Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
Seirá
Susano
Level 149
God Stats
23W - 7L
1,864 SR
Queue Stats
132W - 61L
1,658 Elo+
Party 2
King Arthur
King Arthur
ThumpingPumping
King Arthur
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 21L
1,714 Elo+
Party 2
Tiamat
Tiamat
godimissgab
Tiamat
Level 158
God Stats
2W - 0L
1,650 SR
Queue Stats
166W - 42L
1,694 Elo+
Party 2
Medusa
Medusa
ratsnutsock
Medusa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 68L
1,569 Elo+
Party 2
Team Averages
Level 103
1,603 SR
1,627 Elo+

VS

Team Averages
Level 76
1,471 SR
1,440 Elo+
King Arthur
King Arthur
MasterD3cay
King Arthur
Level 109
God Stats
41W - 37L
1,504 SR
Queue Stats
261W - 320L
1,461 Elo+
Party 1
Artemis
Artemis
SaintYeets
Artemis
Level 108
God Stats
0W - 4L
1,293 SR
Queue Stats
235W - 293L
1,449 Elo+
Party 1
Izanami
Izanami
SebiFox
Izanami
Level 29
God Stats
19W - 25L
1,446 SR
Queue Stats
39W - 100L
1,315 Elo+
Party 1
Ravana
Ravana
Stingraysam3
Ravana
Level 86
God Stats
1W - 2L
1,615 SR
Queue Stats
183W - 261L
1,389 Elo+
Party 1
Nox
Nox
diablekick
Nox
Level 48
God Stats
10W - 14L
1,497 SR
Queue Stats
230W - 204L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
5 / 2 / 10
9,085
909
12,614
4,580
3,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Susano
Seirá
Susano
17
11 / 3 / 7
9,822
982
12,820
8,700
4,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
ThumpingPumping
King Arthur
14
1 / 4 / 8
7,870
787
8,438
12,946
14,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tiamat
16
2 / 0 / 12
9,538
954
8,914
12,060
18,642
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
16
4 / 1 / 10
8,998
900
10,255
6,813
3,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MasterD3cay
King Arthur
15
5 / 8 / 1
8,962
896
5,623
15,979
13,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
SaintYeets
Artemis
13
1 / 5 / 4
7,566
757
10,571
10,250
3,902
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
SebiFox
Izanami
14
2 / 4 / 2
7,781
778
4,132
11,435
4,562
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ravana
13
1 / 4 / 5
7,376
738
2,961
12,195
9,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 2 / 7
8,516
852
5,149
7,458
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
29
23
Kills
10
10
Deaths
23
47
Assists
19
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
5
2
10
5
L
King Arthur
MasterD3cay
King Arthur
5
8
1
0.69
L
Artemis
SaintYeets
Artemis
1
5
4
0.6
L
Izanami
SebiFox
Izanami
2
4
2
0.75
W
Susano
Seirá
Susano
11
3
7
4.83
L
Ravana
1
4
5
0.88
W
King Arthur
ThumpingPumping
King Arthur
1
4
8
1.25
L
1
2
7
2.25
W
Tiamat
2
0
12
8
W
Medusa
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,041
Damage
28,436
45,099
Taken
57,317
43,858
Mitigated
35,727
5,114
Healing
2,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
12,614
2,241
66
41
4,580
3,491
0
816
3,764
23,949
1,915
L
King Arthur
MasterD3cay
King Arthur
5,623
636
0
1,119
15,979
13,991
0
7,293
8,505
0
21,995
L
Artemis
SaintYeets
Artemis
10,571
5,654
0
505
10,250
3,902
0
2,648
7,566
0
30,306
L
Izanami
SebiFox
Izanami
4,132
2,836
0
0
11,435
4,562
0
2,633
8,750
0
12,797
W
Susano
Seirá
Susano
12,820
3,840
0
359
8,700
4,215
951
649
8,051
0
25,781
L
Ravana
2,961
452
0
519
12,195
9,662
0
5,112
6,873
0
11,762
W
King Arthur
ThumpingPumping
King Arthur
8,438
1,113
0
1,070
12,946
14,213
27
1,924
11,022
0
23,618
L
5,149
410
0
75
7,458
3,610
0
1,372
6,086
29,218
0
W
Tiamat
8,914
1,253
0
2,441
12,060
18,642
15
674
11,386
25,954
204
W
Medusa
10,255
4,802
0
1,137
6,813
3,297
1,254
1,086
5,727
0
30,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,313
Gold Earned
40,201
221
Minions Killed
184
0
Camps Cleared
0
987,600
Distance Traveled
940,527
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,085
909
55
6
0
174,200
0
L
King Arthur
8,962
896
34
3
0
184,231
0
L
Artemis
7,566
757
35
4
0
185,345
0
L
Izanami
7,781
778
36
4
0
173,584
0
W
Susano
9,822
982
33
3
0
205,784
0
L
Ravana
7,376
738
22
2
0
194,350
0
W
King Arthur
7,870
787
29
3
0
206,798
0
L
Nox
8,516
852
57
6
0
203,017
0
W
Tiamat
9,538
954
49
5
0
211,077
0
W
Medusa
8,998
900
55
6
0
189,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role