacchus
3
1
5
5.5
L
1
3
0
0.33
W
2
1
2
3
L
Baron Samedi
TrueShowOfArt
Baron Samedi
1
3
0
0.33
L
Hun Batz
1
4
1
0.38
W
Horus
rafaelfxf
Horus
4
1
1
4.5
W
Chernobog
xmx4799
Chernobog
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,811
Damage
30,779
48,134
Taken
42,247
25,157
Mitigated
25,136
11,664
Healing
18,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,894
278
184
1,168
8,249
6,119
0
3,318
4,931
8,377
0
L
5,170
2,116
0
3,570
11,932
7,501
404
1,560
9,904
0
42,625
W
8,423
1,227
818
5,832
8,384
3,390
0
4,665
3,719
42,266
0
W
Bacchus
Faded x Jay
Bacchus
5,549
1,230
0
2,764
7,759
7,734
155
2,446
5,313
20,573
0
L
3,601
1,792
0
3,540
8,498
2,542
0
1,303
7,195
49,999
971
W
3,359
131
0
2,931
11,777
5,281
0
1,151
10,626
0
48,260
L
Baron Samedi
TrueShowOfArt
Baron Samedi
5,469
315
71
2,136
9,524
5,240
0
6,104
3,420
37,337
0
L
Hun Batz
2,677
755
0
995
9,931
3,755
559
1,687
8,203
0
43,734
W
Horus
rafaelfxf
Horus
5,580
2,656
210
3,127
8,668
6,485
796
0
8,668
0
47,222
W
Chernobog
xmx4799
Chernobog
7,868
4,468
0
2,687
5,659
2,246
740
2,678
2,981
0
79,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,947
Gold Earned
38,452
311
Minions Killed
371
0
Camps Cleared
0
1,298,016
Distance Traveled
1,393,145
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,384
385
13
1
0
283,253
1
L
Hercules
6,661
476
66
5
0
252,377
0
W
Chang'e
7,690
549
70
5
0
275,939
4
W
Bacchus
7,402
529
27
2
0
277,735
2
L
Sol
7,064
505
101
7
0
238,544
0
W
Fenrir
7,005
500
78
6
0
296,844
6
L
Baron Samedi
6,991
499
68
5
0
224,766
5
L
Hun Batz
6,847
489
63
5
0
299,076
0
W
Horus
8,131
581
65
5
0
278,215
0
W
Chernobog
8,224
587
131
9
0
264,412
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role