Player Matchup

Cerberus
Cerberus
A1Dinero
Cerberus
Level 117
God Stats
0W - 1L
1,278 SR
Queue Stats
183W - 184L
1,560 Elo+
Solo
Ne Zha
Ne Zha
BabyMoonZter
Ne Zha
Level 5
God Stats
0W - 2L
1,458 SR
Queue Stats
1W - 2L
1,469 Elo+
Party 1
Baba Yaga
Baba Yaga
Billynatorr
Baba Yaga
Level 109
God Stats
0W - 4L
1,217 SR
Queue Stats
154W - 174L
1,500 Elo+
Party 2
Tyr
Tyr
kickedgosling
Tyr
Level 106
God Stats
1W - 2L
1,515 SR
Queue Stats
25W - 14L
1,604 Elo+
Party 1
Jing Wei
Jing Wei
linkededu
Jing Wei
Level 148
God Stats
17W - 22L
1,694 SR
Queue Stats
436W - 490L
1,557 Elo+
Party 2
Team Averages
Level 97
1,432 SR
1,538 Elo+

VS

Team Averages
Level 103
1,534 SR
1,522 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
LarJaynis00
Surtr
Level 85
God Stats
3W - 4L
1,487 SR
Queue Stats
160W - 140L
1,569 Elo+
Party 3
Jormungandr
Jormungandr
Turbo69Joey
Jormungandr
Level 64
God Stats
3W - 3L
1,464 SR
Queue Stats
8W - 10L
1,479 Elo+
Party 3
Thanatos
Thanatos
cooldudd
Thanatos
Level 110
God Stats
31W - 20L
1,608 SR
Queue Stats
49W - 42L
1,553 Elo+
Party 3
Nu Wa
Nu Wa
zTouchMe
Nu Wa
Level 113
God Stats
6W - 5L
1,612 SR
Queue Stats
59W - 52L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
A1Dinero
Cerberus
8
0 / 3 / 1
5,277
480
4,281
9,817
5,412
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
10
2 / 4 / 1
5,873
534
2,918
10,261
3,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
Billynatorr
Baba Yaga
10
1 / 4 / 1
5,596
509
3,727
6,711
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 1 / 1
6,302
573
4,105
7,888
5,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Jing Wei
linkededu
Jing Wei
8
0 / 6 / 1
5,272
479
4,999
9,709
3,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
4 / 0 / 4
6,763
615
7,459
6,930
3,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 2 / 1
6,280
571
4,420
9,752
6,285
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
Turbo69Joey
Jormungandr
10
2 / 2 / 5
5,692
517
4,940
6,271
3,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
cooldudd
Thanatos
13
9 / 0 / 5
7,838
713
8,126
11,028
4,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
zTouchMe
Nu Wa
12
2 / 1 / 4
7,065
642
6,124
5,114
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
18
18
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
0
4
6
L
Cerberus
A1Dinero
Cerberus
0
3
1
0.17
L
Ne Zha
2
4
1
0.63
L
Baba Yaga
Billynatorr
Baba Yaga
1
4
1
0.38
W
1
2
1
0.75
W
Jormungandr
Turbo69Joey
Jormungandr
2
2
5
2.25
W
Thanatos
cooldudd
Thanatos
9
0
5
11.5
L
1
1
1
1.5
L
Jing Wei
linkededu
Jing Wei
0
6
1
0.08
W
Nu Wa
zTouchMe
Nu Wa
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,030
Damage
31,069
44,386
Taken
39,095
19,933
Mitigated
19,489
6,711
Healing
17,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
7,459
4,031
0
2,636
6,930
3,208
910
1,561
5,369
0
48,347
L
Cerberus
A1Dinero
Cerberus
4,281
342
264
2,447
9,817
5,412
0
3,536
6,281
16,778
0
L
Ne Zha
2,918
1,203
0
1,086
10,261
3,883
0
1,800
8,461
0
34,071
L
Baba Yaga
Billynatorr
Baba Yaga
3,727
0
0
252
6,711
2,013
0
2,465
4,246
38,884
0
W
4,420
1,823
0
3,180
9,752
6,285
0
0
9,752
409
33,117
W
Jormungandr
Turbo69Joey
Jormungandr
4,940
1,847
0
242
6,271
3,761
294
2,536
3,735
22,080
0
W
Thanatos
cooldudd
Thanatos
8,126
3,026
0
10,568
11,028
4,305
0
1,151
9,877
0
63,726
L
4,105
758
0
1,435
7,888
5,540
0
1,344
6,544
0
36,267
L
Jing Wei
linkededu
Jing Wei
4,999
4,336
0
1,227
9,709
3,085
0
2,130
7,578
0
31,577
W
Nu Wa
zTouchMe
Nu Wa
6,124
820
0
1,250
5,114
1,930
511
2,760
2,354
61,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,320
Gold Earned
33,638
286
Minions Killed
338
0
Camps Cleared
0
1,123,635
Distance Traveled
1,089,082
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,763
615
76
7
0
211,365
2
L
Cerberus
5,277
480
25
2
0
243,174
2
L
Ne Zha
5,873
534
58
5
0
236,272
0
L
Baba Yaga
5,596
509
62
6
0
215,960
0
W
Surtr
6,280
571
54
5
0
196,819
0
W
Jormungandr
5,692
517
24
2
0
223,741
0
W
Thanatos
7,838
713
88
8
0
251,980
0
L
Tyr
6,302
573
82
7
0
204,676
1
L
Jing Wei
5,272
479
59
5
0
223,553
0
W
Nu Wa
7,065
642
96
9
0
205,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role