Player Matchup

Sobek
Sobek
 
Sobek
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
ItsMxxch
Eset
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 111L
1,405 Elo+
Party 2
Sun Wukong
Sun Wukong
Ozunn
Sun Wukong
Level 89
God Stats
4W - 2L
1,395 SR
Queue Stats
260W - 243L
1,456 Elo+
Solo
Zhong Kui
Zhong Kui
ReAl BoI n3rVeZ
Zhong Kui
Level 152
God Stats
4W - 2L
1,450 SR
Queue Stats
281W - 277L
1,480 Elo+
Party 2
He Bo
He Bo
SamaelSophia
He Bo
Level 62
God Stats
1W - 3L
1,132 SR
Queue Stats
199W - 218L
1,416 Elo+
Party 2
Team Averages
Level 72
1,395 SR
1,451 Elo+

VS

Team Averages
Level 29
1,518 SR
1,419 Elo+
Artio
Artio
Bockyumu
Artio
Level 15
God Stats
2W - 8L
1,500 SR
Queue Stats
201W - 275L
1,302 Elo+
Solo
Khepri
Khepri
Maggie8904
Khepri
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Rustafarian23
Cabrakan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ymir
Ymir
TympanalPilot1
Ymir
Level 62
God Stats
2W - 1L
1,590 SR
Queue Stats
72W - 76L
1,407 Elo+
Solo
Vulcan
Vulcan
XxLilBoii22xX
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
3 / 1 / 10
9,607
873
9,057
14,983
17,942
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Eset
14
1 / 1 / 12
8,236
749
9,193
6,590
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Ozunn
Sun Wukong
14
2 / 1 / 11
8,440
767
7,657
11,504
9,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
ReAl BoI n3rVeZ
Zhong Kui
16
6 / 2 / 6
9,381
853
15,776
13,465
13,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 0 / 11
8,551
777
10,868
6,739
3,444
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bockyumu
Artio
13
0 / 3 / 1
7,437
676
3,715
12,811
15,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
Maggie8904
Khepri
15
1 / 3 / 2
8,165
742
9,891
12,649
14,199
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
Rustafarian23
Cabrakan
13
0 / 2 / 2
7,652
696
2,874
9,902
15,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 4 / 0
7,303
664
5,532
15,616
18,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 2 / 1
8,361
760
12,272
6,145
4,175
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
10
14
Kills
4
5
Deaths
14
50
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
1
10
8
L
Artio
Bockyumu
Artio
0
3
1
0.17
W
Eset
1
1
12
7
L
Khepri
Maggie8904
Khepri
1
3
2
0.67
W
Sun Wukong
Ozunn
Sun Wukong
2
1
11
7.5
W
Zhong Kui
ReAl BoI n3rVeZ
Zhong Kui
6
2
6
4.5
L
Cabrakan
Rustafarian23
Cabrakan
0
2
2
0.5
W
2
0
11
7.5
L
0
4
0
0
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,551
Damage
34,284
53,281
Taken
57,123
47,335
Mitigated
67,286
24,608
Healing
13,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
9,057
524
3,570
7,551
14,983
17,942
0
9,263
5,720
21,828
0
L
Artio
Bockyumu
Artio
3,715
346
2,883
2,525
12,811
15,264
0
9,390
3,421
9,840
0
W
Eset
9,193
1,181
3,615
1,823
6,590
3,238
304
4,911
1,679
20,388
0
L
Khepri
Maggie8904
Khepri
9,891
143
994
2,136
12,649
14,199
0
9,855
2,794
22,898
0
W
Sun Wukong
Ozunn
Sun Wukong
7,657
742
527
924
11,504
9,354
309
7,875
3,629
0
17,928
W
Zhong Kui
ReAl BoI n3rVeZ
Zhong Kui
15,776
882
191
4,506
13,465
13,357
325
7,011
6,454
29,268
0
L
Cabrakan
Rustafarian23
Cabrakan
2,874
42
56
1,265
9,902
15,043
0
7,863
2,039
7,647
0
W
10,868
1,166
408
1,493
6,739
3,444
904
5,224
1,515
18,307
0
L
5,532
318
586
1,657
15,616
18,605
0
12,564
3,052
10,621
0
L
12,272
4,007
778
308
6,145
4,175
0
5,222
923
27,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,215
Gold Earned
38,918
135
Minions Killed
94
0
Camps Cleared
0
1,166,470
Distance Traveled
948,146
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,607
873
23
2
0
260,326
0
L
Artio
7,437
676
9
1
0
200,566
0
W
Eset
8,236
749
29
3
0
223,769
0
L
Khepri
8,165
742
23
2
0
213,504
0
W
Sun Wukong
8,440
767
19
2
0
214,584
0
W
Zhong Kui
9,381
853
45
4
0
237,960
0
L
Cabrakan
7,652
696
11
1
0
184,105
0
W
He Bo
8,551
777
19
2
0
229,831
0
L
Ymir
7,303
664
15
1
0
162,366
0
L
Vulcan
8,361
760
36
3
0
187,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role