Player Matchup

Kali
Kali
Silver II
 
Kali
Silver II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nike
Nike
Bronze III
Deoradh
Nike
Bronze III
Level 44
God Stats
32W - 24L
1,623 SR
Queue Stats
111W - 109L
1,380 MMR
Party 2
Thoth
Thoth
Silver IV
Skelethonkun
Thoth
Silver IV
Level 69
God Stats
5W - 6L
1,583 SR
Queue Stats
27W - 36L
1,203 MMR
Solo
Artemis
Artemis
Silver II
bigferk
Artemis
Silver II
Level 108
God Stats
0W - 1L
1,641 SR
Queue Stats
53W - 65L
1,200 MMR
Solo
Cerberus
Cerberus
Silver I
lumpymoth117
Cerberus
Silver I
Level 117
God Stats
2W - 2L
1,610 SR
Queue Stats
166W - 195L
1,222 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 85
1,591 SR
1,301 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,490 SR
1,267 MMR
Discordia
Discordia
Silver I
 
Discordia
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
BigKenergy
Baron Samedi
Silver I
Level 84
God Stats
10W - 13L
1,601 SR
Queue Stats
27W - 31L
1,226 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
XDragonBoiX
Cu Chulainn
Gold V
Level 146
God Stats
7W - 11L
1,483 SR
Queue Stats
74W - 80L
1,250 MMR
Party 1
Poseidon
Poseidon
Silver I
YanTheBuilder
Poseidon
Silver I
Level 157
God Stats
10W - 8L
1,381 SR
Queue Stats
483W - 507L
1,229 MMR
Solo
Ne Zha
Ne Zha
Gold V
zZDreamerBoiZz
Ne Zha
Gold V
Level 79
God Stats
6W - 3L
1,485 SR
Queue Stats
63W - 71L
1,133 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
18
3 / 5 / 0
10,827
471
9,330
29,710
14,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
Deoradh
Nike
15
0 / 1 / 2
9,972
434
12,905
21,955
25,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 7 / 1
10,727
466
8,423
16,853
7,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
bigferk
Artemis
16
1 / 6 / 1
10,122
440
10,727
17,956
7,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
lumpymoth117
Cerberus
13
0 / 5 / 3
9,229
401
9,990
32,974
34,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
RaijinAresArachnePele

VS

Bans
AnubisThorAthenaApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
2 / 3 / 9
11,478
499
17,088
14,388
6,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
BigKenergy
Baron Samedi
17
4 / 0 / 16
12,624
549
15,555
18,633
20,663
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
XDragonBoiX
Cu Chulainn
18
1 / 0 / 11
12,439
541
16,506
21,358
25,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Poseidon
YanTheBuilder
Poseidon
19
6 / 1 / 8
13,218
575
16,391
12,177
6,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
11 / 2 / 5
13,037
567
24,211
22,533
12,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
73
6
Kills
24
24
Deaths
6
7
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
3
5
0
0.6
W
Discordia
 
Discordia
2
3
9
2.17
W
Baron Samedi
BigKenergy
Baron Samedi
4
0
16
12
L
Nike
Deoradh
Nike
0
1
2
1
L
2
7
1
0.36
W
Cu Chulainn
XDragonBoiX
Cu Chulainn
1
0
11
6.5
W
Poseidon
YanTheBuilder
Poseidon
6
1
8
10
L
Artemis
bigferk
Artemis
1
6
1
0.25
L
Cerberus
lumpymoth117
Cerberus
0
5
3
0.3
W
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,375
Damage
89,751
119,448
Taken
89,089
89,436
Mitigated
71,374
32,348
Healing
33,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
9,330
3,441
0
12,499
29,710
14,608
0
7,596
22,114
0
104,267
W
Discordia
 
Discordia
17,088
1,170
0
2,232
14,388
6,194
203
5,880
8,508
80,003
0
W
Baron Samedi
BigKenergy
Baron Samedi
15,555
2,130
5,012
7,352
18,633
20,663
228
6,800
11,833
42,840
136
L
Nike
Deoradh
Nike
12,905
809
0
1,404
21,955
25,585
0
4,831
17,124
2,404
73,078
L
8,423
382
0
777
16,853
7,092
1,941
10,406
6,447
92,892
0
W
Cu Chulainn
XDragonBoiX
Cu Chulainn
16,506
2,000
0
4,551
21,358
25,719
349
2,394
18,964
1,000
97,426
W
Poseidon
YanTheBuilder
Poseidon
16,391
2,719
0
6,632
12,177
6,104
1,004
1,314
10,863
137,475
2,875
L
Artemis
bigferk
Artemis
10,727
3,332
0
4,572
17,956
7,208
0
9,705
8,251
0
71,072
L
Cerberus
lumpymoth117
Cerberus
9,990
316
0
13,096
32,974
34,943
0
16,907
16,067
32,228
0
W
24,211
9,339
0
8,004
22,533
12,694
0
4,153
18,380
0
131,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,877
Gold Earned
62,796
621
Minions Killed
600
0
Camps Cleared
0
2,241,955
Distance Traveled
2,237,671
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,827
471
135
6
0
503,358
0
W
Discordia
11,478
499
122
5
0
405,570
4
W
Baron Samedi
12,624
549
39
2
0
450,740
3
L
Nike
9,972
434
132
6
0
440,911
0
L
Thoth
10,727
466
163
7
0
439,453
0
W
Cu Chulainn
12,439
541
136
6
0
424,429
3
W
Poseidon
13,218
575
168
7
0
469,456
2
L
Artemis
10,122
440
127
6
0
418,762
8
L
Cerberus
9,229
401
64
3
0
439,471
6
W
Ne Zha
13,037
567
135
6
0
487,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role