Player Matchup

Anhur
Anhur
Esetmyballsonu
Anhur
Level 28
God Stats
4W - 2L
1,864 SR
Queue Stats
41W - 11L
1,811 Elo+
Party 2
Kuzenbo
Kuzenbo
PerryWinklezTTV
Kuzenbo
Level 86
God Stats
1W - 0L
1,897 SR
Queue Stats
33W - 19L
1,728 Elo+
Party 2
Thoth
Thoth
Shisuwui
Thoth
Level 104
God Stats
9W - 1L
1,720 SR
Queue Stats
44W - 26L
1,752 Elo+
Party 2
Team Averages
Level 73
1,827 SR
1,764 Elo+

VS

Team Averages
Level 37
1,432 SR
1,381 Elo+
Ra
Ra
Miley_Cyborg
Ra
Level 47
God Stats
44W - 69L
1,295 SR
Queue Stats
176W - 224L
1,208 Elo+
Solo
Fenrir
Fenrir
Sonfmuaythai
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 52L
1,399 Elo+
Party 1
Horus
Horus
Whitebeard0
Horus
Level 36
God Stats
7W - 5L
1,500 SR
Queue Stats
98W - 101L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 1 / 6
10,079
1,008
13,496
7,643
2,346
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
3 / 1 / 11
8,846
885
5,118
7,553
8,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thoth
Shisuwui
Thoth
12
3 / 3 / 9
9,194
919
8,234
6,785
2,093
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
6,999
700
4,025
9,527
2,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Fenrir
10
3 / 6 / 2
7,591
759
7,438
11,256
4,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 3 / 2
7,676
768
2,739
11,602
10,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
16
Kills
5
5
Deaths
16
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
10
1
6
13
L
0
7
2
0.14
W
3
1
11
8.5
W
Thoth
Shisuwui
Thoth
3
3
9
2.5
L
Fenrir
3
6
2
0.67
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,848
Damage
14,202
21,981
Taken
32,385
12,578
Mitigated
17,734
8,604
Healing
4,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,496
10,344
0
3,974
7,643
2,346
2,452
879
6,442
0
39,471
L
4,025
334
0
331
9,527
2,675
0
4,709
4,818
23,835
0
W
5,118
2,064
0
3,339
7,553
8,139
33
1,783
4,298
15,357
0
W
Thoth
Shisuwui
Thoth
8,234
550
0
1,291
6,785
2,093
456
1,280
5,188
46,883
0
L
Fenrir
7,438
1,326
0
1,866
11,256
4,845
0
4,170
7,086
0
19,232
L
2,739
1,296
554
2,151
11,602
10,214
0
4,754
6,848
0
16,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,119
Gold Earned
22,266
122
Minions Killed
73
0
Camps Cleared
0
583,107
Distance Traveled
503,128
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,079
1,008
45
5
0
185,037
0
L
Ra
6,999
700
32
3
0
143,825
0
W
Kuzenbo
8,846
885
15
2
0
195,589
0
W
Thoth
9,194
919
62
6
0
202,481
0
L
Fenrir
7,591
759
24
2
0
178,510
0
L
Horus
7,676
768
17
2
0
180,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role