Player Matchup

Bastet
Bastet
GioSaB
Bastet
Level 105
God Stats
4W - 3L
1,566 SR
Queue Stats
323W - 308L
1,471 Elo+
Solo
Chronos
Chronos
WamuelBamuel
Chronos
Level 128
God Stats
3W - 2L
1,554 SR
Queue Stats
231W - 227L
1,540 Elo+
Party 2
King Arthur
King Arthur
bwcaddict
King Arthur
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 65L
1,556 Elo+
Party 2
Geb
Geb
daddysdad
Geb
Level 81
God Stats
1W - 1L
1,260 SR
Queue Stats
56W - 52L
1,518 Elo+
Party 2
Kukulkan
Kukulkan
iEZblutch
Kukulkan
Level 125
God Stats
3W - 2L
1,342 SR
Queue Stats
234W - 226L
1,497 Elo+
Party 2
Team Averages
Level 119
1,444 SR
1,517 Elo+

VS

Team Averages
Level 104
1,483 SR
1,476 Elo+
Rama
Rama
 
Rama
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
 
Ravana
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
BigPilot
Raijin
Level 129
God Stats
2W - 5L
1,415 SR
Queue Stats
53W - 65L
1,474 Elo+
Party 1
Cabrakan
Cabrakan
JOTA0A
Cabrakan
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 80L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
GioSaB
Bastet
17
9 / 4 / 8
10,329
1,033
8,184
14,365
7,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
WamuelBamuel
Chronos
15
5 / 4 / 10
9,749
975
10,799
10,604
4,921
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
bwcaddict
King Arthur
15
2 / 5 / 12
8,670
867
6,119
18,737
21,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
0 / 4 / 14
9,258
926
5,457
16,211
17,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
iEZblutch
Kukulkan
17
7 / 4 / 12
10,391
1,039
14,327
14,101
7,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
10 / 5 / 4
10,042
1,004
19,501
15,675
7,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
 
Morgan Le Fay
15
2 / 5 / 4
8,360
836
13,874
11,335
4,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
 
Ravana
14
1 / 6 / 7
8,353
835
5,881
11,463
5,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
BigPilot
Raijin
15
6 / 7 / 2
9,285
929
9,062
11,987
4,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
JOTA0A
Cabrakan
5
0 / 0 / 0
5,896
590
0
0
0

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
36
23
Kills
19
21
Deaths
23
56
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
10
5
4
2.4
L
Morgan Le Fay
 
Morgan Le Fay
2
5
4
0.8
L
Ravana
 
Ravana
1
6
7
0.75
L
Raijin
BigPilot
Raijin
6
7
2
1
W
Bastet
GioSaB
Bastet
9
4
8
3.25
L
Cabrakan
JOTA0A
Cabrakan
0
0
0
0
W
Chronos
WamuelBamuel
Chronos
5
4
10
2.5
W
King Arthur
bwcaddict
King Arthur
2
5
12
1.6
W
0
4
14
1.75
W
Kukulkan
iEZblutch
Kukulkan
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,886
Damage
48,318
74,018
Taken
50,460
59,889
Mitigated
22,325
17,994
Healing
12,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
19,501
14,676
42
6,054
15,675
7,339
1,721
10,053
5,622
0
30,614
L
Morgan Le Fay
 
Morgan Le Fay
13,874
1,947
623
3,732
11,335
4,508
47
6,681
4,654
30,795
0
L
Ravana
 
Ravana
5,881
1,331
448
1,100
11,463
5,529
0
5,445
6,018
0
11,998
L
Raijin
BigPilot
Raijin
9,062
1,133
0
665
11,987
4,949
0
8,162
3,825
17,850
0
W
Bastet
GioSaB
Bastet
8,184
2,126
832
2,825
14,365
7,839
2,183
3,758
10,607
0
25,887
L
Cabrakan
JOTA0A
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
Chronos
WamuelBamuel
Chronos
10,799
2,113
94
1,685
10,604
4,921
3,736
3,130
7,474
19,275
0
W
King Arthur
bwcaddict
King Arthur
6,119
568
1,377
2,248
18,737
21,974
34
5,246
13,491
0
13,857
W
5,457
317
1,832
2,037
16,211
17,446
505
3,466
12,745
14,080
242
W
Kukulkan
iEZblutch
Kukulkan
14,327
1,379
2,170
2,894
14,101
7,709
1,772
7,336
6,765
30,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,397
Gold Earned
41,936
122
Minions Killed
102
0
Camps Cleared
0
960,307
Distance Traveled
640,136
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,042
1,004
37
4
0
157,496
0
L
Morgan Le Fay
8,360
836
32
3
0
182,673
0
L
Ravana
8,353
835
11
1
0
167,114
0
L
Raijin
9,285
929
22
2
0
132,853
0
W
Bastet
10,329
1,033
40
4
0
199,170
0
L
Cabrakan
5,896
590
0
0
0
0
0
W
Chronos
9,749
975
17
2
0
181,127
0
W
King Arthur
8,670
867
6
1
0
181,820
0
W
Geb
9,258
926
19
2
0
210,056
0
W
Kukulkan
10,391
1,039
40
4
0
188,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role