Player Matchup

Discordia
Discordia
 
Discordia
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Nictorious1
Yu Huang
Level 127
God Stats
4W - 2L
1,272 SR
Queue Stats
305W - 264L
1,503 Elo+
Party 1
Jormungandr
Jormungandr
TheMustatioKing
Jormungandr
Level 16
God Stats
25W - 20L
1,420 SR
Queue Stats
40W - 33L
1,482 Elo+
Party 1
Horus
Horus
WoundedWolf
Horus
Level 13
God Stats
37W - 27L
1,434 SR
Queue Stats
164W - 156L
1,469 Elo+
Party 1
Anhur
Anhur
lolchrisdont
Anhur
Level 66
God Stats
10W - 7L
1,419 SR
Queue Stats
51W - 42L
1,534 Elo+
Party 1
Team Averages
Level 62
1,409 SR
1,498 Elo+

VS

Team Averages
Level 51
1,448 SR
1,477 Elo+
Charon
Charon
DONMATANZAPR
Charon
Level 44
God Stats
4W - 4L
1,500 SR
Queue Stats
68W - 58L
1,575 Elo+
Solo
Gilgamesh
Gilgamesh
Hagoop
Gilgamesh
Level 68
God Stats
20W - 15L
1,596 SR
Queue Stats
81W - 86L
1,465 Elo+
Solo
Martichoras
Martichoras
Swarm944
Martichoras
Level 44
God Stats
0W - 4L
1,405 SR
Queue Stats
6W - 19L
1,421 Elo+
Solo
Artemis
Artemis
WaveYG
Artemis
Level 60
God Stats
2W - 4L
1,478 SR
Queue Stats
96W - 74L
1,630 Elo+
Solo
Sol
Sol
lBoodyl
Sol
Level 39
God Stats
0W - 2L
1,261 SR
Queue Stats
5W - 14L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
1 / 0 / 6
8,505
773
8,050
6,259
2,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
Nictorious1
Yu Huang
16
3 / 0 / 4
9,089
826
15,362
6,615
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
TheMustatioKing
Jormungandr
15
3 / 0 / 4
8,546
777
5,363
8,743
8,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 1 / 9
7,843
713
6,280
9,020
8,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
6 / 0 / 2
10,024
911
8,513
5,834
2,542
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
14
1 / 4 / 0
7,755
705
5,392
12,516
10,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
Hagoop
Gilgamesh
15
0 / 2 / 0
8,005
728
5,759
13,105
11,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Martichoras
Swarm944
Martichoras
14
0 / 4 / 0
7,632
694
5,502
11,312
4,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
WaveYG
Artemis
14
0 / 2 / 0
7,816
711
4,254
8,277
2,869
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
14
0 / 1 / 1
7,924
720
7,325
6,334
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
13
Kills
1
1
Deaths
13
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
0
6
4
L
Charon
1
4
0
0.25
L
Gilgamesh
Hagoop
Gilgamesh
0
2
0
0
W
Yu Huang
Nictorious1
Yu Huang
3
0
4
5
L
Martichoras
Swarm944
Martichoras
0
4
0
0
W
Jormungandr
TheMustatioKing
Jormungandr
3
0
4
5
L
Artemis
WaveYG
Artemis
0
2
0
0
W
0
1
9
4.5
L
Sol
0
1
1
0.5
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,568
Damage
28,232
36,471
Taken
51,544
24,635
Mitigated
32,131
7,794
Healing
5,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,050
419
0
105
6,259
2,587
398
1,743
4,242
32,401
0
L
Charon
5,392
732
0
459
12,516
10,961
0
6,166
5,727
16,528
0
L
Gilgamesh
Hagoop
Gilgamesh
5,759
1,144
0
2,274
13,105
11,296
0
6,598
6,053
0
23,068
W
Yu Huang
Nictorious1
Yu Huang
15,362
1,822
0
512
6,615
3,079
92
1,173
4,880
41,258
0
L
Martichoras
Swarm944
Martichoras
5,502
836
0
286
11,312
4,546
0
7,347
3,658
0
22,444
W
Jormungandr
TheMustatioKing
Jormungandr
5,363
1,322
0
851
8,743
8,219
130
2,869
5,332
16,552
477
L
Artemis
WaveYG
Artemis
4,254
968
0
747
8,277
2,869
0
3,974
4,303
0
25,315
W
6,280
1,840
814
2,613
9,020
8,208
0
4,304
4,137
0
7,037
L
Sol
7,325
1,568
0
1,826
6,334
2,459
208
3,483
2,732
24,997
0
W
8,513
5,219
0
2,899
5,834
2,542
2,433
1,056
4,352
0
43,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,007
Gold Earned
39,132
228
Minions Killed
195
0
Camps Cleared
0
1,099,753
Distance Traveled
1,002,247
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,505
773
48
4
0
223,781
4
L
Charon
7,755
705
24
2
0
175,626
0
L
Gilgamesh
8,005
728
47
4
0
221,171
0
W
Yu Huang
9,089
826
67
6
0
220,100
2
L
Martichoras
7,632
694
37
3
0
190,443
0
W
Jormungandr
8,546
777
22
2
0
224,562
0
L
Artemis
7,816
711
40
4
0
210,768
0
W
Horus
7,843
713
0
0
0
225,898
0
L
Sol
7,924
720
47
4
0
204,239
0
W
Anhur
10,024
911
91
8
0
205,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role