Player Matchup

Cthulhu
Cthulhu
FetusWrecker
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,330 Elo+
Party 1
Athena
Athena
Johnthegamer5642
Athena
Level 7
God Stats
2W - 2L
1,239 SR
Queue Stats
5W - 11L
1,330 Elo+
Party 1
Bakasura
Bakasura
NoLivesMatterBro
Bakasura
Level 83
God Stats
2W - 1L
1,652 SR
Queue Stats
123W - 108L
1,521 Elo+
Party 1
Raijin
Raijin
TheRedCommander
Raijin
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 107L
1,549 Elo+
Party 1
Anhur
Anhur
TonyUwU420
Anhur
Level 29
God Stats
0W - 1L
1,300 SR
Queue Stats
4W - 5L
1,399 Elo+
Party 1
Team Averages
Level 46
1,438 SR
1,426 Elo+

VS

Team Averages
Level 71
1,669 SR
1,472 Elo+
Maman Brigitte
Maman Brigitte
El_Jefechief
Maman Brigitte
Level 41
God Stats
6W - 4L
1,849 SR
Queue Stats
75W - 45L
1,657 Elo+
Party 2
Chaac
Chaac
OMW2ZUBBY
Chaac
Level 108
God Stats
12W - 4L
1,764 SR
Queue Stats
151W - 118L
1,618 Elo+
Party 2
Nu Wa
Nu Wa
Trilioqy
Nu Wa
Level 22
God Stats
1W - 0L
1,421 SR
Queue Stats
22W - 33L
1,109 Elo+
Party 3
Persephone
Persephone
Wino1301
Persephone
Level 141
God Stats
34W - 24L
1,732 SR
Queue Stats
148W - 123L
1,602 Elo+
Party 2
Cu Chulainn
Cu Chulainn
stinkster9432
Cu Chulainn
Level 44
God Stats
23W - 21L
1,579 SR
Queue Stats
100W - 115L
1,376 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FetusWrecker
Cthulhu
12
1 / 5 / 1
7,323
488
6,870
15,181
14,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 2 / 3
7,182
479
4,473
13,811
11,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

13
5 / 6 / 2
8,737
582
12,995
20,485
9,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 11 / 2
7,428
495
6,832
17,229
3,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
13
2 / 2 / 3
7,310
487
6,670
13,573
5,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
El_Jefechief
Maman Brigitte
16
6 / 1 / 8
9,669
645
14,000
13,796
5,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
OMW2ZUBBY
Chaac
16
5 / 0 / 2
9,949
663
8,899
10,478
6,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Trilioqy
Nu Wa
12
1 / 4 / 4
7,129
475
5,176
7,442
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
Wino1301
Persephone
17
11 / 2 / 3
11,413
761
17,228
10,835
3,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
stinkster9432
Cu Chulainn
12
3 / 3 / 3
7,468
498
11,917
15,514
10,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
10
Kills
26
26
Deaths
10
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
El_Jefechief
Maman Brigitte
6
1
8
10
L
Cthulhu
FetusWrecker
Cthulhu
1
5
1
0.3
L
2
2
3
1.75
L
5
6
2
1
W
Chaac
OMW2ZUBBY
Chaac
5
0
2
6
L
0
11
2
0.09
L
Anhur
2
2
3
1.75
W
Nu Wa
Trilioqy
Nu Wa
1
4
4
0.75
W
Persephone
Wino1301
Persephone
11
2
3
6.25
W
Cu Chulainn
stinkster9432
Cu Chulainn
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,840
Damage
57,220
80,279
Taken
58,065
43,469
Mitigated
29,199
15,226
Healing
15,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
El_Jefechief
Maman Brigitte
14,000
678
0
6,996
13,796
5,161
273
3,592
9,305
81,790
2,054
L
Cthulhu
FetusWrecker
Cthulhu
6,870
824
105
2,754
15,181
14,036
0
2,062
13,119
44,557
0
L
4,473
2,048
0
1,090
13,811
11,290
0
3,884
9,927
23,330
0
L
12,995
8,387
0
3,495
20,485
9,172
0
9,692
10,793
0
45,885
W
Chaac
OMW2ZUBBY
Chaac
8,899
2,114
0
4,574
10,478
6,891
176
3,704
6,154
0
72,415
L
6,832
381
0
2,020
17,229
3,933
235
15,006
2,223
54,956
0
L
Anhur
6,670
3,462
0
5,762
13,573
5,038
0
4,836
8,737
0
48,452
W
Nu Wa
Trilioqy
Nu Wa
5,176
1,130
0
250
7,442
2,203
336
2,296
4,728
39,544
0
W
Persephone
Wino1301
Persephone
17,228
186
0
1,906
10,835
3,950
0
4,634
5,721
92,106
0
W
Cu Chulainn
stinkster9432
Cu Chulainn
11,917
1,981
0
2,091
15,514
10,994
102
3,949
10,833
0
42,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,980
Gold Earned
45,628
359
Minions Killed
489
0
Camps Cleared
0
1,498,269
Distance Traveled
1,589,581
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
9,669
645
112
7
0
386,864
0
L
Cthulhu
7,323
488
64
4
0
288,836
0
L
Athena
7,182
479
28
2
0
320,180
0
L
Bakasura
8,737
582
92
6
0
335,882
0
W
Chaac
9,949
663
114
8
0
310,307
2
L
Raijin
7,428
495
99
7
0
268,204
0
L
Anhur
7,310
487
76
5
0
285,167
0
W
Nu Wa
7,129
475
63
4
0
266,742
1
W
Persephone
11,413
761
145
10
0
327,333
2
W
Cu Chulainn
7,468
498
55
4
0
298,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role