Player Matchup

Danzaburou
Danzaburou
AkAxRaNdOmxHERO
Danzaburou
Level 46
God Stats
2W - 1L
1,525 SR
Queue Stats
19W - 22L
1,416 Elo+
Party 1
Terra
Terra
HuNGRy-WiL
Terra
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,455 Elo+
Party 1
Scylla
Scylla
KaladinWMB
Scylla
Level 99
God Stats
3W - 0L
1,819 SR
Queue Stats
64W - 51L
1,513 Elo+
Party 1
Ao Kuang
Ao Kuang
Kill-T3chWMB
Ao Kuang
Level 89
God Stats
3W - 3L
1,496 SR
Queue Stats
109W - 124L
1,478 Elo+
Party 1
Tiamat
Tiamat
Odin14ZT
Tiamat
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 28L
1,356 Elo+
Party 1
Team Averages
Level 73
1,568 SR
1,444 Elo+

VS

Team Averages
Level 80
1,395 SR
1,467 Elo+
Geb
Geb
AllianceOfYAH
Geb
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 45L
1,297 Elo+
Solo
Nox
Nox
BasherSosa
Nox
Level 145
God Stats
0W - 1L
1,191 SR
Queue Stats
29W - 34L
1,390 Elo+
Party 2
Ganesha
Ganesha
CatillacRecords
Ganesha
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,501 Elo+
Solo
Terra
Terra
Moonwolf16
Terra
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,764 Elo+
Solo
Ishtar
Ishtar
shadowborg90
Ishtar
Level 29
God Stats
0W - 2L
1,286 SR
Queue Stats
31W - 39L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AkAxRaNdOmxHERO
Danzaburou
12
1 / 1 / 3
6,882
983
3,557
4,677
1,913
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Terra
13
1 / 0 / 3
7,635
1,091
1,478
7,277
5,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Scylla
KaladinWMB
Scylla
13
2 / 0 / 2
7,276
1,039
7,473
3,677
1,489
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
Kill-T3chWMB
Ao Kuang
11
1 / 2 / 3
6,430
919
2,697
7,037
3,175
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiamat
Odin14ZT
Tiamat
11
0 / 1 / 2
6,229
890
1,601
3,932
1,859
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,832
262
0
0
0
16
4 / 1 / 0
7,429
1,061
6,412
3,957
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 4
6,441
920
5,962
9,275
9,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Terra
5
0 / 0 / 0
4,832
690
0
0
0
Ishtar
12
0 / 2 / 1
5,521
789
3,838
5,675
2,346
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
5
Kills
4
4
Deaths
5
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AkAxRaNdOmxHERO
Danzaburou
1
1
3
2.5
L
0
0
0
0
L
4
1
0
4
L
0
2
4
1
W
Terra
1
0
3
2.5
W
Scylla
KaladinWMB
Scylla
2
0
2
3
W
Ao Kuang
Kill-T3chWMB
Ao Kuang
1
2
3
1.25
L
Terra
0
0
0
0
W
Tiamat
Odin14ZT
Tiamat
0
1
2
1
L
Ishtar
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,806
Damage
16,212
26,600
Taken
18,907
13,779
Mitigated
13,602
11,293
Healing
3,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AkAxRaNdOmxHERO
Danzaburou
3,557
1,854
754
1,235
4,677
1,913
129
1,512
3,165
0
12,625
L
0
0
0
0
0
0
0
0
0
0
0
L
6,412
303
768
1,230
3,957
1,786
0
2,841
1,116
23,737
0
L
5,962
303
276
1,389
9,275
9,470
0
5,857
3,418
12,549
0
W
Terra
1,478
248
2,274
2,813
7,277
5,343
166
3,681
3,596
3,335
0
W
Scylla
KaladinWMB
Scylla
7,473
629
457
662
3,677
1,489
419
1,279
2,398
16,503
0
W
Ao Kuang
Kill-T3chWMB
Ao Kuang
2,697
1,064
722
1,053
7,037
3,175
987
4,202
2,835
8,230
0
L
Terra
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
Odin14ZT
Tiamat
1,601
492
186
1,137
3,932
1,859
39
1,700
2,232
8,468
0
L
Ishtar
3,838
2,284
0
248
5,675
2,346
0
4,551
1,124
0
7,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,452
Gold Earned
26,055
68
Minions Killed
62
0
Camps Cleared
0
732,663
Distance Traveled
389,618
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,882
983
23
3
0
137,146
0
L
Geb
1,832
262
0
0
0
0
0
L
Nox
7,429
1,061
48
7
0
135,814
0
L
Ganesha
6,441
920
0
0
0
126,751
0
W
Terra
7,635
1,091
3
0
0
148,787
0
W
Scylla
7,276
1,039
24
3
0
158,356
0
W
Ao Kuang
6,430
919
10
1
0
147,915
0
L
Terra
4,832
690
0
0
0
0
0
W
Tiamat
6,229
890
8
1
0
140,459
0
L
Ishtar
5,521
789
14
2
0
127,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role