Player Matchup

Tyr
Tyr
 
Tyr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
AlphaStef88
Rama
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
481W - 431L
1,518 Elo+
Solo
Nu Wa
Nu Wa
Fresh_Kupo_Nuts
Nu Wa
Level 142
God Stats
22W - 21L
1,479 SR
Queue Stats
199W - 217L
1,418 Elo+
Solo
Set
Set
H3nryl1n450
Set
Level 108
God Stats
0W - 2L
1,252 SR
Queue Stats
231W - 212L
1,519 Elo+
Solo
Kuzenbo
Kuzenbo
Mistic_Gucci
Kuzenbo
Level 22
God Stats
4W - 3L
1,549 SR
Queue Stats
9W - 16L
1,409 Elo+
Party 2
Team Averages
Level 93
1,456 SR
1,473 Elo+

VS

Team Averages
Level 108
1,379 SR
1,355 Elo+
Poseidon
Poseidon
BigxxDaddyxxG
Poseidon
Level 118
God Stats
40W - 109L
1,413 SR
Queue Stats
85W - 242L
1,327 Elo+
Party 1
Ratatoskr
Ratatoskr
Flamin Bacon856
Ratatoskr
Level 106
God Stats
3W - 9L
1,143 SR
Queue Stats
238W - 238L
1,481 Elo+
Solo
Izanami
Izanami
Kingkyro123
Izanami
Level 107
God Stats
9W - 23L
1,407 SR
Queue Stats
58W - 172L
1,336 Elo+
Party 1
Hun Batz
Hun Batz
LeThAl Bombzz
Hun Batz
Level 86
God Stats
2W - 7L
1,526 SR
Queue Stats
72W - 211L
1,306 Elo+
Party 1
Sylvanus
Sylvanus
Snugglebear13
Sylvanus
Level 124
God Stats
3W - 5L
1,405 SR
Queue Stats
84W - 243L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
0 / 1 / 1
5,836
531
6,716
9,969
8,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 2 / 1
5,282
480
4,864
8,118
2,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 1
5,941
540
3,769
5,656
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 0 / 0
6,768
615
3,371
6,347
3,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kuzenbo
Mistic_Gucci
Kuzenbo
8
0 / 1 / 1
5,116
465
2,548
6,125
4,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BigxxDaddyxxG
Poseidon
13
2 / 0 / 0
7,445
677
2,117
3,437
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Flamin Bacon856
Ratatoskr
12
1 / 1 / 0
6,938
631
6,217
10,055
7,703
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Kingkyro123
Izanami
11
3 / 1 / 1
6,422
584
6,616
5,741
2,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hun Batz
LeThAl Bombzz
Hun Batz
12
0 / 1 / 2
6,245
568
3,120
6,959
2,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Snugglebear13
Sylvanus
9
1 / 2 / 2
6,307
573
3,699
9,747
6,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
5
Kills
7
7
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
1
1
0.5
L
0
2
1
0.25
W
Poseidon
BigxxDaddyxxG
Poseidon
2
0
0
2
W
Ratatoskr
Flamin Bacon856
Ratatoskr
1
1
0
1
L
1
3
1
0.5
L
4
0
0
4
W
Izanami
Kingkyro123
Izanami
3
1
1
3.5
W
Hun Batz
LeThAl Bombzz
Hun Batz
0
1
2
1
L
Kuzenbo
Mistic_Gucci
Kuzenbo
0
1
1
0.5
W
Sylvanus
Snugglebear13
Sylvanus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,268
Damage
21,769
36,215
Taken
35,939
21,382
Mitigated
19,888
14,540
Healing
10,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
6,716
1,803
0
4,655
9,969
8,920
0
0
9,969
0
38,657
L
4,864
3,951
0
3,182
8,118
2,585
0
2,217
5,901
0
34,571
W
Poseidon
BigxxDaddyxxG
Poseidon
2,117
151
0
0
3,437
1,172
1,160
1,813
1,624
68,921
0
W
Ratatoskr
Flamin Bacon856
Ratatoskr
6,217
2,057
0
2,005
10,055
7,703
0
407
9,648
0
49,077
L
3,769
550
44
975
5,656
2,002
34
2,092
3,564
44,897
0
L
3,371
1,122
0
3,952
6,347
3,018
0
235
6,112
0
51,003
W
Izanami
Kingkyro123
Izanami
6,616
4,550
0
1,830
5,741
2,023
700
940
4,801
0
54,238
W
Hun Batz
LeThAl Bombzz
Hun Batz
3,120
866
0
1,339
6,959
2,527
0
1,109
5,850
0
53,213
L
Kuzenbo
Mistic_Gucci
Kuzenbo
2,548
1,283
0
1,732
6,125
4,857
0
1,272
4,853
16,698
0
W
Sylvanus
Snugglebear13
Sylvanus
3,699
1,746
2,084
2,935
9,747
6,463
351
2,048
7,699
17,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,943
Gold Earned
33,357
314
Minions Killed
394
0
Camps Cleared
0
1,093,464
Distance Traveled
1,075,805
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,836
531
61
6
0
225,655
0
L
Rama
5,282
480
65
6
0
190,479
0
W
Poseidon
7,445
677
122
11
0
231,310
0
W
Ratatoskr
6,938
631
77
7
0
220,056
0
L
Nu Wa
5,941
540
77
7
0
179,994
0
L
Set
6,768
615
90
8
0
259,854
3
W
Izanami
6,422
584
87
8
0
193,620
0
W
Hun Batz
6,245
568
82
7
0
249,848
0
L
Kuzenbo
5,116
465
21
2
0
237,482
0
W
Sylvanus
6,307
573
26
2
0
180,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role