Player Matchup

Xbalanque
Xbalanque
Batman_Slayer_73
Xbalanque
Level 29
God Stats
13W - 7L
1,163 SR
Queue Stats
329W - 381L
1,404 Elo+
Solo
Terra
Terra
Chefzitoo
Terra
Level 129
God Stats
0W - 1L
1,270 SR
Queue Stats
48W - 53L
1,472 Elo+
Party 1
Xing Tian
Xing Tian
Dvsquezi
Xing Tian
Level 152
God Stats
0W - 2L
1,297 SR
Queue Stats
31W - 40L
1,459 Elo+
Party 1
Agni
Agni
ZeusXPrime
Agni
Level 64
God Stats
1W - 2L
1,274 SR
Queue Stats
12W - 20L
1,254 Elo+
Solo
Anhur
Anhur
xenerationderp
Anhur
Level 64
God Stats
0W - 3L
1,524 SR
Queue Stats
14W - 20L
1,365 Elo+
Solo
Team Averages
Level 88
1,306 SR
1,391 Elo+

VS

Team Averages
Level 99
1,465 SR
1,444 Elo+
Awilix
Awilix
 
Awilix
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
AppearingRain70
Athena
Level 62
God Stats
3W - 1L
1,500 SR
Queue Stats
133W - 140L
1,452 Elo+
Party 2
Bacchus
Bacchus
Jaked Up Lemur
Bacchus
Level 79
God Stats
3W - 3L
1,324 SR
Queue Stats
49W - 44L
1,436 Elo+
Solo
Guan Yu
Guan Yu
SeverancePackage
Guan Yu
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 63L
1,521 Elo+
Solo
Cthulhu
Cthulhu
wolfslaya1213
Cthulhu
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
15
1 / 5 / 2
8,314
756
11,396
8,844
4,498
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Terra
Chefzitoo
Terra
15
1 / 3 / 3
8,301
755
8,197
12,251
12,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xing Tian
Dvsquezi
Xing Tian
15
1 / 3 / 1
7,912
719
8,780
14,355
14,936
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
1 / 3 / 2
8,608
783
16,143
6,835
3,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 8 / 2
7,825
711
8,155
12,570
5,989
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
10 / 1 / 11
10,320
938
14,559
12,373
6,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 1 / 13
9,561
869
5,959
14,531
14,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 2 / 16
9,941
904
8,152
15,763
20,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 1 / 13
9,657
878
5,472
15,668
15,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
15
3 / 1 / 17
9,206
837
16,019
12,175
8,090
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
92
6
Kills
22
22
Deaths
6
10
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
10
1
11
15.5
W
2
1
13
8.5
L
Xbalanque
1
5
2
0.4
L
Terra
Chefzitoo
Terra
1
3
3
0.83
L
Xing Tian
Dvsquezi
Xing Tian
1
3
1
0.5
W
4
2
16
6
W
3
1
13
9.5
L
1
3
2
0.67
W
Cthulhu
3
1
17
11.5
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,671
Damage
50,161
54,855
Taken
70,510
41,285
Mitigated
65,696
12,807
Healing
41,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
14,559
4,158
3,417
3,694
12,373
6,772
2,019
6,671
5,702
0
29,912
W
5,959
1,693
2,607
3,773
14,531
14,709
394
7,031
7,500
12,975
0
L
Xbalanque
11,396
7,714
275
225
8,844
4,498
0
5,182
3,662
0
28,290
L
Terra
Chefzitoo
Terra
8,197
825
3,253
4,723
12,251
12,847
0
7,757
4,494
13,390
0
L
Xing Tian
Dvsquezi
Xing Tian
8,780
274
775
1,513
14,355
14,936
0
7,721
6,634
16,368
0
W
8,152
720
1,080
4,820
15,763
20,984
564
5,778
9,985
15,242
0
W
5,472
485
9,795
6,513
15,668
15,141
622
6,665
9,003
0
12,568
L
16,143
782
871
505
6,835
3,015
0
3,430
3,405
32,626
0
W
Cthulhu
16,019
960
3,390
2,785
12,175
8,090
495
6,975
5,200
33,197
0
L
8,155
3,518
453
214
12,570
5,989
0
6,040
6,530
0
12,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,960
Gold Earned
48,685
108
Minions Killed
116
0
Camps Cleared
0
988,575
Distance Traveled
1,226,058
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,320
938
38
3
0
238,910
0
W
Athena
9,561
869
8
1
0
215,994
0
L
Xbalanque
8,314
756
43
4
0
184,150
0
L
Terra
8,301
755
9
1
0
182,344
0
L
Xing Tian
7,912
719
8
1
0
219,734
0
W
Bacchus
9,941
904
13
1
0
241,753
0
W
Guan Yu
9,657
878
11
1
0
284,217
0
L
Agni
8,608
783
34
3
0
227,455
0
W
Cthulhu
9,206
837
46
4
0
245,184
2
L
Anhur
7,825
711
14
1
0
174,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role