Player Matchup

Nemesis
Nemesis
BrandonFett2
Nemesis
Level 158
God Stats
4W - 1L
1,722 SR
Queue Stats
100W - 76L
1,600 Elo+
Party 1
Zhong Kui
Zhong Kui
NastyNorm3875
Zhong Kui
Level 128
God Stats
31W - 13L
1,715 SR
Queue Stats
149W - 139L
1,534 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zeus DPDC9586
Morgan Le Fay
Level 149
God Stats
26W - 15L
1,709 SR
Queue Stats
406W - 398L
1,480 Elo+
Solo
Izanami
Izanami
wybry
Izanami
Level 79
God Stats
3W - 3L
1,776 SR
Queue Stats
28W - 26L
1,515 Elo+
Party 1
Charon
Charon
xXBlightTrapXx
Charon
Level 145
God Stats
5W - 7L
1,419 SR
Queue Stats
44W - 46L
1,512 Elo+
Party 1
Team Averages
Level 132
1,668 SR
1,528 Elo+

VS

Team Averages
Level 101
1,607 SR
1,521 Elo+
Surtr
Surtr
BBQmstr
Surtr
Level 74
God Stats
3W - 3L
1,298 SR
Queue Stats
76W - 95L
1,477 Elo+
Party 3
Cerberus
Cerberus
F1ickshott
Cerberus
Level 121
God Stats
3W - 1L
1,712 SR
Queue Stats
260W - 235L
1,588 Elo+
Party 2
Bastet
Bastet
Geekguy
Bastet
Level 84
God Stats
3W - 0L
1,874 SR
Queue Stats
97W - 105L
1,489 Elo+
Party 3
Heimdallr
Heimdallr
Gettys10
Heimdallr
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 70L
1,556 Elo+
Party 2
Kukulkan
Kukulkan
itsCoolCat
Kukulkan
Level 127
God Stats
70W - 41L
1,652 SR
Queue Stats
529W - 511L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BrandonFett2
Nemesis
10
1 / 3 / 1
6,671
477
9,684
14,015
4,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
NastyNorm3875
Zhong Kui
13
2 / 3 / 0
8,439
603
10,698
11,673
9,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
Zeus DPDC9586
Morgan Le Fay
10
0 / 2 / 0
6,589
471
5,734
5,278
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
wybry
Izanami
11
0 / 2 / 0
7,046
503
2,240
8,301
2,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

10
0 / 0 / 0
6,719
480
4,114
8,379
6,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BBQmstr
Surtr
15
2 / 1 / 1
9,079
649
8,206
16,113
9,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
F1ickshott
Cerberus
11
0 / 1 / 4
6,989
499
6,807
11,458
9,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Geekguy
Bastet
12
3 / 1 / 2
7,501
536
5,501
12,922
4,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
Gettys10
Heimdallr
13
2 / 0 / 2
7,487
535
6,973
7,651
3,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
itsCoolCat
Kukulkan
16
3 / 0 / 1
9,128
652
5,026
6,874
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
3
Kills
10
10
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Surtr
BBQmstr
Surtr
2
1
1
2.5
L
Nemesis
BrandonFett2
Nemesis
1
3
1
0.5
W
Cerberus
F1ickshott
Cerberus
0
1
4
2
W
Bastet
Geekguy
Bastet
3
1
2
4
W
Heimdallr
Gettys10
Heimdallr
2
0
2
3
L
Zhong Kui
NastyNorm3875
Zhong Kui
2
3
0
0.67
L
Morgan Le Fay
Zeus DPDC9586
Morgan Le Fay
0
2
0
0
W
Kukulkan
itsCoolCat
Kukulkan
3
0
1
3.5
L
Izanami
wybry
Izanami
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,470
Damage
32,513
47,646
Taken
55,018
24,289
Mitigated
29,940
9,167
Healing
15,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
BBQmstr
Surtr
8,206
2,801
0
4,808
16,113
9,881
251
7,904
7,655
1,089
70,221
L
Nemesis
BrandonFett2
Nemesis
9,684
4,949
0
1,375
14,015
4,478
0
3,261
10,754
0
49,178
W
Cerberus
F1ickshott
Cerberus
6,807
500
0
4,785
11,458
9,034
0
2,809
8,649
24,744
0
W
Bastet
Geekguy
Bastet
5,501
1,376
0
4,201
12,922
4,653
349
3,926
8,886
0
38,753
W
Heimdallr
Gettys10
Heimdallr
6,973
2,207
0
1,328
7,651
3,545
0
1,549
6,102
0
55,788
L
Zhong Kui
NastyNorm3875
Zhong Kui
10,698
1,292
0
3,676
11,673
9,332
490
191
11,482
61,321
0
L
Morgan Le Fay
Zeus DPDC9586
Morgan Le Fay
5,734
80
0
928
5,278
1,757
0
3,098
2,180
46,952
0
W
Kukulkan
itsCoolCat
Kukulkan
5,026
658
0
500
6,874
2,827
2,323
3,694
3,180
83,330
0
L
Izanami
wybry
Izanami
2,240
1,753
0
439
8,301
2,520
1,606
2,656
5,645
0
48,961
L
4,114
684
0
2,749
8,379
6,202
0
2,867
5,512
23,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,464
Gold Earned
40,184
425
Minions Killed
451
0
Camps Cleared
0
1,297,762
Distance Traveled
1,435,532
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,079
649
126
9
0
257,615
1
L
Nemesis
6,671
477
67
5
0
300,428
0
W
Cerberus
6,989
499
35
3
0
298,307
7
W
Bastet
7,501
536
52
4
0
327,480
0
W
Heimdallr
7,487
535
87
6
0
257,625
4
L
Zhong Kui
8,439
603
136
10
0
221,843
0
L
Morgan Le Fay
6,589
471
84
6
0
161,845
0
W
Kukulkan
9,128
652
151
11
0
294,505
3
L
Izanami
7,046
503
95
7
0
345,077
1
L
Charon
6,719
480
43
3
0
268,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role