Player Matchup

Charybdis
Charybdis
Dreyvocalss
Charybdis
Level 85
God Stats
10W - 1L
1,735 SR
Queue Stats
291W - 281L
1,502 Elo+
Party 2
Scylla
Scylla
MichaelA232
Scylla
Level 104
God Stats
5W - 0L
1,923 SR
Queue Stats
27W - 28L
1,495 Elo+
Party 4
Geb
Geb
elvisaaron
Geb
Level 34
God Stats
3W - 2L
1,292 SR
Queue Stats
10W - 15L
1,327 Elo+
Solo
Arachne
Arachne
ilovesmitelmao
Arachne
Level 7
God Stats
5W - 2L
1,797 SR
Queue Stats
20W - 14L
1,447 Elo+
Party 2
Hel
Hel
namechanged9166
Hel
Level 7
God Stats
2W - 1L
1,560 SR
Queue Stats
7W - 6L
1,512 Elo+
Party 4
Team Averages
Level 47
1,661 SR
1,457 Elo+

VS

Team Averages
Level 60
1,424 SR
1,449 Elo+
Charon
Charon
DeityOfMassacre
Charon
Level 118
God Stats
4W - 5L
1,192 SR
Queue Stats
360W - 368L
1,461 Elo+
Party 1
Arachne
Arachne
Hail Insomniac
Arachne
Level 138
God Stats
6W - 7L
1,560 SR
Queue Stats
73W - 77L
1,537 Elo+
Party 3
Surtr
Surtr
Spooky_CJB
Surtr
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 35L
1,232 Elo+
Party 1
Scylla
Scylla
daniboicentral
Scylla
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
srit_22
Danzaburou
Level 5
God Stats
2W - 4L
1,370 SR
Queue Stats
4W - 6L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dreyvocalss
Charybdis
6
0 / 0 / 0
3,317
663
2,103
2,939
761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
6
0 / 0 / 0
3,551
710
1,251
1,006
191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 1 / 1
3,340
668
695
3,809
1,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 1 / 0
3,372
674
461
4,303
1,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
2 / 0 / 0
3,843
769
2,514
2,311
497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 0
3,518
704
1,310
2,596
1,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
1 / 0 / 0
3,900
780
917
4,087
1,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Surtr
4
0 / 2 / 0
2,730
546
690
4,220
1,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

1
0 / 0 / 0
939
188
0
0
0
Danzaburou
srit_22
Danzaburou
5
0 / 0 / 1
3,337
667
1,874
2,189
663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
2
Kills
2
2
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Charybdis
Dreyvocalss
Charybdis
0
0
0
0
L
1
0
0
1
W
Scylla
0
0
0
0
L
Surtr
0
2
0
0
L
0
0
0
0
W
0
1
1
0.5
W
0
1
0
0
W
2
0
0
2
L
Danzaburou
srit_22
Danzaburou
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,024
Damage
4,791
14,368
Taken
13,092
4,533
Mitigated
5,168
6,805
Healing
5,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,310
375
0
1,905
2,596
1,462
0
323
2,273
7,587
0
W
Charybdis
Dreyvocalss
Charybdis
2,103
1,257
0
2,458
2,939
761
0
406
2,533
0
20,417
L
917
587
0
1,302
4,087
1,303
0
1,157
2,836
0
20,516
W
Scylla
1,251
587
0
615
1,006
191
0
0
1,006
19,400
0
L
Surtr
690
326
0
628
4,220
1,740
0
2,291
1,706
25
7,065
L
0
0
0
0
0
0
0
0
0
0
0
W
695
0
0
1,054
3,809
1,857
0
904
2,905
7,722
0
W
461
362
0
1,310
4,303
1,227
0
0
4,303
0
18,202
W
2,514
87
36
1,332
2,311
497
0
25
2,286
16,701
0
L
Danzaburou
srit_22
Danzaburou
1,874
1,185
0
1,261
2,189
663
0
372
1,817
0
16,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,423
Gold Earned
14,424
157
Minions Killed
96
0
Camps Cleared
0
443,276
Distance Traveled
403,435
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
3,518
704
12
2
0
92,267
3
W
Charybdis
3,317
663
47
9
0
88,243
0
L
Arachne
3,900
780
41
8
0
125,740
0
W
Scylla
3,551
710
38
8
0
84,502
0
L
Surtr
2,730
546
9
2
0
90,233
0
L
Scylla
939
188
0
0
0
0
0
W
Geb
3,340
668
11
2
0
102,544
2
W
Arachne
3,372
674
33
7
0
86,369
0
W
Hel
3,843
769
28
6
0
81,618
0
L
Danzaburou
3,337
667
34
7
0
95,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role